12-19-2014, 03:05 PM
I've finished the action memo results code. Your actions now have consequences! Dun Dun Dunnnn! Just need to make follow up actions, such as class-action lawsuits after you failed to cover up defective components on your vehicles. (Looking at you GM.) And then Action Memo system will be finished! It's just a matter of adding more events/actions!
Also fixed a GUI memory leak in car designers. Special thanks to lastsplash for narrowing it down for me.
Tonight I'll knock out a few minor bugs such as the clone branch bug that has popped up recently. Then I'll switch back to secondary actions tonight/saturday so hopefully I can finish up the core Action Memo system by Sunday.
Sunday/Monday I'll finish up the Roadmap, also been looking at how other grand strategy games have set up their tutorial systems. Got a few thing I may try.
-Fixed Memory Leak in Car Designers
Also fixed a GUI memory leak in car designers. Special thanks to lastsplash for narrowing it down for me.
Tonight I'll knock out a few minor bugs such as the clone branch bug that has popped up recently. Then I'll switch back to secondary actions tonight/saturday so hopefully I can finish up the core Action Memo system by Sunday.
Sunday/Monday I'll finish up the Roadmap, also been looking at how other grand strategy games have set up their tutorial systems. Got a few thing I may try.
-Fixed Memory Leak in Car Designers
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski