12:45:10: Creating resource group General
12:45:10: Creating resource group Internal
12:45:10: Creating resource group Autodetect
12:45:10: SceneManagerFactory for type 'DefaultSceneManager' registered.
12:45:10: Registering ResourceManager for type Material
12:45:10: Registering ResourceManager for type Mesh
12:45:10: Registering ResourceManager for type Skeleton
12:45:10: MovableObjectFactory for type 'ParticleSystem' registered.
12:45:10: OverlayElementFactory for type Panel registered.
12:45:10: OverlayElementFactory for type BorderPanel registered.
12:45:10: OverlayElementFactory for type TextArea registered.
12:45:10: Registering ResourceManager for type Font
12:45:10: ArchiveFactory for archive type FileSystem registered.
12:45:10: ArchiveFactory for archive type Zip registered.
12:45:10: DDS codec registering
12:45:10: FreeImage version: 3.10.0
12:45:10: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
12:45:10: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
12:45:10: Registering ResourceManager for type HighLevelGpuProgram
12:45:10: Registering ResourceManager for type Compositor
12:45:10: MovableObjectFactory for type 'Entity' registered.
12:45:10: MovableObjectFactory for type 'Light' registered.
12:45:10: MovableObjectFactory for type 'BillboardSet' registered.
12:45:10: MovableObjectFactory for type 'ManualObject' registered.
12:45:10: MovableObjectFactory for type 'BillboardChain' registered.
12:45:10: MovableObjectFactory for type 'RibbonTrail' registered.
12:45:10: Loading library .\RenderSystem_Direct3D9
12:45:10: Installing plugin: D3D9 RenderSystem
12:45:10: D3D9 : Direct3D9 Rendering Subsystem created.
12:45:10: D3D9: Driver Detection Starts
12:45:10: D3D9: Driver Detection Ends
12:45:10: Plugin successfully installed
12:45:10: Loading library .\RenderSystem_GL
12:45:10: Installing plugin: GL RenderSystem
12:45:10: OpenGL Rendering Subsystem created.
12:45:10: Plugin successfully installed
12:45:10: Loading library .\Plugin_ParticleFX
12:45:10: Installing plugin: ParticleFX
12:45:10: Particle Emitter Type 'Point' registered
12:45:10: Particle Emitter Type 'Box' registered
12:45:10: Particle Emitter Type 'Ellipsoid' registered
12:45:10: Particle Emitter Type 'Cylinder' registered
12:45:10: Particle Emitter Type 'Ring' registered
12:45:10: Particle Emitter Type 'HollowEllipsoid' registered
12:45:10: Particle Affector Type 'LinearForce' registered
12:45:10: Particle Affector Type 'ColourFader' registered
12:45:10: Particle Affector Type 'ColourFader2' registered
12:45:10: Particle Affector Type 'ColourImage' registered
12:45:10: Particle Affector Type 'ColourInterpolator' registered
12:45:10: Particle Affector Type 'Scaler' registered
12:45:10: Particle Affector Type 'Rotator' registered
12:45:10: Particle Affector Type 'DirectionRandomiser' registered
12:45:10: Particle Affector Type 'DeflectorPlane' registered
12:45:10: Plugin successfully installed
12:45:10: Loading library .\Plugin_CgProgramManager
12:45:10: Installing plugin: Cg Program Manager
12:45:10: Plugin successfully installed
12:45:10: Loading library .\OgreOggSound
12:45:10: Installing plugin: OgreOggSound
12:45:10: MovableObjectFactory for type 'OgreOggISound' registered.
12:45:10: Plugin successfully installed
12:45:10: *-*-* OGRE Initialising
12:45:10: *-*-* Version 1.7.1 (Cthugha)
12:45:10: Added resource location 'C:/Users/Arakash/AppData/Roaming/VENT/GearCity/Settings' of type 'FileSystem' to resource group 'General'
12:45:10: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
12:45:10: Creating resource group gnuplot
12:45:10: Added resource location 'C:/Users/Arakash/AppData/Roaming/VENT/GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
12:45:10: Parsing Config Files
12:45:10: Direct3D9 Rendering Subsystem
12:45:10: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
12:45:10: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
12:45:10: D3D9 : RenderSystem Option: FSAA = 4
12:45:10: D3D9 : RenderSystem Option: Floating-point mode = Yes
12:45:10: D3D9 : RenderSystem Option: Full Screen = No
12:45:10: D3D9 : RenderSystem Option: VSync = Yes
12:45:10: D3D9 : RenderSystem Option: Video Mode = 1280 x 960 @ 32-bit colour
12:45:10: CPU Identifier & Features
12:45:10: -------------------------
12:45:10:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz
12:45:10:  *      SSE: yes
12:45:10:  *     SSE2: yes
12:45:10:  *     SSE3: yes
12:45:10:  *      MMX: yes
12:45:10:  *   MMXEXT: yes
12:45:10:  *    3DNOW: no
12:45:10:  * 3DNOWEXT: no
12:45:10:  *     CMOV: yes
12:45:10:  *      TSC: yes
12:45:10:  *      FPU: yes
12:45:10:  *      PRO: yes
12:45:10:  *       HT: no
12:45:10: -------------------------
12:45:10: D3D9 : Subsystem Initialising
12:45:10: Registering ResourceManager for type Texture
12:45:10: Registering ResourceManager for type GpuProgram
12:45:10: D3D9RenderSystem::_createRenderWindow "Gear City", 1280x960 windowed  miscParams: FSAA=4 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
12:45:10: D3D9 : Created D3D9 Rendering Window 'Gear City' : 1280x960, 32bpp
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT16_R
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT32_R
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT16_GR
12:45:10: D3D9: Vertex texture format supported - PF_FLOAT32_GR
12:45:10: RenderSystem capabilities
12:45:10: -------------------------
12:45:10: RenderSystem Name: Direct3D9 Rendering Subsystem
12:45:10: GPU Vendor: nvidia
12:45:10: Device Name: Monitor-1-NVIDIA GeForce GTX 260
12:45:10: Driver Version: 9.18.13.1106
12:45:10:  * Fixed function pipeline: yes
12:45:10:  * Hardware generation of mipmaps: yes
12:45:10:  * Texture blending: yes
12:45:10:  * Anisotropic texture filtering: yes
12:45:10:  * Dot product texture operation: yes
12:45:10:  * Cube mapping: yes
12:45:10:  * Hardware stencil buffer: yes
12:45:10:    - Stencil depth: 8
12:45:10:    - Two sided stencil support: yes
12:45:10:    - Wrap stencil values: yes
12:45:10:  * Hardware vertex / index buffers: yes
12:45:10:  * Vertex programs: yes
12:45:10:  * Number of floating-point constants for vertex programs: 256
12:45:10:  * Number of integer constants for vertex programs: 16
12:45:10:  * Number of boolean constants for vertex programs: 16
12:45:10:  * Fragment programs: yes
12:45:10:  * Number of floating-point constants for fragment programs: 224
12:45:10:  * Number of integer constants for fragment programs: 16
12:45:10:  * Number of boolean constants for fragment programs: 16
12:45:10:  * Geometry programs: no
12:45:10:  * Number of floating-point constants for geometry programs: 0
12:45:10:  * Number of integer constants for geometry programs: 12800
12:45:10:  * Number of boolean constants for geometry programs: 12344
12:45:10:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
12:45:10:  * Texture Compression: yes
12:45:10:    - DXT: yes
12:45:10:    - VTC: no
12:45:10:    - PVRTC: no
12:45:10:  * Scissor Rectangle: yes
12:45:10:  * Hardware Occlusion Query: yes
12:45:10:  * User clip planes: yes
12:45:10:  * VET_UBYTE4 vertex element type: yes
12:45:10:  * Infinite far plane projection: yes
12:45:10:  * Hardware render-to-texture: yes
12:45:10:  * Floating point textures: yes
12:45:10:  * Non-power-of-two textures: yes
12:45:10:  * Volume textures: yes
12:45:10:  * Multiple Render Targets: 4
12:45:10:    - With different bit depths: yes
12:45:10:  * Point Sprites: yes
12:45:10:  * Extended point parameters: yes
12:45:10:  * Max Point Size: 10
12:45:10:  * Vertex texture fetch: yes
12:45:10:  * Number of world matrices: 0
12:45:10:  * Number of texture units: 8
12:45:10:  * Stencil buffer depth: 8
12:45:10:  * Number of vertex blend matrices: 0
12:45:10:    - Max vertex textures: 4
12:45:10:    - Vertex textures shared: no
12:45:10:  * Render to Vertex Buffer : no
12:45:10:  * DirectX per stage constants: yes
12:45:10: ***************************************
12:45:10: *** D3D9 : Subsystem Initialised OK ***
12:45:10: ***************************************
12:45:10: DefaultWorkQueue('Root') initialising on thread main.
12:45:10: Particle Renderer Type 'billboard' registered
12:45:10: Creating resource group 3D_Art
12:45:10: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
12:45:10: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
12:45:10: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
12:45:10: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
12:45:10: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
12:45:10: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
12:45:10: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
12:45:10: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
12:45:10: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
12:45:10: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
12:45:10: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
12:45:10: Added resource location './media/../gnuplot' of type 'FileSystem' to resource group 'gnuplot'
12:45:10: Parsing scripts for resource group 3D_Art
12:45:11: Parsing script 1900WorldMap.material
12:45:11: Parsing script 1910WorldMap.material
12:45:11: Parsing script office1900.material
12:45:11: Parsing script 1900safe.material
12:45:11: Parsing script designroom.material
12:45:11: Parsing script paint.material
12:45:11: Parsing script showroom.material
12:45:11: Parsing script Racing.material
12:45:11: Parsing script bankrupt.material
12:45:11: Parsing script e20_taillight1.material
12:45:11: Parsing script e20_tire1.material
12:45:11: Parsing script e30_headlight1.material
12:45:11: Parsing script e30_mirror1.material
12:45:11: Parsing script e30_taillight1.material
12:45:11: Parsing script e30_tire1.material
12:45:11: Parsing script e30_tire2_offroad.material
12:45:11: Parsing script e40_headlight1.material
12:45:11: Parsing script e40_taillight1.material
12:45:11: Parsing script e40_tire1.material
12:45:11: Parsing script e00_headlight1.material
12:45:11: Parsing script e00_mirror1.material
12:45:11: Parsing script e00_taillight1.material
12:45:11: Parsing script e00_tire1.material
12:45:11: Parsing script e10_headlight1.material
12:45:11: Parsing script e10_mirror1.material
12:45:11: Parsing script e10_taillight1.material
12:45:11: Parsing script e10_tire1.material
12:45:11: Parsing script e20_headlight1.material
12:45:11: Parsing script e20_mirror1.material
12:45:11: Finished parsing scripts for resource group 3D_Art
12:45:11: Parsing scripts for resource group Autodetect
12:45:11: Finished parsing scripts for resource group Autodetect
12:45:11: Parsing scripts for resource group General
12:45:11: Parsing script DepthShadowmap.program
12:45:11: Parsing script glow.program
12:45:11: Parsing script DepthShadowMap.material
12:45:11: Parsing script Maps.material
12:45:11: Parsing script glow.compositor
12:45:11: Parsing script qgui.skinTypes
12:45:11: Parsing script micross.fontdef
12:45:11: Parsing script Ogre.fontdef
12:45:11: Finished parsing scripts for resource group General
12:45:11: Parsing scripts for resource group Internal
12:45:11: Finished parsing scripts for resource group Internal
12:45:11: Parsing scripts for resource group gnuplot
12:45:11: Finished parsing scripts for resource group gnuplot
12:45:11: [QGUI] Loading SkinClass and SkinType definitions...
12:45:11: [QGUI] Skin definition for class "Button" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.close" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "logbook" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "mag" found.
12:45:11: [QGUI] Skin definition for class "Button" with ID "paper" found.
12:45:11: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
12:45:11: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Console" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
12:45:11: [QGUI] Skin definition for class "Image" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Label" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
12:45:11: [QGUI] Skin definition for class "Label" with ID "paper" found.
12:45:11: [QGUI] Skin definition for class "Label" with ID "transparent" found.
12:45:11: [QGUI] Skin definition for class "List" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "List" with ID "leather2" found.
12:45:11: [QGUI] Skin definition for class "List" with ID "logbook" found.
12:45:11: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Menu" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
12:45:11: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
12:45:11: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
12:45:11: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
12:45:11: [QGUI] Skin definition for class "Panel" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
12:45:11: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
12:45:11: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
12:45:11: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
12:45:11: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
12:45:11: [QGUI] Skin definition for class "Sheet" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Tab" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TabControl" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
12:45:11: [QGUI] Skin definition for class "TabPage" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
12:45:11: [QGUI] Skin definition for class "TextArea" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TextBox" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
12:45:11: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
12:45:11: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
12:45:11: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TreeView" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "default" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "logbook" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "magazine" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "paper" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
12:45:11: [QGUI] Skin definition for class "Window" with ID "popup" found.
12:45:11: Creating resource group RTShaderSystem
12:45:11: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
12:45:11: Initialising resource group RTShaderSystem
12:45:11: Parsing scripts for resource group RTShaderSystem
12:45:11: Finished parsing scripts for resource group RTShaderSystem
12:45:11: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
12:45:11: Finished loading resource group RTShaderSystem
12:45:11: Creating resource group ShaderGeneratorResourceGroup
12:45:11: Added resource location 'C:/Users/Arakash/AppData/Roaming/VENT/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
12:45:11: *****************************************
12:45:11: *** --- Initialising OgreOggSound --- ***
12:45:11: *** ---     OgreOggSound v1.22    --- ***
12:45:11: *****************************************
12:45:12: *** --- OpenAL version 1.1
12:45:12: *** --- AVAILABLE DEVICES --- ***
12:45:12: *** --- Generic Software
12:45:12: *** --- Choosing: Generic Software (Default device)
12:45:12: *** --- OpenAL Device successfully created
12:45:12: *** --- OpenAL Context successfully created
12:45:12: *** --- SUPPORTED FORMATS
12:45:12: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
12:45:12: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
12:45:12: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
12:45:12: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
12:45:12: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
12:45:12: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
12:45:12: *** --- EFX Detected
12:45:12: *** --- 1 Auxiliary Effect Slot(s)
12:45:12: *** --- 1 Auxiliary Send(s) per Source
12:45:12: *** --- EFFECTS SUPPORTED:
12:45:12: *** --- 'Reverb' Support: YES
12:45:12: *** --- 'EAX Reverb' Support: YES
12:45:12: *** --- 'Chorus' Support: NO
12:45:12: *** --- 'Distortion' Support: NO
12:45:12: *** --- 'Echo' Support: NO
12:45:12: *** --- 'Flanger' Support: NO
12:45:12: *** --- 'Frequency shifter' Support: NO
12:45:12: *** --- 'Vocal Morpher' Support: NO
12:45:12: *** --- 'Pitch shifter' Support: NO
12:45:12: *** --- 'Ring modulator' Support: NO
12:45:12: *** --- 'Autowah' Support: NO
12:45:12: *** --- 'Compressor' Support: NO
12:45:12: *** --- 'Equalizer' Support: NO
12:45:12: *** --- FILTERS SUPPORTED: 
12:45:12: *** --- 'Low Pass' Support: YES
12:45:12: *** --- 'High Pass' Support: NO
12:45:12: *** --- 'Band Pass' Support: NO
12:45:12: *** --- XRAM NOT Detected
12:45:12: *** --- EAX 2.0 Detected
12:45:12: *** --- Created 100 sources for simultaneous sounds
12:45:12: *** --- Using BOOST threads for streaming
12:45:12: *** --- Recording devices available:
12:45:12: ***--- 'Realtek Digital Input (Realtek '
12:45:12: *****************************************
12:45:12: *** ---  OgreOggSound Initialised --- ***
12:45:12: *****************************************
12:45:12: Gear City initialized!
12:45:12: Entering MenuState...
12:45:12: Font micross.12using texture size 256x256
12:45:12: Info: Freetype returned null for character 160 in font micross.12
12:45:12: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:45:12: Font Inconsolata.8using texture size 256x128
12:45:12: Info: Freetype returned null for character 127 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 128 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 129 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 130 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 131 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 132 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 133 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 134 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 135 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 136 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 137 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 138 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 139 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 140 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 141 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 142 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 143 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 144 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 145 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 146 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 147 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 148 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 149 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 150 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 151 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 152 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 153 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 154 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 155 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 156 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 157 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 158 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 159 in font Inconsolata.8
12:45:12: Info: Freetype returned null for character 160 in font Inconsolata.8
12:45:12: Texture: Inconsolata.8Texture: Loading 1 faces(PF_BYTE_LA,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x128x1.
12:45:12: Font micross.14using texture size 256x256
12:45:12: Info: Freetype returned null for character 160 in font micross.14
12:45:12: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:45:12: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
12:45:12: Font micross.16using texture size 512x256
12:45:12: Info: Freetype returned null for character 160 in font micross.16
12:45:12: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
12:45:12: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
12:45:12: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
12:45:12: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
12:45:12: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
12:45:12: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
12:45:21: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
12:45:22: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 0 mip map levels
12:45:23: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
12:45:23: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
12:45:23: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
12:45:24: loading DB: sdfsdfsd.db
12:45:24: Leaving MenuState...
12:45:24: Entering OfficeState...
12:45:24: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
12:45:24: Mesh: Loading Office1900BoxFall.mesh.
12:45:24: Texture: Office_1900_Fall.tga: Loading 1 faces(PF_R8G8B8,2842x1600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2842x1600x1.
12:45:25: Mesh: Loading 1900_Clock.mesh.
12:45:25: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
12:45:25: Mesh: Loading 1900_Radio.mesh.
12:45:25: Mesh: Loading 1900_Door.mesh.
12:45:25: Mesh: Loading 1900_File.mesh.
12:45:25: Mesh: Loading 1900_Paperwork.mesh.
12:45:25: Mesh: Loading 1900_Book.mesh.
12:45:25: Mesh: Loading 1900_Phone.mesh.
12:45:25: Mesh: Loading 1900_Paperwork_Bulk.mesh.
12:45:25: Mesh: Loading 1900_Computer.mesh.
12:45:25: Mesh: Loading 1900_Window.mesh.
12:45:25: Mesh: Loading 1900_Safe.mesh.
12:45:25: Mesh: Loading 1900_Newspaper.mesh.
12:45:25: Creating GUI in OFfice State
12:45:25: Font micross.20using texture size 512x256
12:45:25: Info: Freetype returned null for character 160 in font micross.20
12:45:25: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
12:45:25: Font micross.10using texture size 256x256
12:45:25: Info: Freetype returned null for character 160 in font micross.10
12:45:25: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:45:26: Font micross.28using texture size 512x512
12:45:26: Info: Freetype returned null for character 160 in font micross.28
12:45:26: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
12:45:26: Font micross.24using texture size 512x512
12:45:26: Info: Freetype returned null for character 160 in font micross.24
12:45:26: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
12:45:26: Font VeraMono.12using texture size 256x256
12:45:26: Info: Freetype returned null for character 160 in font VeraMono.12
12:45:26: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
12:45:26: Font VeraMono.16using texture size 512x256
12:45:26: Info: Freetype returned null for character 160 in font VeraMono.16
12:45:26: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
12:45:26: Finished Creating GUI in OFfice State
12:45:26: Generating car Reviews
12:45:26: Loading Music
12:45:30: D3D9 : Loading 2D Texture, image name : 'window.log.book.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.black.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'logbook_salesinfoTextFiller.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
12:45:30: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
12:45:31: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
12:45:31: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
12:45:32: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
12:45:34: D3D9 : Loading 2D Texture, image name : 'window.hrNoteBook.dds' with 5 mip map levels
12:45:35: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
12:45:35: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 0 mip map levels
12:45:35: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
12:45:37: Leaving OfficeState...
12:45:37: Entering RnDState...
12:45:37: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
12:45:37: Mesh: Loading Lift_L.mesh.
12:45:37: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
12:45:37: Mesh: Loading Lift_R.mesh.
12:45:37: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
12:45:37: Mesh: Loading ToolBox_Large.mesh.
12:45:37: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
12:45:37: Mesh: Loading ToolBox_Small.mesh.
12:45:37: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
12:45:37: Mesh: Loading ToolBox_Large01.mesh.
12:45:37: Mesh: Loading ToolBox_Large02.mesh.
12:45:37: Mesh: Loading BP_Board.mesh.
12:45:37: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
12:45:37: Mesh: Loading Office_Desk.mesh.
12:45:37: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
12:45:37: Mesh: Loading Poster.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
12:45:38: Mesh: Loading Notes_Board.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
12:45:38: Mesh: Loading Hangar.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
12:45:38: Mesh: Loading Pallete1.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
12:45:38: Mesh: Loading Pallete2.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
12:45:38: Mesh: Loading Wheels1.mesh.
12:45:38: Mesh: Loading CardboardBox.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
12:45:38: Mesh: Loading Computer.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
12:45:38: Mesh: Loading ToolBox_Small01.mesh.
12:45:38: Mesh: Loading ToolBox_Small02.mesh.
12:45:38: Mesh: Loading ToolBox_Large03.mesh.
12:45:38: Mesh: Loading ToolBox_Small03.mesh.
12:45:38: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls.dds' with 5 mip map levels
12:45:39: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
12:45:43: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
12:45:43: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
12:45:43: D3D9 : Loading 2D Texture, image name : 'DesignVehicleBaseImage.dds' with 5 mip map levels
12:45:44: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
12:45:45: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
12:45:46: D3D9 : Loading 2D Texture, image name : 'CarriageFrame.dds' with 5 mip map levels
12:45:47: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
12:45:53: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
12:45:53: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
12:45:55: D3D9 : Loading 2D Texture, image name : 'leftArrow.dds' with 5 mip map levels
12:45:55: D3D9 : Loading 2D Texture, image name : 'rightArrow.dds' with 5 mip map levels
12:45:55: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.dds' with 5 mip map levels
12:45:56: Mesh: Loading sed_e00_Berline.mesh.
12:45:57: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:45:57: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:45:57: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:45:57: D3D9 : Loading 2D Texture, image name : 'CarBase_White4.dds' with 5 mip map levels
12:45:57: Texture: PaintReflector.png: Loading 6 faces(PF_R8G8B8,258x258x1) with 5 generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,258x258x1.
12:45:57: x 0 y 0 z 0 w 1
12:45:57: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
12:45:57: Error loading texture CarWindowGlass.dds. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource CarWindowGlass.dds in resource group 3D_Art or any other group. in ResourceGroupManager::openResource at ..\..\ogre\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
12:45:57: D3D9 : Loading 2D Texture, image name : 'CarBase_Glass1.dds' with 5 mip map levels
12:45:57: D3D9 : Loading 2D Texture, image name : 'CarBase_PleatherBlack.dds' with 5 mip map levels
12:45:57: Mesh: Loading flip_e00_Tire1.mesh.
12:45:57: D3D9 : Loading 2D Texture, image name : 'e00_Tire1.dds' with 5 mip map levels
12:45:57: Mesh: Loading e00_Headlight1.mesh.
12:45:57: D3D9 : Loading 2D Texture, image name : 'e00_Headlight1.dds' with 5 mip map levels
12:45:57: Mesh: Loading e00_Tire1.mesh.
12:45:57: Mesh: Loading flip_e00_Headlight1.mesh.
12:45:59: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:45:59: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:45:59: Can't assign material 09_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:45:59: x 0 y 0 z 0 w 1
12:46:00: D3D9 : Loading 2D Texture, image name : 'DesignCarSideMenuPanel.dds' with 5 mip map levels
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: Cannot raycast without RaySceneQuery instance
12:46:05: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
12:46:05: D3D9 : Loading 2D Texture, image name : '1stars.dds' with 5 mip map levels
12:46:05: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
12:46:12: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.over.dds' with 5 mip map levels
12:46:15: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
12:46:16: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.over.dds' with 5 mip map levels
12:46:19: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.down.dds' with 5 mip map levels
12:46:25: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
12:46:27: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.over.dds' with 5 mip map levels
12:46:35: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
12:48:16: D3D9 : Loading 2D Texture, image name : '4hstars.dds' with 5 mip map levels
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:25: Cannot raycast without RaySceneQuery instance
12:48:40: Mesh: Loading coupe_e00_Reno.mesh.
12:48:40: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:48:40: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:48:40: x 0 y 0 z 0 w 1
12:48:40: OGRE EXCEPTION(5:ItemIdentityException): No SubMesh named Leather found. in Mesh::_getSubMeshIndex at ..\..\ogre\OgreMain\src\OgreMesh.cpp (line 1098)
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:42: Cannot raycast without RaySceneQuery instance
12:48:48: Mesh: Loading eco_e00_Type69.mesh.
12:48:48: Can't assign material 07_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:48:48: Can't assign material 08_-_Default to SubEntity of BaseCar because this Material does not exist. Have you forgotten to define it in a .material script?
12:48:48: x 0 y 0 z 0 w 1
12:48:48: OGRE EXCEPTION(5:ItemIdentityException): No SubMesh named Glass found. in Mesh::_getSubMeshIndex at ..\..\ogre\OgreMain\src\OgreMesh.cpp (line 1098)
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:48:50: Cannot raycast without RaySceneQuery instance
12:49:05: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.down.dds' with 5 mip map levels
12:49:54: 
 Attempting to Shutdown database
12:49:54: Save Game: C:\Users\Arakash\AppData\Roaming/VENT/GearCity/SaveGames/sdfsdfsd.db
12:49:54: DefaultWorkQueue('Root') shutting down on thread main.
12:49:54: *-*-* OGRE Shutdown
12:49:54: Unregistering ResourceManager for type Compositor
12:49:54: Unregistering ResourceManager for type Font
12:49:54: Unregistering ResourceManager for type Skeleton
12:49:54: Unregistering ResourceManager for type Mesh
12:49:54: Unregistering ResourceManager for type HighLevelGpuProgram
12:49:54: Uninstalling plugin: OgreOggSound
12:49:54: Plugin successfully uninstalled
12:49:54: Unloading library .\OgreOggSound
12:49:54: Uninstalling plugin: Cg Program Manager
12:49:54: Plugin successfully uninstalled
12:49:54: Unloading library .\Plugin_CgProgramManager
12:49:54: Uninstalling plugin: ParticleFX
12:49:54: Plugin successfully uninstalled
12:49:54: Unloading library .\Plugin_ParticleFX
12:49:54: Uninstalling plugin: GL RenderSystem
12:49:54: *** Stopping Win32GL Subsystem ***
12:49:54: Plugin successfully uninstalled
12:49:54: Unloading library .\RenderSystem_GL
12:49:54: Uninstalling plugin: D3D9 RenderSystem
12:49:54: D3D9 device: 0x[03A9B600] destroy. Releasing D3D9 texture: micross.12Texture
12:49:54: Released D3D9 texture: micross.12Texture
12:49:54: D3D9 device: 0x[03A9B600] destroy. Releasing D3D9 texture: Inconsolata.8Texture
12:49:54: Released D3D9 texture: Inconsolata.8Texture
12:49:54: D3D9 device: 0x[03A9B600] destroy. Releasing D3D9 texture: micross.14Texture
12:49:54: Released D3D9 texture: micross.14Texture
12:49:54: D3D9 device: 0x[03A9B600] destroy. Releasing D3D9 texture: VeraMono.12Texture
12:49:54: Released D3D9 texture: VeraMono.12Texture
12:49:54: D3D9 : Shutting down cleanly.
12:49:54: Unregistering ResourceManager for type Texture
12:49:54: Unregistering ResourceManager for type GpuProgram
12:49:54: D3D9 : Direct3D9 Rendering Subsystem destroyed.
12:49:54: Plugin successfully uninstalled
12:49:54: Unloading library .\RenderSystem_Direct3D9
12:49:54: Unregistering ResourceManager for type Material
