<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Visual Entertainment and Technologies Forum - Restricted Bounties]]></title>
		<link>https://www.ventdev.com/forums/</link>
		<description><![CDATA[Visual Entertainment and Technologies Forum - https://www.ventdev.com/forums]]></description>
		<pubDate>Fri, 01 May 2026 18:15:52 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[[$17000] #277 | Linux POWER Port | Requires #350]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4335</link>
			<pubDate>Tue, 12 Jul 2022 17:17:01 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4335</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;17000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty ports GearCity to POWER9 using a TalosII system. This bounty is quite the undertaking, as it will require purchasing a Power9 system. The cheapest one offered by Raptor Computer Systems is &#36;5,165.00 at the time of this writing. If a cheaper SBC appears capable of running GearCity, the bounty price may go down. Such SBCs have not reached the market yet.<br />
<br />
 <span style="text-decoration: line-through;" class="mycode_s">It will also require me to build Chromium from patches and porting CEF, similar to the efforts of the *BSD ports. </span> <br />
<br />
Because Chromium has no official support on POWER, and CEF is not ported[/s]<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 does away with the CEF requirements</span><br />
<br />
This bounty has a high risk of failure. <a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">This bounty is not for Apple PowerPC running Linux.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Porting Chromium and CEF to POWER will be difficult.</span> If I fail, the hardware costs are out of my pocket.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> Raptor's POWER9 machines are just awesome. Indirectly, this bounty is probably just a way for me to get my hands on it. The number of people paying for a POWER9 machine who want to run GC natively is likely very small. But hey, they have a POWER9 desktop, so maybe they can afford this bounty. <img src="https://www.ventdev.com/forums/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_28" /> <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a><br />
<br />
Links for me:<br />
<br />
<a href="https://groups.google.com/a/chromium.org/g/chromium-dev/c/MYq1DPz9Tak" target="_blank" rel="noopener" class="mycode_url">https://groups.google.com/a/chromium.org...Yq1DPz9Tak</a><br />
<br />
<a href="https://wiki.raptorcs.com/wiki/Porting/Chromium_(New)" target="_blank" rel="noopener" class="mycode_url">https://wiki.raptorcs.com/wiki/Porting/Chromium_(New)</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;17000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty ports GearCity to POWER9 using a TalosII system. This bounty is quite the undertaking, as it will require purchasing a Power9 system. The cheapest one offered by Raptor Computer Systems is &#36;5,165.00 at the time of this writing. If a cheaper SBC appears capable of running GearCity, the bounty price may go down. Such SBCs have not reached the market yet.<br />
<br />
 <span style="text-decoration: line-through;" class="mycode_s">It will also require me to build Chromium from patches and porting CEF, similar to the efforts of the *BSD ports. </span> <br />
<br />
Because Chromium has no official support on POWER, and CEF is not ported[/s]<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 does away with the CEF requirements</span><br />
<br />
This bounty has a high risk of failure. <a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">This bounty is not for Apple PowerPC running Linux.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Porting Chromium and CEF to POWER will be difficult.</span> If I fail, the hardware costs are out of my pocket.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> Raptor's POWER9 machines are just awesome. Indirectly, this bounty is probably just a way for me to get my hands on it. The number of people paying for a POWER9 machine who want to run GC natively is likely very small. But hey, they have a POWER9 desktop, so maybe they can afford this bounty. <img src="https://www.ventdev.com/forums/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_28" /> <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a><br />
<br />
Links for me:<br />
<br />
<a href="https://groups.google.com/a/chromium.org/g/chromium-dev/c/MYq1DPz9Tak" target="_blank" rel="noopener" class="mycode_url">https://groups.google.com/a/chromium.org...Yq1DPz9Tak</a><br />
<br />
<a href="https://wiki.raptorcs.com/wiki/Porting/Chromium_(New)" target="_blank" rel="noopener" class="mycode_url">https://wiki.raptorcs.com/wiki/Porting/Chromium_(New)</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$3000] #275 | DragonflyBSD Port | Requires: #272, #350]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4333</link>
			<pubDate>Tue, 12 Jul 2022 14:16:28 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4333</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;3000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would fund a native port of GearCity to DragonflyBSD. Most libraries used in the game should work fine on DragonflyBSD. The only exception is Chromium Embedded Framework. <span style="text-decoration: line-through;" class="mycode_s">Work on <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">Bounty #272</a> may help porting CEF to DragonflyBSD. DragonflyBSD also shares similarities with FreeBSD, so unlike the NetBSD and OpenBSD ports, we have a slightly better chance of a successful DragonflyBSD port than those two. Because CEF is not ported to DragonflyBSD, this bounty has a high risk of failure.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 does away with the CEF requirement.</span><br />
<br />
<a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">#272</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Because of the issues around CEF,</span> this bounty has a very high risk of failure. Please note the rules before voting on it.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> DragonflyBSD is a great OS for servers. And personally, I look forward to the Hammer2 file system reaching feature equivalence with ZFS. But I am not sure there is a user base to support this port.  <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;3000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would fund a native port of GearCity to DragonflyBSD. Most libraries used in the game should work fine on DragonflyBSD. The only exception is Chromium Embedded Framework. <span style="text-decoration: line-through;" class="mycode_s">Work on <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">Bounty #272</a> may help porting CEF to DragonflyBSD. DragonflyBSD also shares similarities with FreeBSD, so unlike the NetBSD and OpenBSD ports, we have a slightly better chance of a successful DragonflyBSD port than those two. Because CEF is not ported to DragonflyBSD, this bounty has a high risk of failure.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 does away with the CEF requirement.</span><br />
<br />
<a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">#272</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Because of the issues around CEF,</span> this bounty has a very high risk of failure. Please note the rules before voting on it.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> DragonflyBSD is a great OS for servers. And personally, I look forward to the Hammer2 file system reaching feature equivalence with ZFS. But I am not sure there is a user base to support this port.  <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$3000] #274 | OpenBSD Port | Requires: #272, #350]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4332</link>
			<pubDate>Tue, 12 Jul 2022 14:06:40 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4332</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;3000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would fund a native port of GearCity to OpenBSD. Most libraries used in the game should work fine on OpenBSD. <span style="text-decoration: line-through;" class="mycode_s">The only exception is Chromium Embedded Framework. Work on <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">Bounty #272</a> may help porting CEF to OpenBSD. <br />
Because CEF is not ported to OpenBSD, this bounty has a high risk of failure.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 does away with the CEF requirement.</span><br />
<br />
<a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">#272</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Because of the issues around CEF,</span> this bounty has a very high risk of failure. Please note the rules before voting on it.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span>  I never had a chance to use OpenBSD. But it would be my go to OS of choice if I needed to make a harden machine of any type. There is a thiving native OpenBSD game porting community, so I could possibly leverage some help from them if needed.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;3000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would fund a native port of GearCity to OpenBSD. Most libraries used in the game should work fine on OpenBSD. <span style="text-decoration: line-through;" class="mycode_s">The only exception is Chromium Embedded Framework. Work on <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">Bounty #272</a> may help porting CEF to OpenBSD. <br />
Because CEF is not ported to OpenBSD, this bounty has a high risk of failure.</span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 does away with the CEF requirement.</span><br />
<br />
<a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">#272</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Because of the issues around CEF,</span> this bounty has a very high risk of failure. Please note the rules before voting on it.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span>  I never had a chance to use OpenBSD. But it would be my go to OS of choice if I needed to make a harden machine of any type. There is a thiving native OpenBSD game porting community, so I could possibly leverage some help from them if needed.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$3000] #273 | NetBSD Port | Requires: #272, #350]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4331</link>
			<pubDate>Tue, 12 Jul 2022 14:01:58 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4331</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;3000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would fund a native port of GearCity to NetBSD. Most libraries used in the game should work fine on NetBSD. <span style="text-decoration: line-through;" class="mycode_s">The only exception is Chromium Embedded Framework. Work on <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">Bounty #272</a> may help porting CEF to NetBSD, but Chromium itself has audio issues on the platform which could hender video playback, even if we got it working. </span><br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">Because CEF is not ported to NetBSD, this bounty has a high risk of failure.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 will remove the concerns about CEF.</span> <br />
<br />
<a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">#272</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Because of the issues around CEF, this bounty has a very high risk of failure. Please note the rules before voting on it.</span> Bounty #350 will remove concerns about CEF. However, this bounty still has a risk of failure.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span>  While FreeBSD is my preferred operating system, I do use NetBSD on obscure and old machines often enough. It's a great, cleanly made operating system. If I can clear the hurdles to get CEF to run on FreeBSD, I would love to do the same on NetBSD.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;3000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would fund a native port of GearCity to NetBSD. Most libraries used in the game should work fine on NetBSD. <span style="text-decoration: line-through;" class="mycode_s">The only exception is Chromium Embedded Framework. Work on <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">Bounty #272</a> may help porting CEF to NetBSD, but Chromium itself has audio issues on the platform which could hender video playback, even if we got it working. </span><br />
<br />
<span style="text-decoration: line-through;" class="mycode_s">Because CEF is not ported to NetBSD, this bounty has a high risk of failure.</span> <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty #350 will remove the concerns about CEF.</span> <br />
<br />
<a href="https://www.ventdev.com/fbs/fbs_manual.html" target="_blank" rel="noopener" class="mycode_url">As mentioned in our rules</a>, we will return bounties values to the milestone funds if we fail. But we will <span style="font-weight: bold;" class="mycode_b">not</span> reimburse voting points to your account.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4330" target="_blank" rel="noopener" class="mycode_url">#272</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4714" target="_blank" rel="noopener" class="mycode_url">#350</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> <span style="text-decoration: line-through;" class="mycode_s">Because of the issues around CEF, this bounty has a very high risk of failure. Please note the rules before voting on it.</span> Bounty #350 will remove concerns about CEF. However, this bounty still has a risk of failure.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span>  While FreeBSD is my preferred operating system, I do use NetBSD on obscure and old machines often enough. It's a great, cleanly made operating system. If I can clear the hurdles to get CEF to run on FreeBSD, I would love to do the same on NetBSD.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span>  <a href="https://www.ventdev.com/fbs/contributions.html" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$150,000] #251 | Full GUI Redesign | Requires: #136]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4099</link>
			<pubDate>Thu, 19 May 2022 15:34:34 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4099</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;150,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does the redesign piecemeal so that it's easier to fund. Then there is this bounty, which funds the complete replacement of the GUI system in one bounty. <br />
<br />
By doing it all at once, the bounty in total is &#36;36,000 cheaper. <br />
<br />
Funding this bounty obsoletes bounties #245-#250.<br />
 <br />
This bounty replaces the GUI library used in the game with the ImGUI. We'll also redesign and replace the UI functionality throughout the game.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span>  <a href="https://www.ventdev.com/forums/showthread.php?tid=3920" target="_blank" rel="noopener" class="mycode_url">#136</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Long-term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
This redesign is a very expensive and time-consuming bounty. It will likely cost me 1-2.5 years' worth of time. The FBS will likely be paused outside of artwork if funded.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty should fix it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;150,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does the redesign piecemeal so that it's easier to fund. Then there is this bounty, which funds the complete replacement of the GUI system in one bounty. <br />
<br />
By doing it all at once, the bounty in total is &#36;36,000 cheaper. <br />
<br />
Funding this bounty obsoletes bounties #245-#250.<br />
 <br />
This bounty replaces the GUI library used in the game with the ImGUI. We'll also redesign and replace the UI functionality throughout the game.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span>  <a href="https://www.ventdev.com/forums/showthread.php?tid=3920" target="_blank" rel="noopener" class="mycode_url">#136</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Long-term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
This redesign is a very expensive and time-consuming bounty. It will likely cost me 1-2.5 years' worth of time. The FBS will likely be paused outside of artwork if funded.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty should fix it.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$25,000] #250 | GUI Redesign: World Map | Requires: #245]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4098</link>
			<pubDate>Thu, 19 May 2022 15:29:54 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4098</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;25,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
 <br />
This bounty replaces the UI in the World Map "Room." We'll use the new ImGUI library to redesign and replace the UI functionality in this room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;25,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
 <br />
This bounty replaces the UI in the World Map "Room." We'll use the new ImGUI library to redesign and replace the UI functionality in this room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$75,000] #249 | GUI Redesign: RnD | Requires: #245]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4097</link>
			<pubDate>Thu, 19 May 2022 15:28:42 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4097</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;75,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
 <br />
This bounty replaces the UI in the RnD "Room." We'll use the new ImGUI library to redesign and replace the UI functionality in this room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;75,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
 <br />
This bounty replaces the UI in the RnD "Room." We'll use the new ImGUI library to redesign and replace the UI functionality in this room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$10,000] #248 | GUI Redesign: Racing/Showroom | Requires: #245]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4096</link>
			<pubDate>Thu, 19 May 2022 15:25:03 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4096</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;10,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
 <br />
This bounty replaces the UI in the Racing and Showroom "Rooms". We'll use the new ImGUI library to redesign and replace the UI functionality in these rooms.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;10,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
 <br />
This bounty replaces the UI in the Racing and Showroom "Rooms". We'll use the new ImGUI library to redesign and replace the UI functionality in these rooms.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$25,000] #247 | GUI Redesign: Office | Requires: #245]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4095</link>
			<pubDate>Thu, 19 May 2022 15:21:57 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4095</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;25,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
<br />
This bounty replaces the UI in the Office room and End Turn DYK window. We'll use the new ImGUI library to redesign and replace the UI functionality in the Fiance room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;25,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
<br />
This bounty replaces the UI in the Office room and End Turn DYK window. We'll use the new ImGUI library to redesign and replace the UI functionality in the Fiance room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes a big part of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$16,000] #246 | GUI Redesign: Finance | Requires: #245]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4094</link>
			<pubDate>Thu, 19 May 2022 15:19:31 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4094</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;16,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
<br />
This bounty replaces the UI in the Finance room (clicking the safe from the office, stocks, bonds, etc.) We'll use the new ImGUI library to redesign and replace the UI functionality in the Fiance room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes some of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;16,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
<br />
This bounty replaces the UI in the Finance room (clicking the safe from the office, stocks, bonds, etc.) We'll use the new ImGUI library to redesign and replace the UI functionality in the Fiance room.  <br />
<br />
The goal is to streamline the UX by using GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4093" target="_blank" rel="noopener" class="mycode_url">#245</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty fixes some of that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$35,000] #245 | GUI Redesign: Phase #1 | Requires: #136]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4093</link>
			<pubDate>Thu, 19 May 2022 15:12:17 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4093</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;35,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
<br />
This is the first phase of the GUI redesign. In this bounty, we'll add ImGUI to the game. ImGUI will replace QuickGUI incrementally as each "room" gets funded. In phase number 1, we'll replace the UI in the Mega Menu, HQ Selection, and Stand-Alone vehicle designer "rooms."<br />
<br />
Not only will we replace the GUI library, but we will streamline the UX, making use of GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
<br />
Funding this bounty obsoletes bounty #251.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=3920" target="_blank" rel="noopener" class="mycode_url">#136</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4094" target="_blank" rel="noopener" class="mycode_url">#246</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4095" target="_blank" rel="noopener" class="mycode_url">#247</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4096" target="_blank" rel="noopener" class="mycode_url">#248</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4097" target="_blank" rel="noopener" class="mycode_url">#249</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4098" target="_blank" rel="noopener" class="mycode_url">#250</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty is the first step in fixing that. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;35,000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There are two bounty groups for GUI Redesign. One that does it all in one bounty, and this group. In this group, we will break down GUI redesign into parts. <br />
<br />
This is the first phase of the GUI redesign. In this bounty, we'll add ImGUI to the game. ImGUI will replace QuickGUI incrementally as each "room" gets funded. In phase number 1, we'll replace the UI in the Mega Menu, HQ Selection, and Stand-Alone vehicle designer "rooms."<br />
<br />
Not only will we replace the GUI library, but we will streamline the UX, making use of GUI widgets unavailable to us in the old UI system. We'll also update and modernize the UI theme.<br />
<br />
We may contract additional help for UX and UI theming.<br />
<br />
Funding this bounty obsoletes bounty #251.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=3920" target="_blank" rel="noopener" class="mycode_url">#136</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4094" target="_blank" rel="noopener" class="mycode_url">#246</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4095" target="_blank" rel="noopener" class="mycode_url">#247</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4096" target="_blank" rel="noopener" class="mycode_url">#248</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4097" target="_blank" rel="noopener" class="mycode_url">#249</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4098" target="_blank" rel="noopener" class="mycode_url">#250</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Running two UI libraries simultaneously could prove problematic as the functionality and aesthetics may not be the same. Also, there is a chance that running two UI libs simultaneously can cause bugs and other issues.<br />
<br />
Long term players may not like the new UI designs. Although, some things (multi-column list boxes) should move us in a better direction.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The biggest complaint about the game is the UI. This bounty is the first step in fixing that. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$35,000 TBD] #244 | Visible Components | Requires: #67]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4092</link>
			<pubDate>Thu, 19 May 2022 14:20:13 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4092</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;35,000 TBD<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty brings visible components to RnD. <br />
<br />
The designer works differently from the vehicle designer. When you make sub-component selections, it will change the model displayed on the screen. When you adjust sliders, such as width/length, it will change the model on the screen. <br />
<br />
We may allow you to select different models when are multiple sub-component models available. But that is not certain at this time.<br />
<br />
The bounty for this feature is still to-be-determined. We'll come up with a more exact number the closer we get to funding it. As of now, I estimate this bounty will require about 170-200 3d models. Some of which will require morph animations.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=3849" target="_blank" rel="noopener" class="mycode_url">#67</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> There is a lot of artwork to be made with the many combinations of designs.<br />
<br />
The quality of the visuals may not be the best nor entirely accurate, both of which will get some negative feedback. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> Originally, I intended to have a visual components designer in the game, but I dropped the idea when it became economically infeasible.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;35,000 TBD<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty brings visible components to RnD. <br />
<br />
The designer works differently from the vehicle designer. When you make sub-component selections, it will change the model displayed on the screen. When you adjust sliders, such as width/length, it will change the model on the screen. <br />
<br />
We may allow you to select different models when are multiple sub-component models available. But that is not certain at this time.<br />
<br />
The bounty for this feature is still to-be-determined. We'll come up with a more exact number the closer we get to funding it. As of now, I estimate this bounty will require about 170-200 3d models. Some of which will require morph animations.<br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=3849" target="_blank" rel="noopener" class="mycode_url">#67</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> There is a lot of artwork to be made with the many combinations of designs.<br />
<br />
The quality of the visuals may not be the best nor entirely accurate, both of which will get some negative feedback. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> Originally, I intended to have a visual components designer in the game, but I dropped the idea when it became economically infeasible.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$15000 TBD] #237 | Video Cutscenes]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4085</link>
			<pubDate>Wed, 18 May 2022 12:35:58 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4085</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;TBD<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would add several cut scenes to the game. For example, win a racing series? Have a cut scene with a trophy. Have a factory blow up? Cut scene. Etc.<br />
<br />
The game will launch the cut scenes automatically or via a memo system. Most cut scenes already have memos associated with them. <br />
<br />
I'm estimating around &#36;1000-&#36;2000 per video. With about 10-20 videos planned. We'll look into this in more detail when our milestone numbers reach this high.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Costs can overrun because animation is never cheap. Which memos would make good cutscenes? How much reusability will these have? Players will probably only watch them once or twice and then never again. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> This adds a little more graphical and artistic flair to the game. Critics pan cut scenes in many genres, but I think it would work well here. The problem is always cost to value-added though. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;TBD<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty would add several cut scenes to the game. For example, win a racing series? Have a cut scene with a trophy. Have a factory blow up? Cut scene. Etc.<br />
<br />
The game will launch the cut scenes automatically or via a memo system. Most cut scenes already have memos associated with them. <br />
<br />
I'm estimating around &#36;1000-&#36;2000 per video. With about 10-20 videos planned. We'll look into this in more detail when our milestone numbers reach this high.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Costs can overrun because animation is never cheap. Which memos would make good cutscenes? How much reusability will these have? Players will probably only watch them once or twice and then never again. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> This adds a little more graphical and artistic flair to the game. Critics pan cut scenes in many genres, but I think it would work well here. The problem is always cost to value-added though. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$8000] #206 | 2021 - 2030]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4039</link>
			<pubDate>Mon, 25 Apr 2022 11:50:23 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4039</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;8000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty adds 20 additional years to the end of the game. Hell, the game took so long to make that we blew by the end of the game already!<br />
<br />
This bounty will include artwork for all vehicle types in the game present in this era. Formulas will remain locked to their "overtime" values, but we might still need to tweak them some.<br />
<br />
We'll also include historical events and make up some additional events.<br />
<br />
This bounty will open the door to an additional 10-year bounty (2030-2040), and so on.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> The major issue with this bounty is the number of new vehicle types we add to the game. Presently, GearCity has 30 vehicle types, which means 30 new vehicle models. If we add 10 more vehicle types to the game before funding this bounty, it will increase the capital cost for this bounty by 33%. I have padded the price to compensate for that, but I still will likely lose money on this bounty.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The game ends in 2020. we released the game in 2022. That alone means we should probably fund this bounty.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;8000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty adds 20 additional years to the end of the game. Hell, the game took so long to make that we blew by the end of the game already!<br />
<br />
This bounty will include artwork for all vehicle types in the game present in this era. Formulas will remain locked to their "overtime" values, but we might still need to tweak them some.<br />
<br />
We'll also include historical events and make up some additional events.<br />
<br />
This bounty will open the door to an additional 10-year bounty (2030-2040), and so on.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> None<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> The major issue with this bounty is the number of new vehicle types we add to the game. Presently, GearCity has 30 vehicle types, which means 30 new vehicle models. If we add 10 more vehicle types to the game before funding this bounty, it will increase the capital cost for this bounty by 33%. I have padded the price to compensate for that, but I still will likely lose money on this bounty.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> The game ends in 2020. we released the game in 2022. That alone means we should probably fund this bounty.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[$6000] #205 | 1880 - 1899]]></title>
			<link>https://www.ventdev.com/forums/showthread.php?tid=4038</link>
			<pubDate>Mon, 25 Apr 2022 11:34:22 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://www.ventdev.com/forums/member.php?action=profile&uid=1">Eric.B</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.ventdev.com/forums/showthread.php?tid=4038</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;6000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty adds 19 additional years to the start of the game. While Benz designed the first gasoline-engined vehicle in 1885, several viable Steam was designed by others in the mid to late 1870s. This bounty puts you right in between those two dates. Do you press on with steam and electric development? Or do you help create the new gasoline-powered car?<br />
<br />
This bounty will include artwork for all vehicle types in the game present in this era. Development times will increase, and there will be some adjustments to formulas to compensate for low-powered engines. Players will start with no factories or branches, and we'll need to reduce costs to show the research stage of your company. We'll also work on historical events for all base maps.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=3841" target="_blank" rel="noopener" class="mycode_url">#59</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4040" target="_blank" rel="noopener" class="mycode_url">#207</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4141" target="_blank" rel="noopener" class="mycode_url">#1054</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4143" target="_blank" rel="noopener" class="mycode_url">#1055</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Balancing specs and metrics like weight will be the tough part of this bounty. We'll need to make development times longer and sales much less, which might cause players some issues. The game does not scale well to companies the size they were in 1880. We'll need to add start-up funding-type systems in the game.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> While there were no large companies in the 1880s, a handful of modern companies did get their start in this period. The industry was viable in the mid-1890s. So adding this period to the game would be a great addition since research in this period can shape the future game world. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Price:</span> &#36;6000<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This bounty adds 19 additional years to the start of the game. While Benz designed the first gasoline-engined vehicle in 1885, several viable Steam was designed by others in the mid to late 1870s. This bounty puts you right in between those two dates. Do you press on with steam and electric development? Or do you help create the new gasoline-powered car?<br />
<br />
This bounty will include artwork for all vehicle types in the game present in this era. Development times will increase, and there will be some adjustments to formulas to compensate for low-powered engines. Players will start with no factories or branches, and we'll need to reduce costs to show the research stage of your company. We'll also work on historical events for all base maps.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Requirements:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=3841" target="_blank" rel="noopener" class="mycode_url">#59</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4040" target="_blank" rel="noopener" class="mycode_url">#207</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Required By:</span> <a href="https://www.ventdev.com/forums/showthread.php?tid=4141" target="_blank" rel="noopener" class="mycode_url">#1054</a>, <a href="https://www.ventdev.com/forums/showthread.php?tid=4143" target="_blank" rel="noopener" class="mycode_url">#1055</a><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Concerns:</span> Balancing specs and metrics like weight will be the tough part of this bounty. We'll need to make development times longer and sales much less, which might cause players some issues. The game does not scale well to companies the size they were in 1880. We'll need to add start-up funding-type systems in the game.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Eric's Opinion:</span> While there were no large companies in the 1880s, a handful of modern companies did get their start in this period. The industry was viable in the mid-1890s. So adding this period to the game would be a great addition since research in this period can shape the future game world. <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Links:</span> <a href="https://www.patreon.com/ventdev" target="_blank" rel="noopener" class="mycode_url">It doesn't happen unless you contribute!</a>]]></content:encoded>
		</item>
	</channel>
</rss>