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[FIXED]Big list of suggestions
#5
(01-31-2014, 07:43 AM)Frankschtaldt Wrote: I've started working on my mod. It's very trial and error atm so it's slow going but I'll get there.

I think I have a pretty good idea of what the back end equations look like but some things don't behave how I'd expect them too. For example, I'm struggling with engines of equal volume still losing power, weight and development cost as they gain more cylinders.

I'd really love to see those equations. Though, to be honest, if I got to take a peak at them I'm pretty sure I'd be offering suggestions for alterations to them.... Though I didn't know how welcome that would be LOL
Well good luck with it.

Some things are really surprisingly complex ive found.
Especially the depth in the way sales are calculated. I was a little shocked when it was described to me at the time tbh lol. There was even more variables involved than the long list i already had in another sales test post id written.
I even heard Eric say it used to be even more complex, but the game ran too slow.

Personally im looking forward to the modding wiki thing that Eric has mentioned hes going to produce eventually. It will make the process much more manageable and easier imo.
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Messages In This Thread
[FIXED]Big list of suggestions - by Frankschtaldt - 01-30-2014, 04:12 AM
RE: Big list of suggestions - by Arakash - 01-30-2014, 05:52 AM
RE: Big list of suggestions - by Frankschtaldt - 01-30-2014, 02:29 PM
RE: Big list of suggestions - by Frankschtaldt - 01-31-2014, 07:43 AM
RE: Big list of suggestions - by Arakash - 01-31-2014, 08:58 AM
RE: Big list of suggestions - by Eric.B - 01-31-2014, 02:08 PM
RE: Big list of suggestions - by Frankschtaldt - 01-31-2014, 03:25 PM
RE: Big list of suggestions - by Eric.B - 01-30-2015, 12:17 AM
RE: [FIXED]Big list of suggestions - by Tridon - 01-30-2015, 09:04 AM

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