Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AAR - Zap
#2
Thanks for sharing. The electric engines was an interesting choice.
(02-05-2014, 04:37 AM)Frankschtaldt Wrote: Expansion wise I decided to stay in Europe throughout the game. This was mostly a lazyness thing HAHA. I did have a go at expanding into New York in 1912 but pulled out in just over a year. Basically, the cost of freight meant I was losing money off every sale and if I bumped my prices up my sales would drop and I'd lose even more! I figure the only way to make cross ocean trade profitable are either to have a very high margin product that can absorb the cost or to open up a factory in the target continent and have it make specific vehicles for that market. The former I didn't have (though, I probably could have if I tried again in 1925) and that latter I just couldn't be bothered doing.
Ive heard from several people on this, most including myself just use a different trim for different regions of the world.
So you can manufacture and sell that specific trim(basically the same vehicle with a different aesthetic) in that specific area and avoid accidental shipping expenses.
Balancing and refine this has been the subject of several different suggestions on the forum.
Reply


Messages In This Thread
AAR - Zap - by Frankschtaldt - 02-05-2014, 04:37 AM
RE: AAR - Zap - by Arakash - 02-05-2014, 04:52 AM
RE: AAR - Zap - by Frankschtaldt - 02-05-2014, 05:16 AM
RE: AAR - Zap - by Arakash - 02-05-2014, 05:29 AM
RE: AAR - Zap - by Frankschtaldt - 02-05-2014, 05:54 AM
RE: AAR - Zap - by Arakash - 02-05-2014, 06:27 AM
RE: AAR - Zap - by Frankschtaldt - 02-05-2014, 06:46 AM
RE: AAR - Zap - by Arakash - 02-05-2014, 07:11 AM
RE: AAR - Zap - by Frankschtaldt - 02-05-2014, 02:53 PM
RE: AAR - Zap - by Eric.B - 02-05-2014, 06:11 PM
RE: AAR - Zap - by Frankschtaldt - 02-05-2014, 06:41 PM
RE: AAR - Zap - by Geredis - 02-06-2014, 09:43 AM
RE: AAR - Zap - by Arakash - 02-06-2014, 10:18 AM
RE: AAR - Zap - by Eric.B - 02-06-2014, 10:34 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)