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[FIXED]Engines layout
#12
(01-30-2014, 10:31 AM)Eric.B Wrote: Combining valvetrain with layouts would be no problem.

Valves would be a little more work as I would have to add AI selection code and more balancing. (It's enough to break the game like it's broke now! )

Considering the fact most DOHC's engines are 4 valves, and a good number of SOHC are 2 valves, I think adding this extra layer of detail is a little much.

So valvetrain configuration will probably make its way into the game (combined with engine layout) but don't expect valve numbers or fuel delivery systems.

That would be great! For me the valvetrain configuration is the most import of my three suggestions.
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Messages In This Thread
[FIXED]Engines layout - by Celeste - 01-24-2014, 11:23 PM
RE: Engines layout - by Arakash - 01-24-2014, 11:57 PM
RE: Engines layout - by Celeste - 01-25-2014, 12:23 AM
RE: Engines layout - by Arakash - 01-25-2014, 02:07 AM
RE: Engines layout - by Celeste - 01-25-2014, 10:20 AM
RE: Engines layout - by Frankschtaldt - 01-27-2014, 09:49 PM
RE: Engines layout - by Eric.B - 01-27-2014, 09:59 PM
RE: Engines layout - by Celeste - 01-28-2014, 12:12 PM
RE: Engines layout - by Frankschtaldt - 01-28-2014, 01:53 AM
RE: Engines layout - by Arakash - 01-28-2014, 03:35 AM
RE: Engines layout - by Eric.B - 01-30-2014, 10:31 AM
RE: Engines layout - by Celeste - 01-30-2014, 12:13 PM
RE: Engines layout - by Frankschtaldt - 01-30-2014, 03:29 PM
RE: Engines layout - by Celeste - 01-31-2014, 09:32 AM
RE: Engines layout - by Frankschtaldt - 01-31-2014, 03:13 PM
RE: Engines layout - by Eric.B - 01-30-2014, 06:27 PM
RE: Engines layout - by Eric.B - 01-25-2015, 12:49 AM

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