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GearCity Progress: 1.11
#2
I just finished tweaking ultra rich ai buying. The amount of sales of super high priced cars would stop at (0.0014 * interestedPopulation) * random number. These values have been been adjusted to where they taper off starting at 0.003.

What does this mean? Sales for anything very very very expensive will be slightly more realistic while hopefully be hard to exploit.


My next ticket on my list is "Clean up lobbying and union screens" So I guess it's time to break out gimp and get working on some pretty GUI! Smile
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
GearCity Progress: 1.11 - by Eric.B - 12-06-2013, 08:09 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-06-2013, 08:14 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-06-2013, 11:23 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-07-2013, 10:58 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-07-2013, 03:10 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-09-2013, 11:03 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-09-2013, 09:08 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-10-2013, 12:59 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-10-2013, 10:57 AM
RE: GearCity Progress: 1.11 - by Drummerdude48 - 12-11-2013, 05:20 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-11-2013, 09:46 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-11-2013, 09:55 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-12-2013, 02:33 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-13-2013, 11:42 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-13-2013, 10:26 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-13-2013, 11:57 PM
RE: GearCity Progress: 1.11 - by Arakash - 12-14-2013, 10:15 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-14-2013, 11:52 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-14-2013, 11:53 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-14-2013, 09:53 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-18-2013, 11:01 PM
RE: GearCity Progress: 1.11 - by Giacomo - 12-19-2013, 02:18 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-20-2013, 10:24 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-21-2013, 07:53 PM
RE: GearCity Progress: 1.11 - by Arakash - 12-21-2013, 08:52 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-21-2013, 09:50 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-22-2013, 09:19 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-23-2013, 09:34 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-24-2013, 12:06 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-25-2013, 07:52 AM
RE: GearCity Progress: 1.11 - by Eric.B - 12-29-2013, 08:01 PM
RE: GearCity Progress: 1.11 - by Eric.B - 12-31-2013, 01:21 PM
RE: GearCity Progress: 1.11 - by Eric.B - 01-01-2014, 12:06 AM
RE: GearCity Progress: 1.11 - by Arakash - 01-01-2014, 10:01 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-01-2014, 10:43 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-01-2014, 02:36 PM
RE: GearCity Progress: 1.11 - by Eric.B - 01-03-2014, 12:53 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-05-2014, 11:47 PM
RE: GearCity Progress: 1.11 - by Corwin86 - 01-07-2014, 05:25 PM
RE: GearCity Progress: 1.11 - by Eric.B - 01-09-2014, 08:48 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-09-2014, 08:49 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-09-2014, 02:57 PM
RE: GearCity Progress: 1.11 - by Arakash - 01-10-2014, 09:35 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-10-2014, 12:27 PM
RE: GearCity Progress: 1.11 - by Eric.B - 01-10-2014, 12:34 PM
RE: GearCity Progress: 1.11 - by Eric.B - 01-11-2014, 08:19 AM
RE: GearCity Progress: 1.11 - by Eric.B - 01-11-2014, 12:50 PM

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