09-24-2025, 11:35 PM
(09-22-2025, 09:37 AM)Vonlutt Wrote: Fair enough. I've been a supporter/patreon supporter of yours for years so obviously I trust your ability to create a good game.I just wanted to give you a successful model in the same vein of your tycoons to take a glance at and maybe give you inspiration on some features that are working (or not working) in other contemporary games that future Aeromogul players could benefit from as I'm sure you also want to make the best game possible. Either way, I will trust the process.
Sorry, I missed this reply, for some reason the forum isn't emailing me when I get replies.
I'll put it this way. It pains me every time a 2nd Gear Milestone is funded, because the new game is pretty dang cool, and 2nd Gear drags me away from working on it. I think it's a good problem to have.
The main thing that I haven't wrapped my head around is all the little airport, aircraft, and airline regulatory requirements, when those requirements change, and how to implement them in the game without it becoming too cumbersome and without omitting a lot of it. I can cover most of the stuff in the US, but there is a lot of it internationally as well.
Other sticking points is balancing maintenance and repair costs.
I'm not really at the point where I need to ask questions on it yet though.
But yeah, the demand structures in AM I had planned well back in 2009. I even bought a Quad-core Phenom 9550 to work on it. Computers just weren't fast enough to do it back then, which is why I made GearCity instead of AeroMogul. The data grid system will probably handle all future business games I make that involves geography.
Hopefully, after this next FBS pause, I'll be able to get the AM prototype out. Then I can get feedback on the demand systems. Though, it's not really ready for feedback yet, since there isn't branching and flights pretty much fill up at this time.
Babysteps.
"great writers are indecent people, they live unfairly, saving the best part for paper.
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski
good human beings save the world, so that bastards like me can keep creating art, become immortal.
if you read this after I am dead it means I made it." ― Charles Bukowski

