10-14-2025, 05:47 PM
Found the root cause of the leak in Ogre3D. Fixing that breaks font rendering in the GUI library.
So, I have spent the last few nights working on that. Tonight is the last night I am going to throw at fixing UI fonts. Succeed or fail, I will move on to getting OpenGL3 working on MacOS. If I get that done before Friday night, I'll spend any remaining time trying to repair Windows' issue.
So, I have spent the last few nights working on that. Tonight is the last night I am going to throw at fixing UI fonts. Succeed or fail, I will move on to getting OpenGL3 working on MacOS. If I get that done before Friday night, I'll spend any remaining time trying to repair Windows' issue.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski