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City attributes
#1
Hello,
want to ask for details regarding attributes used in "FBS1_City19xx" - city xml:
1) INF infit= , SKILL ski= ,  MNFBASE manub= - values should be 1-100? No decimals?
2) POPGROWTH pg= - only 3 decimals accepted? Or does game accept also 4 (1.0045)?
3) GOVERN gov= - what are exact values meanings (-1,1,-2,...)?
4) Does newer file e.g."City1930" strictly overwrite all the valuesachieved from old one"City1900"? And what out of it can be used in "TurnEvents"? 
Thank you Rolleyes
Pista
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Messages In This Thread
City attributes - by BesnyPista - Yesterday, 01:49 PM
RE: City attributes - by Eric.B - Yesterday, 03:28 PM
RE: City attributes - by BesnyPista - 11 hours ago
RE: City attributes - by Eric.B - 11 hours ago
RE: City attributes - by BesnyPista - 10 hours ago

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