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Tips for hard difficulty?
#5
Yeah I noticed designing an engine with 1hp giving say 25 kmh while when reducing it to be slightly below 1hp it gives 0 kmh top speed. Probably it used as integer not a floating point number.
That said I think single cylinder are underpowered right now, in the early years you can design only 1hp or 2hp at most without going crazy with the sliders and price. I know they were overpowered in 1.16 when I first played gearcity but now they look just too bad to be useful. I would expect them providing at least half the power of a straight two cylinder with similar sliders?

I designed an 18hp steam engine in 1900 and couldnt sell the corresponding vehicle (not even at 300$), the only thing that was very bad was the fuel efficiency at 7 MPG.
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Messages In This Thread
Tips for hard difficulty? - by Nuvag - 06-07-2016, 12:42 AM
RE: Tips for hard difficulty? - by Eric.B - 06-07-2016, 07:29 AM
RE: Tips for hard difficulty? - by Nuvag - 06-07-2016, 08:57 AM
RE: Tips for hard difficulty? - by Eric.B - 06-07-2016, 11:24 AM
RE: Tips for hard difficulty? - by Nuvag - 06-07-2016, 12:44 PM
RE: Tips for hard difficulty? - by Eric.B - 06-07-2016, 02:07 PM
RE: Tips for hard difficulty? - by Nuvag - 06-08-2016, 10:24 AM
RE: Tips for hard difficulty? - by Eric.B - 06-08-2016, 11:45 AM
RE: Tips for hard difficulty? - by Nuvag - 06-08-2016, 03:42 PM
RE: Tips for hard difficulty? - by Eric.B - 06-08-2016, 05:39 PM
RE: Tips for hard difficulty? - by Nuvag - 06-09-2016, 11:39 AM

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