Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
1.24 Progress Thread
#6
v1.23.2 is moving along quite well. I might even get done with it by next week! (If that's the case I will merge some v1.23.3 tickets into it.)

If any of you have a large late year (after 1960) v1.23.1 save games that you have been playing for at least 30 games years and have more than a dozen or two active models. If you could email me the save file, I will appreciative it. I need a new base file to make turn time optimizations and a few other tweaks to the game. http://wiki.gearcity.info/doku.php?id=tr..._save_game



-GUI: Disabled hotkeys when tutorials are active.
-GUI: Added Tutorial Panel Text before the Side Panel to the bottom Side Panel Text in case the player has poor mouse control and goes over the side panel. Thus triggering the side panel prematurely.
-GUI: Clock, door, and globe will continue glowing until clicked for the tutorial.
-GUI: Disable reports popups until end of the tutorial.
-GUI: Did You Know is now read in order at a random starting position.
-Content: Fixed some spelling and grammar issues in the Did You Knows.
-Content: Started spelling and grammar checking news articles for Base City Map (will reuse these in all maps).
-GUI: Cities listed in Human Resources are now in alphabetical order. Starting with country then city name.
-GUI: Cities in the Mega Menu are now in alphabetical order. Starting with country then city name.
-GUI: Assign Contract lists are now in alphabetical order.
-GUI: Contract bid components and vehicles are now in alphabetical order.
-Gameplay: Manufacturing Requirements effect on production numbers has greatly increased. (Min and Max effect may need to be balanced.)
-Gameplay: Manufacturing Requirement values degrade at the same pace as Factory Quality value. Thus allowing for the same number of units to be produced as the factory wears down.
-Gameplay: Increased components effect on vehicle manufacturing requirements.
-Gameplay: Some minor adjustments to sub component manufacturing requirements effect on components.
-Gameplay: Reduced component design's effect on skill rating growth. Changed from best designs to an average of all designs in a time period.
-Gameplay: Increased Research team's effect on skill rating growth.
-Bugfix Fixed bug in Research Team estimated growth rate causing incorrect values to be shown in some rare cases.
-GUI: List pages added to Outsourcing and View component and vehicle lists in RnD.


On a side note, I have successfully moved my Slackware 14.1 development install to a VirtualBox virtual machine. This is now rsynced to my zfs file server. Thus reducing any potential harddrive crashes effect on development.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
Reply


Messages In This Thread
1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-17-2018, 03:29 AM
RE: 1.24 Progress Thread - by Eric.B - 02-26-2018, 11:09 AM
RE: 1.24 Progress Thread - by Eric.B - 03-06-2018, 06:39 PM
RE: 1.24 Progress Thread - by Eric.B - 03-10-2018, 09:30 AM
RE: 1.24 Progress Thread - by Eric.B - 03-15-2018, 05:10 PM
RE: 1.24 Progress Thread - by Eric.B - 03-23-2018, 01:42 PM
RE: 1.24 Progress Thread - by Eric.B - 03-30-2018, 12:09 AM
RE: 1.24 Progress Thread - by Eric.B - 04-08-2018, 12:27 PM
RE: 1.24 Progress Thread - by Eric.B - 04-20-2018, 12:45 AM
RE: 1.24 Progress Thread - by Eric.B - 05-02-2018, 07:51 PM
RE: 1.24 Progress Thread - by Eric.B - 05-09-2018, 09:22 AM
RE: 1.24 Progress Thread - by Eric.B - 05-16-2018, 01:04 AM
RE: 1.24 Progress Thread - by Eric.B - 05-26-2018, 05:46 PM
RE: 1.24 Progress Thread - by Eric.B - 06-10-2018, 07:18 PM
RE: 1.24 Progress Thread - by Eric.B - 06-20-2018, 12:47 AM
RE: 1.24 Progress Thread - by Eric.B - 07-03-2018, 01:26 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-20-2018, 09:21 AM
RE: 1.24 Progress Thread - by Eric.B - 07-30-2018, 02:16 AM
RE: 1.24 Progress Thread - by Eric.B - 08-03-2018, 02:21 AM
RE: 1.24 Progress Thread - by Eric.B - 08-16-2018, 02:34 AM
RE: 1.24 Progress Thread - by Eric.B - 08-28-2018, 02:39 AM
RE: 1.24 Progress Thread - by Eric.B - 09-01-2018, 12:38 AM
RE: 1.24 Progress Thread - by Eric.B - 09-09-2018, 10:37 PM
RE: 1.24 Progress Thread - by Eric.B - 09-12-2018, 08:41 AM
RE: 1.24 Progress Thread - by Eric.B - 09-28-2018, 12:20 AM
RE: 1.24 Progress Thread - by Eric.B - 10-12-2018, 12:11 PM
RE: 1.24 Progress Thread - by Eric.B - 10-25-2018, 01:40 AM
RE: 1.24 Progress Thread - by Eric.B - 11-07-2018, 02:55 PM
RE: 1.24 Progress Thread - by Eric.B - 12-01-2018, 08:02 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-02-2019, 04:59 AM
RE: 1.24 Progress Thread - by Eric.B - 02-06-2019, 03:24 AM
RE: 1.24 Progress Thread - by Eric.B - 02-24-2019, 11:42 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)