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Auto Produce bugged? (testing build) (1.81.1 HF#4)
#2
The auto production has not been updated to work well with the shipping distances from branch. This is probably why it is clusting all the production in Europe. Is the production Europe able to meet the demand world wide? If so that is the reason.

As for idling production lines, you will need to disable auto production first before it takes effect. Other wise it will just go back to the way it was.

Once again, please upload the save game. It will save me time trying to duplicate and fix these bugs. Smile
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RE: Auto Produce bugged? (testing build) (1.81.1 HF#4) - by Eric.B - 07-24-2015, 09:18 AM

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