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As in the title, these additions should affect the engine size to some degree - often there systems (especially if you get into twin turbos or twinchargers) take up a substantial amount of room, and this would mean more of a balance between larger displacement NA engines vs smaller displacement forced induction ones.
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Theoretically, you don't have to have a Turbo in the engine bay, and the piping does not take up a substantial amount of space.
Either way, most induction systems affect height, and engine height wasn't a thing in the game until recently. So maybe this makes it way into a bounty, maybe not. It makes it more difficult in that most induction systems do not have a fixed location. Designers just cram it in wherever there is space as close to the engine as possible. We'll see.
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09-20-2025, 01:21 PM
(This post was last modified: 09-20-2025, 01:22 PM by Eric.B.)
(09-20-2025, 01:08 PM)Elouda Wrote: The impact is mainly on either height or width
Or length. Like I said, they cram it wherever there is is space in the engine bay.
But yes, the most common places for a turbo is on the exhaust or intake ports to reduce lag, but as I said, they can be mounted anywhere.
The game doesn't go into this minute of detail, but I may, or may not make a bounty for it. I didn't add it for a reason though.
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My point I am getting at is that it opens up a whole can of worms with placement.
If you have a cramp engine bay, you could always do rear or mid turbos. You can mount turbos in fender wells, side pods, etc. With superchargers it's a little more easy since it's belt driven, but still they can be top, side, or angle mounted.
Anything adjusting size based on induction would probably need to come with a placement system as well.
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At any rate, having them take up no space at all is probably not optimal, considering the design considerations of induced engines. At the very least a bounty to enable this for modded stuff would be nice.