So, I was drinking the other night and decided to have some fun.
So, I fired up Excel...
Jokes aside, here is a tool thing for making engine layouts, you input the stats you want, compatible cylinders, induction, fuels, next of kin, length, width etc..
and you get a string of text that you can plonk into the components.xml and use.
Just don't edit the stuff in red, and edit the stuff in green... if anyone finds a use for this.
If you do find a use for this, then go for it.
WHAT IT DOSNT DO:
- Magically add it into the game.
- Automatically add in your custom stuff.
- Automatically edit your localization.
NOTE:
If I knew where/how to find out the formulas to calculate the in-game stats, then I *might* be able to make a simulator to compare two layouts of common settings.
So, I fired up Excel...
Jokes aside, here is a tool thing for making engine layouts, you input the stats you want, compatible cylinders, induction, fuels, next of kin, length, width etc..
and you get a string of text that you can plonk into the components.xml and use.
Just don't edit the stuff in red, and edit the stuff in green... if anyone finds a use for this.
If you do find a use for this, then go for it.
WHAT IT DOSNT DO:
- Magically add it into the game.
- Automatically add in your custom stuff.
- Automatically edit your localization.
NOTE:
If I knew where/how to find out the formulas to calculate the in-game stats, then I *might* be able to make a simulator to compare two layouts of common settings.