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[Testing]Excessive Retooling Costs
#8
(02-17-2014, 05:11 AM)Frankschtaldt Wrote: I just retooled a heap of branches that had been resized about 3 years ago game time and a shite load of them had negative conditions. None of the branches that were built from scratch had negative conditions, only the ones that were resized.
This makes me think that this bug is something to do with resizing not working properly rather than branches aging incorrectly.
I totally agree, im glad you've been able to confirm it.
This is basically what i probably failed to clearly say earlier when i said this:
Quote:I suspect it has something to do with resizing/redesiging screwing up the amount of wear on the factory/branch.
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Messages In This Thread
[Testing]Excessive Retooling Costs - by Arakash - 02-03-2014, 11:10 PM
RE: Excessive Retooling Costs - by Frankschtaldt - 02-03-2014, 11:11 PM
RE: Excessive Retooling Costs - by Arakash - 02-03-2014, 11:29 PM
RE: Excessive Retooling Costs - by Frankschtaldt - 02-04-2014, 12:02 AM
RE: Excessive Retooling Costs - by Arakash - 02-04-2014, 12:10 AM
RE: Excessive Retooling Costs - by Frankschtaldt - 02-04-2014, 12:17 AM
RE: Excessive Retooling Costs - by Frankschtaldt - 02-17-2014, 05:11 AM
RE: Excessive Retooling Costs - by Arakash - 02-17-2014, 06:19 AM
RE: Excessive Retooling Costs - by girao - 02-17-2014, 07:38 AM
RE: Excessive Retooling Costs - by Arakash - 02-17-2014, 07:43 AM
RE: Excessive Retooling Costs - by Eric.B - 02-27-2014, 10:09 PM
RE: Excessive Retooling Costs - by Sarchez - 03-01-2014, 04:35 AM
RE: Excessive Retooling Costs - by Arakash - 03-01-2014, 04:46 AM
RE: Excessive Retooling Costs - by Sarchez - 03-01-2014, 05:23 AM
RE: Excessive Retooling Costs - by Frankschtaldt - 03-02-2014, 03:25 AM
RE: Excessive Retooling Costs - by Eric.B - 03-24-2014, 11:44 PM

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