(08-13-2015, 04:29 PM)Holgin Wrote: 1. Is there a maximum number of companies that can be added?18,446,744,073,709,551,615 is the limit. Although I don't think turn times would be any good.
(My goal is to optimize for around 700 AI.)
Quote:2. What effect does changing the assets have on the company? It appears that all of the default companies have assets set to 50000.Assets are currently hard coded. This will be fixed when I rewrite financing and stocks in 1.20.
Quote:3. What effect does the design engine, chassis, etc. have? In the default they are all set to 10. I am assuming that these are the starting points for technology. Are these weighted based on the company start year?These are the starting skill points companies have for new technologies. (Exact same system for the players.) They're all 10 because I haven't gone through and changed them yet.
They are not weighted for starting year.
The variables in the AI files are finalized. As in I won't be adding more of them. Some however are not implemented (Such as assets.) As you can tell not all the data is fleshed out and I'm missing about 400 companies. I'm mainly waiting to work on the mod tool before I continue on the AI files. Mod tools should speed up entry quite a bit, as well give me something to test the mod tools with! Improvements to turn times and AI thinking are also prioritized above more data.
Anyhoo, feel free to ask any more questions. I'm looking forward to your mod!
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good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski