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Legal Fees - Random event/overall cost
#4
I think this is a good idea and should be separate from the striking system. Legal costs and industrial action are very different things.

I would think that option 2 would be the way to go. Or something like it. You could have a "Legal team" that's size would depend on how big you are and who's wage would be based off your HQ's base wage (making starting location even more important) and could be auto filled by the auto hiring option. This would reduce the workload on the player whilst introducing a new expense, something Eric has said he want as the game is too easy.
You could then introduce random events who's cost and frequency would depend on how full and how well paid your legal team is.

I know it sounds a lot like the striking system but you know what, the system works.....
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RE: Legal Fees - Random event/overall cost - by Frankschtaldt - 03-11-2014, 01:57 AM

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