Today, 02:29 AM
Noticed after making a chassis with front sliding pillar + rear leaf springs that sliding pillar had no component experience in the research window. It was the same as trailing arm which I hadn't used yet. (Trailing arm is not in the first screenshot because I hadn't yet remembered I could pull down the window edge to extend it, but the value was the same).
I made another chassis very quickly/cheaply to test this by putting a trailing arm in front and a sliding pillar in the rear. I then had component experience/skill for sliding pillars, but not for trailing arms.
Also, Design Skill is typo'd as "Desing Skill". Is there a designated place to report minor text/UI things like typos or inconsistencies that seem frivolous for a whole thread?
The settings menu's renderer selection "question mark button" currently states that the game is limited to OpenGL2/1.1 for Unix based systems, and that "we may get OpenGL3" in the future. Not important, but I noticed it. Feels like a neat reminder of how much progress has been made under the FBS!
I made another chassis very quickly/cheaply to test this by putting a trailing arm in front and a sliding pillar in the rear. I then had component experience/skill for sliding pillars, but not for trailing arms.
Also, Design Skill is typo'd as "Desing Skill". Is there a designated place to report minor text/UI things like typos or inconsistencies that seem frivolous for a whole thread?
The settings menu's renderer selection "question mark button" currently states that the game is limited to OpenGL2/1.1 for Unix based systems, and that "we may get OpenGL3" in the future. Not important, but I noticed it. Feels like a neat reminder of how much progress has been made under the FBS!

