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Request: List Moddable Files in the readme or a new Sticky
#17
(01-30-2014, 12:52 PM)Eric.B Wrote:
(01-30-2014, 12:20 PM)skyleen Wrote: Uhhh, also, can i request the GC Model tester? i get 404 Sad

No need for it, use the stand alone car designer built into the game.

After you export your mesh, copy it into the Cars.zip file located in /media/models/cars/

Then you'll need to add a line to the components.xml file.

Find the <CarModels> tag. In that tag add this:
<car name="NameofTheCar" type="CarType (needs to be the exact name as the car types in the <CarType> tag" model="filename.mesh" year="year you want it to be used" death="year you want to stop using it" designreq="5" pass="how many passengers" />

Change the stuff in the quotes.

If you did it right you'll be able to see/use your car in the game/standalone designer.


When I start working on the mod tools i'll make it where you just have to drop the mesh in a folder and it'll work. Tongue

Okay, nearly the same, i just asked because maybe it's faster with model viewer Smile
And also, i seen these lines in components.xml hours before i asked for model Smile i checked everything about possibilities to add new cars...
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RE: Request: List Moddable Files in the readme or a new Sticky - by skyleen - 01-30-2014, 12:58 PM

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