Compiling the next hotpatch right now. Should be ready to go in the next 5 hours!
Here's what I've done since the last post on here:
-Fixed Unicode File Delete in windows (Currently working on issues in the Linux Build)
-Reduced Skill Requirements for a number of technologies. Also increase a few others.
-Increased the rate of Skill Requirement decay significantly. You should be able to get common tech much more reasonably.
-I head renamed to OHV, since it's a much more common name. Starting date lowered, however skill requirement increase should have it coming out around historical time frame (1930s)
-Show how many production lines you are/have allocated above production line slider.
-End Production from Mega Menu (This overrides contracting checks, so be careful!)
-Memo now fires when design skills requirements and year requirements are met for new technologies.
-Contracts now show up in "Used In" table for Engines and Vehicles in the View Window.
-Fixed Contract Penalty Bug.
-Fixed Duplicate Contracts listed in sales book
-Fixed Incorrect Months Remaining dates in Contract Sales book.
-Fixed bug in amount of needed contract units when less than the normal monthly amount is needed.
-Added Memo for when contracts are finished.
-Fixed bug in New Trim Marque Dropdown list. Show now show all your marques.
-Added some cautionary division by zero checks and initialization of variables. (May cause some bugs, may fix some bugs. We'll see!)
-Fixed Licensed out memo bug that did not show the licensed out price.
-Awards are now given for all vehicles companies who have branches in a region. In the future I will limit it to only vehicles sold in said region.
I believe that covers it. It takes a few hours to compile. In the mean time I will work on some Unicode file issues on Linux. Hopefully I can get that cleared up before the update tonight.
After that I'll take care of a few more minor bugs, then switch over to some optimization stuff over the weekend. With the hopes of another hotfix Tuesday!