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King Cars - hard difficulty (with small tutorial steps at the start)
#8
1910:

1910 was a slow year but the components of the 3rd generation were finished. Each part received one or two modify-upgrades ("tunings").

We face three problems right now:
1) Unorganized auto types as the early years offer fast technological and manufactural changes.
2) Extreme competition.
3) Very low sales in general, especially for niche types.


The new Uni 3 Big chassis for large cars:
[Image: ulc27zwr.png]

The Uni 3 Sedan chassis for normal cars:
[Image: 8tzfrlpp.png]

The Uni 3 Gearbox:
[Image: 5uhmhafm.png]

The Uni 3 F(uel)E(fficiency) engine is the most used one. Disadvantage are the 30HP that make cares fitted with them sometimes not eligable for fleet contracts:
[Image: 3rmuui93.png]

The Uni 3 H(igh)P(ower) variant:
[Image: putj9yq2.png]

As well as a Uni 3 HP B version that's not used yet but basically for trims or niche cars or even Landaulets and Limousines:
[Image: fshlus4u.png]

1911:

In 1911 some of our new vehicle types were finished and introduced.

The King Cars Jeep, our new Pickup:
[Image: ak5jpaai.png]

The King Cars Station Wagon, that is actually a Touring because reasons:
[Image: m9f7qlmz.png]

The King Cars Scotland, that is a Full Sized Sedan with the features of a normal Sedan and therefor cheap to build:
[Image: 6gnmrtb4.png]

The King Cars Thames that is a normal Sedan with the same features as the Scotland:
[Image: 6m84dw82.png]

The King Cars FS Van 1910 that is finally able to take part in most fleet contracts:
[Image: ohi9dh9g.png]

And the King Cars Baron, our first Luxury Sedan:
[Image: yg9cq9pd.png]


As usual the niche products sell extremely bad despite the fact they win car of the year etc. regularly. Maybe prices are too high, however, I don't sell below costs even the ingame menu displays for some cars a negative lifetime result. However, I doubt that ingame display number.
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RE: King Cars - hard difficulty (with small tutorial steps at the start) - by Curse - 01-13-2016, 04:07 AM

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