21:24:01: Creating resource group General
21:24:01: Creating resource group Internal
21:24:01: Creating resource group Autodetect
21:24:01: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:24:01: Registering ResourceManager for type Material
21:24:01: Registering ResourceManager for type Mesh
21:24:01: Registering ResourceManager for type Skeleton
21:24:01: MovableObjectFactory for type 'ParticleSystem' registered.
21:24:01: OverlayElementFactory for type Panel registered.
21:24:01: OverlayElementFactory for type BorderPanel registered.
21:24:01: OverlayElementFactory for type TextArea registered.
21:24:01: Registering ResourceManager for type Font
21:24:01: ArchiveFactory for archive type FileSystem registered.
21:24:01: ArchiveFactory for archive type Zip registered.
21:24:01: DDS codec registering
21:24:01: FreeImage version: 3.10.0
21:24:01: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
21:24:01: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
21:24:01: Registering ResourceManager for type HighLevelGpuProgram
21:24:01: Registering ResourceManager for type Compositor
21:24:01: MovableObjectFactory for type 'Entity' registered.
21:24:01: MovableObjectFactory for type 'Light' registered.
21:24:01: MovableObjectFactory for type 'BillboardSet' registered.
21:24:01: MovableObjectFactory for type 'ManualObject' registered.
21:24:01: MovableObjectFactory for type 'BillboardChain' registered.
21:24:01: MovableObjectFactory for type 'RibbonTrail' registered.
21:24:01: Loading library .\RenderSystem_Direct3D9
21:24:01: Installing plugin: D3D9 RenderSystem
21:24:01: D3D9 : Direct3D9 Rendering Subsystem created.
21:24:01: D3D9: Driver Detection Starts
21:24:01: D3D9: Driver Detection Ends
21:24:01: Plugin successfully installed
21:24:01: Loading library .\RenderSystem_GL
21:24:01: Installing plugin: GL RenderSystem
21:24:01: OpenGL Rendering Subsystem created.
21:24:02: Plugin successfully installed
21:24:02: Loading library .\Plugin_ParticleFX
21:24:02: Installing plugin: ParticleFX
21:24:02: Particle Emitter Type 'Point' registered
21:24:02: Particle Emitter Type 'Box' registered
21:24:02: Particle Emitter Type 'Ellipsoid' registered
21:24:02: Particle Emitter Type 'Cylinder' registered
21:24:02: Particle Emitter Type 'Ring' registered
21:24:02: Particle Emitter Type 'HollowEllipsoid' registered
21:24:02: Particle Affector Type 'LinearForce' registered
21:24:02: Particle Affector Type 'ColourFader' registered
21:24:02: Particle Affector Type 'ColourFader2' registered
21:24:02: Particle Affector Type 'ColourImage' registered
21:24:02: Particle Affector Type 'ColourInterpolator' registered
21:24:02: Particle Affector Type 'Scaler' registered
21:24:02: Particle Affector Type 'Rotator' registered
21:24:02: Particle Affector Type 'DirectionRandomiser' registered
21:24:02: Particle Affector Type 'DeflectorPlane' registered
21:24:02: Plugin successfully installed
21:24:02: Loading library .\Plugin_CgProgramManager
21:24:02: Installing plugin: Cg Program Manager
21:24:02: Plugin successfully installed
21:24:02: Loading library .\OgreOggSound
21:24:02: Installing plugin: OgreOggSound
21:24:02: MovableObjectFactory for type 'OgreOggISound' registered.
21:24:02: Plugin successfully installed
21:24:02: *-*-* OGRE Initialising
21:24:02: *-*-* Version 1.7.1 (Cthugha)
21:24:02: Added resource location 'C:/ProgramData/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
21:24:02: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
21:24:02: Creating resource group gnuplot
21:24:02: Added resource location 'C:/ProgramData/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
21:24:02: Parsing Config Files
21:24:02: Direct3D9 Rendering Subsystem
21:24:02: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
21:24:02: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
21:24:02: D3D9 : RenderSystem Option: FSAA = 0
21:24:02: D3D9 : RenderSystem Option: Floating-point mode = Yes
21:24:02: D3D9 : RenderSystem Option: Full Screen = No
21:24:02: D3D9 : RenderSystem Option: VSync = Yes
21:24:02: D3D9 : RenderSystem Option: Video Mode = 1280 x 720 @ 32-bit colour
21:24:02: CPU Identifier & Features
21:24:02: -------------------------
21:24:02:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
21:24:02:  *      SSE: yes
21:24:02:  *     SSE2: yes
21:24:02:  *     SSE3: yes
21:24:02:  *      MMX: yes
21:24:02:  *   MMXEXT: yes
21:24:02:  *    3DNOW: no
21:24:02:  * 3DNOWEXT: no
21:24:02:  *     CMOV: yes
21:24:02:  *      TSC: yes
21:24:02:  *      FPU: yes
21:24:02:  *      PRO: yes
21:24:02:  *       HT: no
21:24:02: -------------------------
21:24:02: D3D9 : Subsystem Initialising
21:24:02: Registering ResourceManager for type Texture
21:24:02: Registering ResourceManager for type GpuProgram
21:24:02: D3D9RenderSystem::_createRenderWindow "Gear City", 1280x720 windowed  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
21:24:02: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1280x720, 32bpp
21:24:02: D3D9: Vertex texture format supported - PF_L8
21:24:02: D3D9: Vertex texture format supported - PF_L16
21:24:02: D3D9: Vertex texture format supported - PF_A8
21:24:02: D3D9: Vertex texture format supported - PF_A4L4
21:24:02: D3D9: Vertex texture format supported - PF_BYTE_LA
21:24:02: D3D9: Vertex texture format supported - PF_R5G6B5
21:24:02: D3D9: Vertex texture format supported - PF_B5G6R5
21:24:02: D3D9: Vertex texture format supported - PF_A4R4G4B4
21:24:02: D3D9: Vertex texture format supported - PF_A1R5G5B5
21:24:02: D3D9: Vertex texture format supported - PF_A8R8G8B8
21:24:02: D3D9: Vertex texture format supported - PF_B8G8R8A8
21:24:02: D3D9: Vertex texture format supported - PF_A2R10G10B10
21:24:02: D3D9: Vertex texture format supported - PF_A2B10G10R10
21:24:02: D3D9: Vertex texture format supported - PF_DXT1
21:24:02: D3D9: Vertex texture format supported - PF_DXT2
21:24:02: D3D9: Vertex texture format supported - PF_DXT3
21:24:02: D3D9: Vertex texture format supported - PF_DXT4
21:24:02: D3D9: Vertex texture format supported - PF_DXT5
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
21:24:02: D3D9: Vertex texture format supported - PF_X8R8G8B8
21:24:02: D3D9: Vertex texture format supported - PF_R8G8B8A8
21:24:02: D3D9: Vertex texture format supported - PF_DEPTH
21:24:02: D3D9: Vertex texture format supported - PF_SHORT_RGBA
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT16_R
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT32_R
21:24:02: D3D9: Vertex texture format supported - PF_SHORT_GR
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT16_GR
21:24:02: D3D9: Vertex texture format supported - PF_FLOAT32_GR
21:24:02: D3D9: Vertex texture format supported - PF_SHORT_RGB
21:24:02: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
21:24:02: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
21:24:02: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
21:24:02: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
21:24:02: RenderSystem capabilities
21:24:02: -------------------------
21:24:02: RenderSystem Name: Direct3D9 Rendering Subsystem
21:24:02: GPU Vendor: intel
21:24:02: Device Name: Monitor-1-Intel(R) HD Graphics Family
21:24:02: Driver Version: 8.15.10.2418
21:24:02:  * Fixed function pipeline: yes
21:24:02:  * Hardware generation of mipmaps: yes
21:24:02:  * Texture blending: yes
21:24:02:  * Anisotropic texture filtering: yes
21:24:02:  * Dot product texture operation: yes
21:24:02:  * Cube mapping: yes
21:24:02:  * Hardware stencil buffer: yes
21:24:02:    - Stencil depth: 8
21:24:02:    - Two sided stencil support: yes
21:24:02:    - Wrap stencil values: yes
21:24:02:  * Hardware vertex / index buffers: yes
21:24:02:  * Vertex programs: yes
21:24:02:  * Number of floating-point constants for vertex programs: 256
21:24:02:  * Number of integer constants for vertex programs: 16
21:24:02:  * Number of boolean constants for vertex programs: 16
21:24:02:  * Fragment programs: yes
21:24:02:  * Number of floating-point constants for fragment programs: 224
21:24:02:  * Number of integer constants for fragment programs: 16
21:24:02:  * Number of boolean constants for fragment programs: 16
21:24:02:  * Geometry programs: no
21:24:02:  * Number of floating-point constants for geometry programs: 0
21:24:02:  * Number of integer constants for geometry programs: 0
21:24:02:  * Number of boolean constants for geometry programs: 0
21:24:02:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
21:24:02:  * Texture Compression: yes
21:24:02:    - DXT: yes
21:24:02:    - VTC: no
21:24:02:    - PVRTC: no
21:24:02:  * Scissor Rectangle: yes
21:24:02:  * Hardware Occlusion Query: yes
21:24:02:  * User clip planes: yes
21:24:02:  * VET_UBYTE4 vertex element type: yes
21:24:02:  * Infinite far plane projection: yes
21:24:02:  * Hardware render-to-texture: yes
21:24:02:  * Floating point textures: yes
21:24:02:  * Non-power-of-two textures: yes
21:24:02:  * Volume textures: yes
21:24:02:  * Multiple Render Targets: 4
21:24:02:    - With different bit depths: yes
21:24:02:  * Point Sprites: yes
21:24:02:  * Extended point parameters: yes
21:24:02:  * Max Point Size: 10
21:24:02:  * Vertex texture fetch: yes
21:24:02:  * Number of world matrices: 0
21:24:02:  * Number of texture units: 8
21:24:02:  * Stencil buffer depth: 8
21:24:02:  * Number of vertex blend matrices: 0
21:24:02:    - Max vertex textures: 4
21:24:02:    - Vertex textures shared: no
21:24:02:  * Render to Vertex Buffer : no
21:24:02:  * DirectX per stage constants: yes
21:24:02: ***************************************
21:24:02: *** D3D9 : Subsystem Initialised OK ***
21:24:02: ***************************************
21:24:02: DefaultWorkQueue('Root') initialising on thread main.
21:24:02: Particle Renderer Type 'billboard' registered
21:24:03: Creating resource group 3D_Art
21:24:03: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Models/States/DesignRoom/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
21:24:03: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
21:24:03: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
21:24:03: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
21:24:03: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
21:24:03: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
21:24:03: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
21:24:03: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
21:24:03: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
21:24:03: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
21:24:03: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
21:24:03: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
21:24:03: Parsing scripts for resource group 3D_Art
21:24:03: Parsing script 1900WorldMap.material
21:24:03: Parsing script 1910WorldMap.material
21:24:03: Parsing script office1900.material
21:24:03: Parsing script 1900safe.material
21:24:03: Parsing script designroom.material
21:24:03: Parsing script paint.material
21:24:03: Parsing script e20_taillight1.material
21:24:03: Parsing script e20_tire1.material
21:24:03: Parsing script e30_headlight1.material
21:24:03: Parsing script e30_mirror1.material
21:24:03: Parsing script e30_taillight1.material
21:24:03: Parsing script e30_tire1.material
21:24:03: Parsing script e30_tire2_offroad.material
21:24:03: Parsing script e40_headlight1.material
21:24:03: Parsing script e40_taillight1.material
21:24:03: Parsing script e40_tire1.material
21:24:03: Parsing script e00_headlight1.material
21:24:03: Parsing script e00_mirror1.material
21:24:03: Parsing script e00_taillight1.material
21:24:03: Parsing script e00_tire1.material
21:24:03: Parsing script e10_headlight1.material
21:24:03: Parsing script e10_mirror1.material
21:24:03: Parsing script e10_taillight1.material
21:24:03: Parsing script e10_tire1.material
21:24:03: Parsing script e20_headlight1.material
21:24:03: Parsing script e20_mirror1.material
21:24:03: Finished parsing scripts for resource group 3D_Art
21:24:03: Parsing scripts for resource group Autodetect
21:24:03: Finished parsing scripts for resource group Autodetect
21:24:03: Parsing scripts for resource group General
21:24:03: Parsing script DepthShadowmap.program
21:24:04: Parsing script glow.program
21:24:04: Parsing script DepthShadowMap.material
21:24:04: Parsing script Maps.material
21:24:04: Parsing script glow.compositor
21:24:04: Parsing script qgui.skinTypes
21:24:04: Parsing script micross.fontdef
21:24:04: Parsing script Ogre.fontdef
21:24:04: Finished parsing scripts for resource group General
21:24:04: Parsing scripts for resource group Internal
21:24:04: Finished parsing scripts for resource group Internal
21:24:04: Parsing scripts for resource group gnuplot
21:24:04: Finished parsing scripts for resource group gnuplot
21:24:04: [QGUI] Loading SkinClass and SkinType definitions...
21:24:04: [QGUI] Skin definition for class "Button" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.close" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "logbook" found.
21:24:04: [QGUI] Skin definition for class "Button" with ID "paper" found.
21:24:04: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
21:24:04: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Console" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
21:24:04: [QGUI] Skin definition for class "Image" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Label" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
21:24:04: [QGUI] Skin definition for class "Label" with ID "paper" found.
21:24:04: [QGUI] Skin definition for class "Label" with ID "transparent" found.
21:24:04: [QGUI] Skin definition for class "List" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "List" with ID "leather2" found.
21:24:04: [QGUI] Skin definition for class "List" with ID "logbook" found.
21:24:04: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Menu" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
21:24:04: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
21:24:04: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
21:24:04: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
21:24:04: [QGUI] Skin definition for class "Panel" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
21:24:04: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
21:24:04: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
21:24:04: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
21:24:04: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
21:24:04: [QGUI] Skin definition for class "Sheet" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Tab" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TabControl" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
21:24:04: [QGUI] Skin definition for class "TabPage" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
21:24:04: [QGUI] Skin definition for class "TextArea" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TextBox" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
21:24:04: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
21:24:04: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
21:24:04: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TreeView" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Window" with ID "default" found.
21:24:04: [QGUI] Skin definition for class "Window" with ID "logbook" found.
21:24:04: [QGUI] Skin definition for class "Window" with ID "paper" found.
21:24:04: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
21:24:04: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
21:24:04: [QGUI] Skin definition for class "Window" with ID "popup" found.
21:24:04: Creating resource group RTShaderSystem
21:24:04: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
21:24:04: Initialising resource group RTShaderSystem
21:24:04: Parsing scripts for resource group RTShaderSystem
21:24:04: Finished parsing scripts for resource group RTShaderSystem
21:24:04: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
21:24:04: Finished loading resource group RTShaderSystem
21:24:04: Creating resource group ShaderGeneratorResourceGroup
21:24:04: Added resource location 'C:/ProgramData/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
21:24:04: *****************************************
21:24:04: *** --- Initialising OgreOggSound --- ***
21:24:04: *** ---     OgreOggSound v1.22    --- ***
21:24:04: *****************************************
21:24:04: *** --- OpenAL version 1.1
21:24:04: *** --- AVAILABLE DEVICES --- ***
21:24:05: *** --- Generic Software
21:24:05: *** --- Choosing: Generic Software (Default device)
21:24:05: *** --- OpenAL Device successfully created
21:24:05: *** --- OpenAL Context successfully created
21:24:05: *** --- SUPPORTED FORMATS
21:24:05: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
21:24:05: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
21:24:05: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
21:24:05: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
21:24:05: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
21:24:05: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
21:24:05: *** --- EFX Detected
21:24:05: *** --- 1 Auxiliary Effect Slot(s)
21:24:05: *** --- 1 Auxiliary Send(s) per Source
21:24:05: *** --- EFFECTS SUPPORTED:
21:24:05: *** --- 'Reverb' Support: YES
21:24:05: *** --- 'EAX Reverb' Support: YES
21:24:05: *** --- 'Chorus' Support: NO
21:24:05: *** --- 'Distortion' Support: NO
21:24:05: *** --- 'Echo' Support: NO
21:24:05: *** --- 'Flanger' Support: NO
21:24:05: *** --- 'Frequency shifter' Support: NO
21:24:05: *** --- 'Vocal Morpher' Support: NO
21:24:05: *** --- 'Pitch shifter' Support: NO
21:24:05: *** --- 'Ring modulator' Support: NO
21:24:05: *** --- 'Autowah' Support: NO
21:24:05: *** --- 'Compressor' Support: NO
21:24:05: *** --- 'Equalizer' Support: NO
21:24:05: *** --- FILTERS SUPPORTED: 
21:24:05: *** --- 'Low Pass' Support: YES
21:24:05: *** --- 'High Pass' Support: NO
21:24:05: *** --- 'Band Pass' Support: NO
21:24:05: *** --- XRAM NOT Detected
21:24:05: *** --- EAX 2.0 Detected
21:24:05: *** --- Created 100 sources for simultaneous sounds
21:24:05: *** --- Using BOOST threads for streaming
21:24:05: *** --- Recording devices available:
21:24:05: ***--- 'Microphone (Realtek High Defini'
21:24:05: ***--- 'Stereo Mix (Realtek High Defini'
21:24:05: *****************************************
21:24:05: *** ---  OgreOggSound Initialised --- ***
21:24:05: *****************************************
21:24:05: Gear City initialized!
21:24:05: Entering MenuState...
21:24:05: Font micross.12using texture size 256x256
21:24:05: Info: Freetype returned null for character 160 in font micross.12
21:24:05: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
21:24:05: Font Inconsolata.8using texture size 256x128
21:24:05: Info: Freetype returned null for character 127 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 128 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 129 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 130 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 131 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 132 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 133 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 134 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 135 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 136 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 137 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 138 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 139 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 140 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 141 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 142 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 143 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 144 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 145 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 146 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 147 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 148 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 149 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 150 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 151 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 152 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 153 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 154 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 155 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 156 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 157 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 158 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 159 in font Inconsolata.8
21:24:05: Info: Freetype returned null for character 160 in font Inconsolata.8
21:24:05: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
21:24:05: Font micross.14using texture size 256x256
21:24:05: Info: Freetype returned null for character 160 in font micross.14
21:24:05: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
21:24:06: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
21:24:06: Font micross.16using texture size 512x256
21:24:06: Info: Freetype returned null for character 160 in font micross.16
21:24:06: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
21:24:06: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
21:24:06: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
21:24:06: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
21:24:06: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
21:24:06: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
21:24:10: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_NewGame.RenderTarget
21:24:15: Released D3D9 texture: Window_NewGame.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_Settings.RenderTarget
21:24:15: Released D3D9 texture: Window_Settings.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_Render_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_Render_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_Resolution_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_Resolution_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_ColourDepth_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_ColourDepth_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_AA_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_AA_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_FS_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_FS_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_DX_Resolution_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_DX_Resolution_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_DX_AA_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_DX_AA_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_DX_FS_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_DX_FS_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_Language_Selector.MenuPanel.RenderTarget
21:24:15: Released D3D9 texture: Combo_Language_Selector.MenuPanel.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_SettingsChanged.RenderTarget
21:24:15: Released D3D9 texture: Window_SettingsChanged.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_About.RenderTarget
21:24:15: Released D3D9 texture: Window_About.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_LoadGame.RenderTarget
21:24:15: Released D3D9 texture: Window_LoadGame.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Sheet.RenderTarget
21:24:15: Released D3D9 texture: Sheet.RenderTarget
21:24:15: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_DemoInfo.RenderTarget
21:24:15: Released D3D9 texture: Window_DemoInfo.RenderTarget
21:24:15: D3D9 Device 0x[03AC7000] entered lost state
21:24:15: !!! Direct3D Device successfully restored.
21:24:15: D3D9 device: 0x[03AC7000] was reset
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_NewGame.RenderTarget
21:24:29: Released D3D9 texture: Window_NewGame.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_Settings.RenderTarget
21:24:29: Released D3D9 texture: Window_Settings.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_Render_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_Render_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_Resolution_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_Resolution_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_ColourDepth_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_ColourDepth_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_AA_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_AA_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_FS_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_FS_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_DX_Resolution_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_DX_Resolution_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_DX_AA_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_DX_AA_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_DX_FS_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_DX_FS_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Combo_Language_Selector.MenuPanel.RenderTarget
21:24:29: Released D3D9 texture: Combo_Language_Selector.MenuPanel.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_SettingsChanged.RenderTarget
21:24:29: Released D3D9 texture: Window_SettingsChanged.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_About.RenderTarget
21:24:29: Released D3D9 texture: Window_About.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_LoadGame.RenderTarget
21:24:29: Released D3D9 texture: Window_LoadGame.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Sheet.RenderTarget
21:24:29: Released D3D9 texture: Sheet.RenderTarget
21:24:29: D3D9 device: 0x[03AC7000] lost. Releasing D3D9 texture: Window_DemoInfo.RenderTarget
21:24:29: Released D3D9 texture: Window_DemoInfo.RenderTarget
21:24:29: D3D9 Device 0x[03AC7000] entered lost state
21:24:29: !!! Direct3D Device successfully restored.
21:24:29: D3D9 device: 0x[03AC7000] was reset
21:24:38: Main loop quit
21:24:38: Shutdown OGRE...
21:24:38: 
 Attempting to Shutdown database
21:24:38: DefaultWorkQueue('Root') shutting down on thread main.
21:24:38: *-*-* OGRE Shutdown
21:24:38: Unregistering ResourceManager for type Compositor
21:24:38: Unregistering ResourceManager for type Font
21:24:38: Unregistering ResourceManager for type Skeleton
21:24:38: Unregistering ResourceManager for type Mesh
21:24:38: Unregistering ResourceManager for type HighLevelGpuProgram
21:24:38: Uninstalling plugin: OgreOggSound
21:24:38: Plugin successfully uninstalled
21:24:38: Unloading library .\OgreOggSound
21:24:38: Uninstalling plugin: Cg Program Manager
21:24:38: Plugin successfully uninstalled
21:24:38: Unloading library .\Plugin_CgProgramManager
21:24:38: Uninstalling plugin: ParticleFX
21:24:38: Plugin successfully uninstalled
21:24:38: Unloading library .\Plugin_ParticleFX
21:24:38: Uninstalling plugin: GL RenderSystem
21:24:38: *** Stopping Win32GL Subsystem ***
21:24:38: Plugin successfully uninstalled
21:24:38: Unloading library .\RenderSystem_GL
21:24:38: Uninstalling plugin: D3D9 RenderSystem
21:24:38: D3D9 : Shutting down cleanly.
21:24:38: Unregistering ResourceManager for type Texture
21:24:38: Unregistering ResourceManager for type GpuProgram
21:24:38: D3D9 : Direct3D9 Rendering Subsystem destroyed.
21:24:38: Plugin successfully uninstalled
21:24:38: Unloading library .\RenderSystem_Direct3D9
21:24:38: Unregistering ResourceManager for type Material
