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GearCity 1.22 Progress Thread
#21
It's been a while since I updated progress. And for good reason. I've been nose deep in data, creating our new default map with the mod tools. This morning it's finally operational!

The new default map will be named Base City Map (so it shows up first on the list). It has 206 cities. Data for 1900 and 2020, all AI company files from the Classic Map, and some additional data in turn events file.

Currently it's missing additional city data points between 1900 and 2020 (So growth rates between 1900 and 2020 may not be close to accurate). It's also missing world news events (though some of the economic effects may be felt), component/vehicle popularity changes, and city events such as war/nation changes/etc.

These will be added over the course of the next few months every time there is an update. I plan on working on maps and mods every Monday, unless there is an exception. I proclaim it "Maps and Mods Monday!" Wink

(Interesting factoid, the classic map took several months to implement using the old method. With the new map tools, I was about to do roughly 60% of the classic map content in less than 8 days... )


Some other new stuff, Random History has been implemented. Global inflation, gas, buyers, pensions, stocks, and other rates will go up and down randomly now when enabled or if you continue the game after it is over. Economic crashes and booms are also implemented, as well as War between 1 to 5 nations. Some of these values need to probably be adjusted, but it's a start.

Some new features were added to the mod tools. (As needed while working on the map files.)

Finally a buyer's rating has been added to the city's data. This allows you (as a mapper) to specifically adjust the amount of vehicles a city will buy as a multiple of the population. This is important for territory based maps where US has much less population than Europe, yet owned well over 70% of the world's vehicles the first half of the 20th century...

As of right now, the rating is not specifically displayed in game. I may or may not do so in the future.

-Random History
-City/Territory specific buyer rating.
-Base files for "Base City Map"
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
GearCity 1.22 Progress Thread - by Eric.B - 11-28-2016, 01:19 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 11-28-2016, 01:53 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-03-2016, 04:23 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-05-2016, 02:21 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-12-2016, 12:44 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-19-2016, 05:37 PM
RE: GearCity 1.22 Progress Thread - by Cerberus23 - 12-25-2016, 04:29 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-25-2016, 08:18 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 12-30-2016, 05:56 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-12-2017, 02:37 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-16-2017, 06:26 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-21-2017, 12:27 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 01-26-2017, 03:25 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-01-2017, 06:39 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-09-2017, 09:08 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-15-2017, 11:13 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-21-2017, 06:35 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 02-26-2017, 10:20 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-03-2017, 11:49 PM
RE: GearCity 1.22 Progress Thread - by Seaswolf - 03-10-2017, 02:02 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-13-2017, 10:15 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-13-2017, 10:11 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-18-2017, 01:10 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 03-28-2017, 06:46 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-13-2017, 08:42 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-16-2017, 05:52 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-20-2017, 10:02 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 04-26-2017, 11:45 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-08-2017, 11:19 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-17-2017, 03:27 AM
RE: GearCity 1.22 Progress Thread - by moonraker - 05-17-2017, 03:41 AM
RE: GearCity 1.22 Progress Thread - by fanta2234 - 05-20-2017, 10:05 AM
RE: GearCity 1.22 Progress Thread - by GradyGer - 05-31-2017, 12:41 AM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-31-2017, 06:55 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-22-2017, 09:16 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-26-2017, 10:28 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 05-31-2017, 06:56 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 06-02-2017, 11:47 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 06-05-2017, 07:31 PM
RE: GearCity 1.22 Progress Thread - by Eric.B - 06-10-2017, 08:58 AM

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