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1.24 Progress Thread
#36
Missed a few more post on here sadly. If memory serves me, I was having connection problems or something, and the post was failing. Either way, here is what was missed:

SP9 is just around the corner. Assuming no hangups, it should be ready to go sometime this weekend. If it's a good release (in that there aren't a lot of issues) I should finally be able to jump to v1.24.1 and v1.25.

So here are a few things that are in SP9 as of right now:
-Engine Scale GUI Setting. This setting allows you to increase the size of the GUI. This is particularly helpful for HiDPI monitors.
-64-Bit Engine: Dynamic Report Size setting. This causes the reports windows size to be closer your vertical resolution. However, this requires a little more performance for 2k+ resolutions.
-64-Bit Engine: Removed unsupported resolutions from the in game settings drop down.
-64-Bit Engine: Fixed incorrect resolution being displayed in the in game settings with fullscreen enabled.
-64-Bit MacOS Engine: Implemented Fullscreen mode.
-Engine: Hard frame limiter can now be adjusted via settings.xml file. (Coming to the External Settings Editor as well.)
-64-Bit Windows Engine: Which Monitor the game will open on can now be set in the settings.xml file via an index number. This is only supported in Windows. (Coming to the External Settings Editor as well, however it will not poll how many monitors you have. You'll have to enter the proper index number yourself.)
-GUI: Resize scaling to center implemented for side by side lists.
-Tutorials: Fixed some issues with the tutorial which allowed the player to return to RnD or did not popup a message when components designs were not finished.
-Tutorials: Disabled normal to nightmare modes for tutorial plays initiated from the Main Menu.
-Gameplay: Increased spec effects on racing and contract wins.
-Bugfix: Fixed the game not rewarding revenues for the last month of a contract in some cases.
-Engine Added weight and size modifiers to Car Type in the components.xml file. Both default to a normal value of 1. Currently size has no effect on anything in game.
-Gameplay Added weight values for all vehicle types in the game.
-Gameplay: Car Type's weight now effects the weight of the vehicle.
-Gameplay: Tweaks to vehicle's weight effect on fuel economy and maximum fuel economy achievable by an engine design in a vehicle.
-64-Bit Engine: Fixed javascript error popup when viewing reports.
-64-Bit Engine: Automatic reports page zooming based on GUI scaling.
-Gameplay: Ordering more outsourced units will replace the previous order.
-GUI: Contracted outsourced units are now sorted by name.
-Gameplay: Vehicle Image growth rates have been increased by about 20%.
-Bugfix: Fixed a couple issues with new trim design times.
-Bugfix: Fixed issues with competition charts.
-Bugfix: Fixed issues with Factory Expense table.

SP9 release, and a couple more tickets knocked out:
-Gameplay: Minor tweaks to credit rating score calculation
-Bugfix: Fixed issue with component amounts not being shown in stock window.
-Bugfix: Fixed contract renewals having incorrect amounts in memos.
-Gameplay: Adjustments have been made to the bulk production discount values.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-26-2018, 11:09 AM
RE: 1.24 Progress Thread - by Eric.B - 03-06-2018, 06:39 PM
RE: 1.24 Progress Thread - by Eric.B - 03-10-2018, 09:30 AM
RE: 1.24 Progress Thread - by Eric.B - 03-15-2018, 05:10 PM
RE: 1.24 Progress Thread - by Eric.B - 03-23-2018, 01:42 PM
RE: 1.24 Progress Thread - by Eric.B - 03-30-2018, 12:09 AM
RE: 1.24 Progress Thread - by Eric.B - 04-08-2018, 12:27 PM
RE: 1.24 Progress Thread - by Eric.B - 04-20-2018, 12:45 AM
RE: 1.24 Progress Thread - by Eric.B - 05-02-2018, 07:51 PM
RE: 1.24 Progress Thread - by Eric.B - 05-09-2018, 09:22 AM
RE: 1.24 Progress Thread - by Eric.B - 05-16-2018, 01:04 AM
RE: 1.24 Progress Thread - by Eric.B - 05-26-2018, 05:46 PM
RE: 1.24 Progress Thread - by Eric.B - 06-10-2018, 07:18 PM
RE: 1.24 Progress Thread - by Eric.B - 06-20-2018, 12:47 AM
RE: 1.24 Progress Thread - by Eric.B - 07-03-2018, 01:26 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-30-2018, 02:16 AM
RE: 1.24 Progress Thread - by Eric.B - 08-03-2018, 02:21 AM
RE: 1.24 Progress Thread - by Eric.B - 08-16-2018, 02:34 AM
RE: 1.24 Progress Thread - by Eric.B - 08-28-2018, 02:39 AM
RE: 1.24 Progress Thread - by Eric.B - 09-01-2018, 12:38 AM
RE: 1.24 Progress Thread - by Eric.B - 09-09-2018, 10:37 PM
RE: 1.24 Progress Thread - by Eric.B - 09-12-2018, 08:41 AM
RE: 1.24 Progress Thread - by Eric.B - 09-28-2018, 12:20 AM
RE: 1.24 Progress Thread - by Eric.B - 10-12-2018, 12:11 PM
RE: 1.24 Progress Thread - by Eric.B - 10-25-2018, 01:40 AM
RE: 1.24 Progress Thread - by Eric.B - 11-07-2018, 02:55 PM
RE: 1.24 Progress Thread - by Eric.B - 12-01-2018, 08:02 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-06-2019, 03:24 AM
RE: 1.24 Progress Thread - by Eric.B - 02-24-2019, 11:42 PM

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