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[FIXED]Viewing Factories, Cost vs revenue, etc
#4
An automatic monthly report that has some way of being customized in a user preference area, even turn off, is what I suggest. While most of this data is available somewhere, it requires 50 clicks to get to it. It is harder to visualize the data in one place in order to make a better business decision for the next turn(s).

Also, in the responses it was said/suggested that the "delivery" costs of the vehicle may be an issue. That's great that it is modeled but where do I see the breakdown costs? In the R&D vehicle view I can see the cost of vehicle. I am assuming that is the cost to build and not included the branch distribution costs or the final costs to the consumer. But I don't know.

I had thought (and would make sense) that the final delivery costs would be different based on where the vehicle was built. For example:

1) I have a factory in Buenos Aires and decide to sell in New York to max sales. There has got to be an inherently higher cost. I need to know what that is in order to properly set my sales price in that city or region.

2) Moving forward on #1, my sales take off in New York as they should, and I am making a profit, but I decide to build a factory in Boston. The delivery costs have got to be less. How much less?

And now for the real question... New York is selling 1000 units per month. Buenos Aires builds only 200, the rest of the cars are made in Boston. Where can I see a breakdown of the total costs and margins for each of these factories with respect to the sales in New York? I would think that the cars made in Boston made more profit, but what I want to know is IF the cars in Buenos Aires are losing money. IF they are I would shut that operation (factory) down in a heart beat.

It would also then make sense to build/sell only to local markets. When I have factories in 5 continents, HOW do I prevent Asia from fulfilling any additional demand in America? IF this is done automatically and at a great loss, then it doesn't make sense. I would want to restrict where the built cars could be distributed. Is there a way to do this?

IF not, then the gameplay is somewhat limited to building cars and selling only in New York and London.

There has to be some control (perhaps I am not sure yet where it is) of the entire cycle: factory > branch > consumer
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RE: Viewing Factories, Cost vs revenue, etc - by geozero - 01-11-2014, 11:38 AM

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