05-10-2026, 10:19 PM
I now believe this is probably intentional to decrease the odds of going broke before getting off the ground in the early years. Most likely several cost multipliers are significantly nerfed pre-1911 to help new players have a chance to earn some money.
I've also managed to make money with the new, higher costs. Some austerity measures were necessary, but thanks to the industry's expansion, it's once again profitable to develop engines.
I've also managed to make money with the new, higher costs. Some austerity measures were necessary, but thanks to the industry's expansion, it's once again profitable to develop engines.

