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		05-07-2014, 01:20 PM 
(This post was last modified: 05-07-2014, 01:40 PM by Eric.B.)
	
	 
	
		I'm trying to come up with a minimum requirements specification for the game. I have some general idea of what it is, but I'd also like to poll you guys on what kind of hardware you have. 
 
So if you know the specs of your computer please post them here! 
I'm looking for: 
CPU. 
Memory. 
Video Card. 
Operating System. 
And does the game work? If not, if possible: which version and why? 
 
If you don't know these things, just post what brand and model of computer you have. For example I'm on an IBM R51 right now. 
 
We're specifically looking to see how well the game runs on low end machines.  
 
Thanks much!
	 
	
	
"great writers are indecent people, they live unfairly, saving the best part for paper. 
good human beings save the world, so that bastards like me can keep creating art, become immortal.  
if you read this after I am dead it means I made it." ― Charles Bukowski
 
	
	
 
 
	
	
	
		
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		05-07-2014, 01:38 PM 
(This post was last modified: 05-07-2014, 01:39 PM by Eric.B.)
	
	 
	
		I'll start off with some of the rigs i've used: 
 
Computer 1) 
Phenom 9550 
8gb ram 
hd3670 and HD6450    512mb and 1gb respectively 
XP-64 
Yes 
 
Computer 2) 
Athlon 64 3200+ 
2gb ram 
mx440m 64mb 
XP 
No, All versions, dx7 and opengl 1 were max supported on video card. 
 
Computer 3) 
FX-4300 
4gb ram 
HD7650 2gb 
Slackware Linux 
Yes- In wine, No, working on native Linux 
 
Computer 4) 
Sempron 145 
2gb ram 
hd2450 ??? 
XP 
yes 
 
Computer 5) 
Athlon X2 e4450 
3gb ram 
nvidia ??? 
Vista 
yes
	 
	
	
"great writers are indecent people, they live unfairly, saving the best part for paper. 
good human beings save the world, so that bastards like me can keep creating art, become immortal.  
if you read this after I am dead it means I made it." ― Charles Bukowski
 
	
	
 
 
	
	
	
		
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		05-07-2014, 10:02 PM 
(This post was last modified: 05-07-2014, 10:03 PM by Arakash.)
	
	 
	
		2.80 ghz Quad Core   (Its an i7 i think) 
8 GB 
2xGeForce GTX 260 900mb each i think 
Windows 7 - 64bit
 
Game works with almost no slowdown. I dont think ive ever had a turn time longer than 10-15secs but obviously i haven't played past 1930 either   
Only other consistent problem is that the game really doesn't like alt-tabbing, can cause a wide variety of problems but often just crashes if you do it repeatedly. 
This could just be a problem on all operating systems though.
	  
	
	
	
	
 
 
	
	
	
		
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		2.?? ghz Quad Core  
8 GB 
2xGeForce 9800GT 512mb on each (run in SLI) 
Windows 7 - 64bit 
240 GB SSD hard drive 
 
Around mid 20's on tax months it slows down, about 28 or 29 it can take about a minute during tax months, about 20 seconds on regular months. 
 
 
 
Wife's computer: 
 
Dual core, 1.8ghz? Been a while 
4 GB  
GeForce something, card is dying and I can't physically see what it is without unhooking the computer, computer password locked 
Windows XP 
 
I think she finally hit 1920, and tax months she has been able to go to the bathroom, get back, and still have to wait for it.  
 
 
 
 
 
 
 
***I've noticed Gear City only runs on 1 of my processors. It runs around 75-80% but only on processor 1. The other 3 are idling the entire time. How hard would it be to either be able to select how many cores to run on, or to just use more than 1?
	 
	
	
	
	
 
 
	
	
	
		
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		05-08-2014, 04:25 PM 
(This post was last modified: 05-08-2014, 04:28 PM by Eric.B.)
	
	 
	
		 (05-08-2014, 12:41 PM)Remaggib Wrote:  ***I've noticed Gear City only runs on 1 of my processors. It runs around 75-80% but only on processor 1. The other 3 are idling the entire time. How hard would it be to either be able to select how many cores to run on, or to just use more than 1? 
I hope to take care of some of the speed issues in 1.15, Being able to reduce the amount of AI does help quite a bit on low end machines however.
 
The main bottleneck is writing data to the database where all the data is stored. The DB can only be written to with one thread at a time. Thus the amount of effort to use the other cpu cores would not gain much in the way turn times.
 
What I need to do is smarten up the AI a little, and streamlining some of the functions.
	  
	
	
"great writers are indecent people, they live unfairly, saving the best part for paper. 
good human beings save the world, so that bastards like me can keep creating art, become immortal.  
if you read this after I am dead it means I made it." ― Charles Bukowski
 
	
	
 
 
	
	
	
		
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		I5 2500K 
8gb ram 
Geforce 560Ti 
Win 7 64-bit 
Turn end is a couple of seconds.
 
I use a SSD drive, which might explain why the turn end is so fast. 
We'll see when early access is opened, if it stays that way late in the game   
	 
	
	
	
	
 
 
	
	
	
		
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		i7 cpu 950 @ 3.07ghz 
6gb RAM 
AMD Radeon HD 5700 Series 
Win 7 64 bit 
No SSD 
 
Early on most turns are more or less instant but tax months can take a few seconds. Once things get really big in the late 20's to 30's the average month takes 2-3 seconds but tax months can sometimes be 10+ seconds.
	 
	
	
	
	
 
 
	
	
	
		
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		Intel 4930k 
32GB RAM 
3x 780 Ti's 
Windows 7 64 bit 
Yes 
 
However, sometimes when designing things in the R&D department with assisted mode, it become very unresponsive, the values change randomly, and I have to wait to change the sliders. The game also crashes sometimes, but not that often.
	 
	
	
	
	
 
 
	
	
	
		
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		06-01-2014, 12:17 PM 
(This post was last modified: 06-01-2014, 12:18 PM by Eric.B.)
	
	 
	
		When it crashes, could you upload the log file for me onto the forums. 
You can find it under your Steam Applications folder, Then GearCity/GearCity, It is named Logfile.log 
 
 
The unresponsive assisted mode happens to me as well. I'll get to fixing it eventually. 
 
Thanks,
	 
	
	
"great writers are indecent people, they live unfairly, saving the best part for paper. 
good human beings save the world, so that bastards like me can keep creating art, become immortal.  
if you read this after I am dead it means I made it." ― Charles Bukowski
 
	
	
 
 
	
	
	
		
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		06-01-2014, 09:08 PM 
(This post was last modified: 06-01-2014, 09:09 PM by bob7up.)
	
	 
	
		 (06-01-2014, 12:17 PM)Eric.B Wrote:  When it crashes, could you upload the log file for me onto the forums. 
You can find it under your Steam Applications folder, Then GearCity/GearCity, It is named Logfile.log 
 
 
The unresponsive assisted mode happens to me as well. I'll get to fixing it eventually. 
 
Thanks, 
It just crashed then. Here is the logfile:
 http://www.mediafire.com/view/tis7y36gwi...ogfile.log
I also have another problem, when designing the body of the vehicle. I can't put anything on the vehicle, it just appears under the middle of the vehicle and doesn't go on it. I can't apply any paints to it either.
	  
	
	
	
	
 
 
	
	
	
		
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		 (06-01-2014, 09:08 PM)bob7up Wrote:   (06-01-2014, 12:17 PM)Eric.B Wrote:  When it crashes, could you upload the log file for me onto the forums. 
You can find it under your Steam Applications folder, Then GearCity/GearCity, It is named Logfile.log 
 
 
The unresponsive assisted mode happens to me as well. I'll get to fixing it eventually. 
 
Thanks,  
It just crashed then. Here is the logfile: 
 
http://www.mediafire.com/view/tis7y36gwi...ogfile.log 
 
I also have another problem, when designing the body of the vehicle. I can't put anything on the vehicle, it just appears under the middle of the vehicle and doesn't go on it. I can't apply any paints to it either. 
I suggest you watch the tutorial videos. If you're playing the full version on steam, hit Shift-Tab to bring up the steam menu, then click on the Official Video Tutorials Guide.
 
This will tell you how to place items on the vehicle.
 
Simply put, you drag the button from the menu onto the vehicle. Let go of the mouse button to place it where you want.
 
To paint, you click the paint, and then click the car.
 
Also you can attach the logs directly to a post using "attach", save you an extra step!   
	 
	
	
"great writers are indecent people, they live unfairly, saving the best part for paper. 
good human beings save the world, so that bastards like me can keep creating art, become immortal.  
if you read this after I am dead it means I made it." ― Charles Bukowski
 
	
	
 
 
	
	
	
		
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		Intel I5-2500k OC'ed @ 4500Mhz  
16 GB DDR3 1600 Mhz Ram 
nVidia GTX 570 1280mb GDDR5 
Win 7 ultimate 64bit 
OS on SSD 
game install on dual sata3 disks in raid-0 
 
Game runs like a charm except, some mousepointer issues when moving parts and accesories during vechile design. I have had one crash, when trying to open a report, can't remember what report it was. 
 
Other than that the game has run flawlessly for me.
	 
	
	
	
	
 
 
	
	
	
		
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		Windows xp. 
amd phenom 9750 quad core processor 
4gb ram 
 
work perfect. 
no slowing on tax month , or if there is you don't notice
	 
	
	
	
	
 
 
	
	
		i5 2400 
8GB Ram 
Crossfire Radeon 6870 + 6870 with eyefinity at 5760x1080 
Win 7 64 
Raptor 
 
Works great, takes a few seconds to end turns with all the competitors enabled,  but not bad. 
 
Trivial issue with eyefinity:   The main office screen,  the image is centered and has correct aspect ratio.  But,  to the left and right it's just grey.  It's not really a problem as it doesn't affect anything.  I just figured I'd mention it since 48x9 isn't exactly a common aspect ratio...  
 
Phenom II 940 
4GB Ram 
Radeon 4870 1920x1080 
Win 7 64 
SSD  
 
Works great, takes a few seconds to end turns with all the competitors enabled,  but not bad. 
 
 
My slackware box is a lowly 1.8ghz celeron with 384mb of ram and no monitor.
	 
	
	
	
	
 
 
	 
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