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Missing Button
#11
(Yesterday, 04:13 PM)wasgehtdichdasan Wrote: Please tell me - where can I apply for $10.000/month... Having business education and a European bachelors degree in computing science and 15 years work experience.

Hiring is pretty tough in video games industry right now, but senior level programmers make about $100,000 to $200,000 per year across the entire programming industry. Here is CD PROJEKT RED hiring for $168,200 - $257,000 a year in Boston: https://www.indeed.com/q-Video-Game-Prog...aaa2d59e98 $80k-150k is about average for a person with my experience, expertise, and location.

Quote:It's nearly impossible to set the maximum production for this amount of factories and cars.

Did you try the districting system in the Mega Menu?

Quote:1000€ is a lot of money....

It's really not. $1000 is less than half a month of rent. I spent 60 hours doing a $300 bounty for you guys (OpenGL3). I spent like 30 hours so far doing "Too Many Rich People" which is another $300 bounty. So all told, about roughly 100 hours, 2.5 weeks of work to cover about a week worth of rent. I worked in retail before I started GearCity, 15 years ago, for $10.25/hr. All I had to do was stock shelves and count change. Let's assume this bounty takes 40 hours to do. Surely knowing the ends and outs of a 300,000 line, cross platform, C++ program which uses a GUI library and engine which I am the only one in the world that uses is worth $25/hour in 2025? It would take 6 months of pay for anyone to get up to speed in this stuff before they could even attempt to come up with a solution for the amount of technical debt in the code.

Quote:Of course you should not work for free. How much copies are you selling every month. I believe its not so much?

GearCity makes around $1000 to $2500 per month these days depending on the month and discounts.

GearCity: 2nd Gear is a different product. I show the amount I make from it each month. Normally it's between $600-$700 a month when I have fund raising on. Ideally though, most of that money would go to the artist since I discounted most of the programming work so we could have 1 or 2 bounties per milestone in addition to the artwork. But since I had to cover the art budget with programming bounties, I'm doing 8-16 per milestone. Which is why if the artwork doesn't come through, I'll either be canceling the FBS after GearCity: 2nd Gear is released OR prices will go up 100-400% for 3rd Gear.

When GearCity: 2nd Gear is released, I won't make any money from it. It's a free update to GearCity.

Anyway, the issue isn't money. It's time. I do not have the time to do redundant work. So, I don't. GearCity: 2nd Gear isn't a finished product, it's not even in beta or alpha. (Beta in software is feature complete but buggy. Alpha is feature planned but not fully implemented.) Everything in the FBS is pre-alpha development builds. Unless you have a team whose job is to do documentation (including tutorials), you typically don't do it until your software hits late Alpha or Beta phase. Sadly, it's just me, and I only have so many hours in the day.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
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Messages In This Thread
Missing Button - by wasgehtdichdasan - 11-12-2025, 12:39 PM
RE: Missing Button - by Eric.B - 11-12-2025, 01:46 PM
RE: Missing Button - by wasgehtdichdasan - 11-12-2025, 02:44 PM
RE: Missing Button - by Eric.B - 11-12-2025, 03:55 PM
RE: Missing Button - by Elouda - 11-13-2025, 12:24 PM
RE: Missing Button - by Eric.B - 11-13-2025, 12:49 PM
RE: Missing Button - by wasgehtdichdasan - Yesterday, 12:37 PM
RE: Missing Button - by wasgehtdichdasan - Yesterday, 12:39 PM
RE: Missing Button - by Eric.B - Yesterday, 03:17 PM
RE: Missing Button - by wasgehtdichdasan - Yesterday, 04:13 PM
RE: Missing Button - by Eric.B - 11 hours ago

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