Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AI Vehicle/Component Naming
#6
Personally, i think the best thing that could be done at the moment just to summarise:

1. Adding in a button, perhaps near the ratings in the button right that gives your component a random designation based on the statistics youve talked about at length.
(imo the UI isnt really designed to allow us to do it any other way. Normally you are supposed to enter a name before anything is designed at all, setting a meaningful designation at that point is impractical)

2. Clearing some of the nouns out of the noun list that make especially ridiculous names, or perhaps having a checkbox in the menu for adding them in. Some of them and their combinations with others are dubious enough that i suspect they could even impact the rating of the game on release.
A simple example : the word "sex" is in the noun list. Combining that with quite a few of the other nouns can give dubious results to say the least.

It might be consider a bit prudish to be objecting to that stuff, but these are the kinds of distracting issues that come up later in development/release Smile
Reply


Messages In This Thread
AI Vehicle/Component Naming - by freeman2344 - 04-02-2014, 04:40 PM
RE: AI Vehicle/Component Naming - by Eric.B - 04-02-2014, 05:21 PM
RE: AI Vehicle/Component Naming - by freeman2344 - 04-02-2014, 05:25 PM
RE: AI Vehicle/Component Naming - by Arakash - 04-02-2014, 06:48 PM
RE: AI Vehicle/Component Naming - by freeman2344 - 04-02-2014, 07:33 PM
RE: AI Vehicle/Component Naming - by Arakash - 04-02-2014, 08:27 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)