17:35:00: GearCity Version 1.17
17:35:00: Creating resource group General
17:35:00: Creating resource group Internal
17:35:00: Creating resource group Autodetect
17:35:00: SceneManagerFactory for type 'DefaultSceneManager' registered.
17:35:00: Registering ResourceManager for type Material
17:35:00: Registering ResourceManager for type Mesh
17:35:00: Registering ResourceManager for type Skeleton
17:35:00: MovableObjectFactory for type 'ParticleSystem' registered.
17:35:00: OverlayElementFactory for type Panel registered.
17:35:00: OverlayElementFactory for type BorderPanel registered.
17:35:00: OverlayElementFactory for type TextArea registered.
17:35:00: Registering ResourceManager for type Font
17:35:00: ArchiveFactory for archive type FileSystem registered.
17:35:00: ArchiveFactory for archive type Zip registered.
17:35:00: DDS codec registering
17:35:00: FreeImage version: 3.10.0
17:35:00: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
17:35:00: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
17:35:00: Registering ResourceManager for type HighLevelGpuProgram
17:35:00: Registering ResourceManager for type Compositor
17:35:00: MovableObjectFactory for type 'Entity' registered.
17:35:00: MovableObjectFactory for type 'Light' registered.
17:35:00: MovableObjectFactory for type 'BillboardSet' registered.
17:35:00: MovableObjectFactory for type 'ManualObject' registered.
17:35:00: MovableObjectFactory for type 'BillboardChain' registered.
17:35:00: MovableObjectFactory for type 'RibbonTrail' registered.
17:35:00: Loading library .\RenderSystem_Direct3D9
17:35:00: Installing plugin: D3D9 RenderSystem
17:35:00: D3D9 : Direct3D9 Rendering Subsystem created.
17:35:00: D3D9: Driver Detection Starts
17:35:00: D3D9: Driver Detection Ends
17:35:00: Plugin successfully installed
17:35:00: Loading library .\RenderSystem_GL
17:35:00: Installing plugin: GL RenderSystem
17:35:00: OpenGL Rendering Subsystem created.
17:35:00: Plugin successfully installed
17:35:00: Loading library .\Plugin_ParticleFX
17:35:00: Installing plugin: ParticleFX
17:35:00: Particle Emitter Type 'Point' registered
17:35:00: Particle Emitter Type 'Box' registered
17:35:00: Particle Emitter Type 'Ellipsoid' registered
17:35:00: Particle Emitter Type 'Cylinder' registered
17:35:00: Particle Emitter Type 'Ring' registered
17:35:00: Particle Emitter Type 'HollowEllipsoid' registered
17:35:00: Particle Affector Type 'LinearForce' registered
17:35:00: Particle Affector Type 'ColourFader' registered
17:35:00: Particle Affector Type 'ColourFader2' registered
17:35:00: Particle Affector Type 'ColourImage' registered
17:35:00: Particle Affector Type 'ColourInterpolator' registered
17:35:00: Particle Affector Type 'Scaler' registered
17:35:00: Particle Affector Type 'Rotator' registered
17:35:00: Particle Affector Type 'DirectionRandomiser' registered
17:35:00: Particle Affector Type 'DeflectorPlane' registered
17:35:00: Plugin successfully installed
17:35:00: Loading library .\Plugin_CgProgramManager
17:35:00: Installing plugin: Cg Program Manager
17:35:00: Plugin successfully installed
17:35:00: Loading library .\OgreOggSound
17:35:00: Installing plugin: OgreOggSound
17:35:00: MovableObjectFactory for type 'OgreOggISound' registered.
17:35:00: Plugin successfully installed
17:35:00: *-*-* OGRE Initialising
17:35:00: *-*-* Version 1.7.1 (Cthugha)
17:35:00: Added resource location './GearCity/Settings' of type 'FileSystem' to resource group 'General'
17:35:00: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
17:35:00: Creating resource group gnuplot
17:35:00: Added resource location './GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
17:35:00: Parsing Config Files
17:35:00: Direct3D9 Rendering Subsystem
17:35:00: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
17:35:00: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
17:35:00: D3D9 : RenderSystem Option: FSAA = 0
17:35:00: D3D9 : RenderSystem Option: Floating-point mode = No
17:35:00: D3D9 : RenderSystem Option: Full Screen = No
17:35:00: D3D9 : RenderSystem Option: VSync = Yes
17:35:00: D3D9 : RenderSystem Option: Video Mode = 1600 x 900 @ 32-bit colour
17:35:00: CPU Identifier & Features
17:35:00: -------------------------
17:35:00:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
17:35:00:  *      SSE: yes
17:35:00:  *     SSE2: yes
17:35:00:  *     SSE3: yes
17:35:00:  *      MMX: yes
17:35:00:  *   MMXEXT: yes
17:35:00:  *    3DNOW: no
17:35:00:  * 3DNOWEXT: no
17:35:00:  *     CMOV: yes
17:35:00:  *      TSC: yes
17:35:00:  *      FPU: yes
17:35:00:  *      PRO: yes
17:35:00:  *       HT: no
17:35:00: -------------------------
17:35:00: D3D9 : Subsystem Initialising
17:35:00: Registering ResourceManager for type Texture
17:35:00: Registering ResourceManager for type GpuProgram
17:35:00: D3D9RenderSystem::_createRenderWindow "GearCity", 1600x900 windowed  miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
17:35:00: D3D9 : Created D3D9 Rendering Window 'GearCity' : 1600x900, 32bpp
17:35:00: D3D9: Vertex texture format supported - PF_L8
17:35:00: D3D9: Vertex texture format supported - PF_L16
17:35:00: D3D9: Vertex texture format supported - PF_A8
17:35:00: D3D9: Vertex texture format supported - PF_A4L4
17:35:00: D3D9: Vertex texture format supported - PF_BYTE_LA
17:35:00: D3D9: Vertex texture format supported - PF_R5G6B5
17:35:00: D3D9: Vertex texture format supported - PF_B5G6R5
17:35:00: D3D9: Vertex texture format supported - PF_A4R4G4B4
17:35:00: D3D9: Vertex texture format supported - PF_A1R5G5B5
17:35:00: D3D9: Vertex texture format supported - PF_A8R8G8B8
17:35:00: D3D9: Vertex texture format supported - PF_B8G8R8A8
17:35:00: D3D9: Vertex texture format supported - PF_A2R10G10B10
17:35:00: D3D9: Vertex texture format supported - PF_A2B10G10R10
17:35:00: D3D9: Vertex texture format supported - PF_DXT1
17:35:00: D3D9: Vertex texture format supported - PF_DXT2
17:35:00: D3D9: Vertex texture format supported - PF_DXT3
17:35:00: D3D9: Vertex texture format supported - PF_DXT4
17:35:00: D3D9: Vertex texture format supported - PF_DXT5
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
17:35:00: D3D9: Vertex texture format supported - PF_X8R8G8B8
17:35:00: D3D9: Vertex texture format supported - PF_X8B8G8R8
17:35:00: D3D9: Vertex texture format supported - PF_R8G8B8A8
17:35:00: D3D9: Vertex texture format supported - PF_DEPTH
17:35:00: D3D9: Vertex texture format supported - PF_SHORT_RGBA
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT16_R
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT32_R
17:35:00: D3D9: Vertex texture format supported - PF_SHORT_GR
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT16_GR
17:35:00: D3D9: Vertex texture format supported - PF_FLOAT32_GR
17:35:00: D3D9: Vertex texture format supported - PF_SHORT_RGB
17:35:00: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
17:35:00: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
17:35:00: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
17:35:00: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
17:35:00: RenderSystem capabilities
17:35:00: -------------------------
17:35:00: RenderSystem Name: Direct3D9 Rendering Subsystem
17:35:00: GPU Vendor: ati
17:35:00: Device Name: Monitor-1-AMD Radeon HD 7900 Series
17:35:00: Driver Version: 8.17.10.1315
17:35:00:  * Fixed function pipeline: yes
17:35:00:  * Hardware generation of mipmaps: yes
17:35:00:  * Texture blending: yes
17:35:00:  * Anisotropic texture filtering: yes
17:35:00:  * Dot product texture operation: yes
17:35:00:  * Cube mapping: yes
17:35:00:  * Hardware stencil buffer: yes
17:35:00:    - Stencil depth: 8
17:35:00:    - Two sided stencil support: yes
17:35:00:    - Wrap stencil values: yes
17:35:00:  * Hardware vertex / index buffers: yes
17:35:00:  * Vertex programs: yes
17:35:00:  * Number of floating-point constants for vertex programs: 256
17:35:00:  * Number of integer constants for vertex programs: 16
17:35:00:  * Number of boolean constants for vertex programs: 16
17:35:00:  * Fragment programs: yes
17:35:00:  * Number of floating-point constants for fragment programs: 224
17:35:00:  * Number of integer constants for fragment programs: 16
17:35:00:  * Number of boolean constants for fragment programs: 16
17:35:00:  * Geometry programs: no
17:35:00:  * Number of floating-point constants for geometry programs: 0
17:35:00:  * Number of integer constants for geometry programs: 0
17:35:00:  * Number of boolean constants for geometry programs: 0
17:35:00:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
17:35:00:  * Texture Compression: yes
17:35:00:    - DXT: yes
17:35:00:    - VTC: no
17:35:00:    - PVRTC: no
17:35:00:  * Scissor Rectangle: yes
17:35:00:  * Hardware Occlusion Query: yes
17:35:00:  * User clip planes: yes
17:35:00:  * VET_UBYTE4 vertex element type: yes
17:35:00:  * Infinite far plane projection: yes
17:35:00:  * Hardware render-to-texture: yes
17:35:00:  * Floating point textures: yes
17:35:00:  * Non-power-of-two textures: yes
17:35:00:  * Volume textures: yes
17:35:00:  * Multiple Render Targets: 4
17:35:00:    - With different bit depths: yes
17:35:00:  * Point Sprites: yes
17:35:00:  * Extended point parameters: yes
17:35:00:  * Max Point Size: 10
17:35:00:  * Vertex texture fetch: yes
17:35:00:  * Number of world matrices: 0
17:35:00:  * Number of texture units: 8
17:35:00:  * Stencil buffer depth: 8
17:35:00:  * Number of vertex blend matrices: 0
17:35:00:    - Max vertex textures: 4
17:35:00:    - Vertex textures shared: no
17:35:00:  * Render to Vertex Buffer : no
17:35:00:  * DirectX per stage constants: yes
17:35:00: ***************************************
17:35:00: *** D3D9 : Subsystem Initialised OK ***
17:35:00: ***************************************
17:35:00: DefaultWorkQueue('Root') initialising on thread main.
17:35:00: Particle Renderer Type 'billboard' registered
17:35:00: Height900
17:35:00: Creating resource group 3D_Art
17:35:00: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
17:35:00: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
17:35:00: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
17:35:00: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
17:35:00: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
17:35:00: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
17:35:00: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
17:35:00: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
17:35:00: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
17:35:00: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
17:35:00: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
17:35:00: Parsing scripts for resource group 3D_Art
17:35:00: Parsing script 1910WorldMap.material
17:35:00: Compiler error: unknown error in 1910WorldMap.material(66): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1910WorldMap.material(67): token "depth_write" is not recognized
17:35:00: Parsing script 1960WorldMap.material
17:35:00: Compiler error: unknown error in 1960WorldMap.material(67): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1960WorldMap.material(68): token "depth_write" is not recognized
17:35:00: Parsing script 1900WorldMap.material
17:35:00: Compiler error: unknown error in 1900WorldMap.material(70): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1900WorldMap.material(71): token "depth_write" is not recognized
17:35:00: Parsing script 1980WorldMap.material
17:35:00: Compiler error: unknown error in 1980WorldMap.material(67): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1980WorldMap.material(68): token "depth_write" is not recognized
17:35:00: Parsing script 1930WorldMap.material
17:35:00: Compiler error: unknown error in 1930WorldMap.material(68): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1930WorldMap.material(69): token "depth_write" is not recognized
17:35:00: Parsing script office1900.material
17:35:00: Compiler error: unknown error in office1900.material(1436): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1437): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1481): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1482): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1525): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1526): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1569): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1570): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1613): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1614): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1657): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1658): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1701): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1702): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1746): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1747): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1792): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1793): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1836): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1837): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1882): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1883): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1929): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in office1900.material(1930): token "depth_write" is not recognized
17:35:00: Parsing script 1900safe.material
17:35:00: Compiler error: unknown error in 1900safe.material(383): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(384): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(420): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(421): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(460): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(461): token "depth_write" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(501): token "depth_pool" is not recognized
17:35:00: Compiler error: unknown error in 1900safe.material(502): token "depth_write" is not recognized
17:35:00: Parsing script designroom.material
17:35:00: Parsing script paint.material
17:35:00: Parsing script showroom.material
17:35:00: Parsing script Racing.material
17:35:00: Parsing script bankrupt.material
17:35:00: Parsing script e20_taillight1.material
17:35:00: Parsing script e20_tire1.material
17:35:00: Parsing script e30_headlight1.material
17:35:00: Parsing script e30_mirror1.material
17:35:00: Parsing script e30_taillight1.material
17:35:00: Parsing script e30_tire1.material
17:35:00: Parsing script e30_tire2_offroad.material
17:35:00: Parsing script e40_headlight1.material
17:35:00: Parsing script e40_taillight1.material
17:35:00: Parsing script e40_tire1.material
17:35:00: Parsing script e00_headlight1.material
17:35:00: Parsing script e00_mirror1.material
17:35:00: Parsing script e00_taillight1.material
17:35:00: Parsing script e00_tire1.material
17:35:00: Parsing script e10_headlight1.material
17:35:00: Parsing script e10_mirror1.material
17:35:00: Parsing script e10_taillight1.material
17:35:00: Parsing script e10_tire1.material
17:35:00: Parsing script e20_headlight1.material
17:35:00: Parsing script e20_mirror1.material
17:35:00: Parsing script axle_addon.material
17:35:00: Parsing script e200_headlight1.material
17:35:00: Parsing script e200_mirror1.material
17:35:00: Parsing script e200_tire1.material
17:35:00: Parsing script e210_headlight1.material
17:35:00: Parsing script e210_mirror1.material
17:35:00: Parsing script e210_tire1.material
17:35:00: Parsing script e220_mirror1.material
17:35:00: Parsing script e220_tire1.material
17:35:00: Parsing script e40_mirror1.material
17:35:00: Parsing script e50_headlight1.material
17:35:00: Parsing script e50_mirror1.material
17:35:00: Parsing script e50_taillight1.material
17:35:00: Parsing script e50_tire1.material
17:35:00: Parsing script e50_tire2.material
17:35:00: Parsing script e60_headlight1.material
17:35:00: Parsing script e60_mirror1.material
17:35:00: Parsing script e60_taillight1.material
17:35:00: Parsing script e60_tire1.material
17:35:00: Parsing script e60_tire2.material
17:35:00: Parsing script e70_headlight1.material
17:35:00: Parsing script e70_mirror1.material
17:35:00: Parsing script e70_taillight1.material
17:35:00: Parsing script e70_tire1.material
17:35:00: Parsing script e80_headlight1.material
17:35:00: Parsing script e80_mirror1.material
17:35:00: Parsing script e80_taillight1.material
17:35:00: Parsing script e80_tire1.material
17:35:00: Parsing script e90_headlight1.material
17:35:00: Parsing script e90_mirror1.material
17:35:00: Parsing script e90_tire1.material
17:35:00: Parsing script e30_doorhandle.material
17:35:00: Parsing script e10_doorhandle.material
17:35:00: Parsing script e40_doorhandle1.material
17:35:00: Parsing script e80_doorhandle1.material
17:35:00: Parsing script decal_functions.material
17:35:00: Parsing script decal_functions_tailligts.material
17:35:00: Finished parsing scripts for resource group 3D_Art
17:35:00: Parsing scripts for resource group Autodetect
17:35:00: Finished parsing scripts for resource group Autodetect
17:35:00: Parsing scripts for resource group General
17:35:00: Parsing script DepthShadowmap.program
17:35:00: Parsing script glow.program
17:35:00: Parsing script DepthShadowMap.material
17:35:00: Parsing script Maps.material
17:35:00: Parsing script glow.compositor
17:35:00: Parsing script qgui.skinTypes
17:35:00: Parsing script dejavu.fontdef
17:35:00: Parsing script English.fontdef
17:35:00: Parsing script Ogre.fontdef
17:35:00: Finished parsing scripts for resource group General
17:35:00: Parsing scripts for resource group Internal
17:35:00: Finished parsing scripts for resource group Internal
17:35:00: Parsing scripts for resource group gnuplot
17:35:00: Finished parsing scripts for resource group gnuplot
17:35:00: [QGUI] Loading SkinClass and SkinType definitions...
17:35:00: [QGUI] Skin definition for class "Button" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.close" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "defaultLarge" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "logbook" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "mag" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "paper" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "rndAdvanceButton" found.
17:35:00: [QGUI] Skin definition for class "Button" with ID "rndAssistedButton" found.
17:35:00: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
17:35:00: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Console" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
17:35:00: [QGUI] Skin definition for class "Image" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Label" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
17:35:00: [QGUI] Skin definition for class "Label" with ID "paper" found.
17:35:00: [QGUI] Skin definition for class "Label" with ID "transparent" found.
17:35:00: [QGUI] Skin definition for class "List" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "List" with ID "leather2" found.
17:35:00: [QGUI] Skin definition for class "List" with ID "logbook" found.
17:35:00: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Menu" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
17:35:00: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
17:35:00: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
17:35:00: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
17:35:00: [QGUI] Skin definition for class "Panel" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
17:35:00: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
17:35:00: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
17:35:00: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
17:35:00: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
17:35:00: [QGUI] Skin definition for class "Sheet" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Tab" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TabControl" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
17:35:00: [QGUI] Skin definition for class "TabPage" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
17:35:00: [QGUI] Skin definition for class "TextArea" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TextBox" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
17:35:00: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
17:35:00: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
17:35:00: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TreeView" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_BottomLeft" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_BottomRight" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_DownLeft" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_DownRight" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_Normal" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_TopLeft" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_TopRight" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_UpLeft" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "Tutorial_UpRight" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "default" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "logbook" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "magazine" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "paper" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
17:35:00: [QGUI] Skin definition for class "Window" with ID "popup" found.
17:35:00: *****************************************
17:35:00: *** --- Initialising OgreOggSound --- ***
17:35:00: *** ---     OgreOggSound v1.22    --- ***
17:35:00: *****************************************
17:35:01: *** --- OpenAL version 1.1
17:35:01: *** --- AVAILABLE DEVICES --- ***
17:35:01: *** --- Generic Software
17:35:01: *** --- Choosing: Generic Software (Default device)
17:35:01: *** --- OpenAL Device successfully created
17:35:01: *** --- OpenAL Context successfully created
17:35:01: *** --- SUPPORTED FORMATS
17:35:01: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
17:35:01: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
17:35:01: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
17:35:01: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
17:35:01: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
17:35:01: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
17:35:01: *** --- EFX Detected
17:35:01: *** --- 1 Auxiliary Effect Slot(s)
17:35:01: *** --- 1 Auxiliary Send(s) per Source
17:35:01: *** --- EFFECTS SUPPORTED:
17:35:01: *** --- 'Reverb' Support: YES
17:35:01: *** --- 'EAX Reverb' Support: YES
17:35:01: *** --- 'Chorus' Support: NO
17:35:01: *** --- 'Distortion' Support: NO
17:35:01: *** --- 'Echo' Support: NO
17:35:01: *** --- 'Flanger' Support: NO
17:35:01: *** --- 'Frequency shifter' Support: NO
17:35:01: *** --- 'Vocal Morpher' Support: NO
17:35:01: *** --- 'Pitch shifter' Support: NO
17:35:01: *** --- 'Ring modulator' Support: NO
17:35:01: *** --- 'Autowah' Support: NO
17:35:01: *** --- 'Compressor' Support: NO
17:35:01: *** --- 'Equalizer' Support: NO
17:35:01: *** --- FILTERS SUPPORTED: 
17:35:01: *** --- 'Low Pass' Support: YES
17:35:01: *** --- 'High Pass' Support: NO
17:35:01: *** --- 'Band Pass' Support: NO
17:35:01: *** --- XRAM NOT Detected
17:35:01: *** --- EAX 2.0 Detected
17:35:01: *** --- Created 100 sources for simultaneous sounds
17:35:01: *** --- Using BOOST threads for streaming
17:35:01: *** --- Recording devices available:
17:35:01: *****************************************
17:35:01: *** ---  OgreOggSound Initialised --- ***
17:35:01: *****************************************
17:35:01: GearCity initialized!
17:35:01: Entering MenuState...
17:35:01: Font micross.12using texture size 256x256
17:35:01: Info: Freetype returned null for character 32 in font micross.12
17:35:01: Info: Freetype returned null for character 160 in font micross.12
17:35:01: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:35:01: Font DejaVuSansMono.6using texture size 512x512
17:35:01: Info: Freetype returned null for character 32 in font DejaVuSansMono.6
17:35:01: Info: Freetype returned null for character 160 in font DejaVuSansMono.6
17:35:01: Texture: DejaVuSansMono.6Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
17:35:01: Font micross.10using texture size 256x256
17:35:01: Info: Freetype returned null for character 32 in font micross.10
17:35:01: Info: Freetype returned null for character 160 in font micross.10
17:35:01: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:35:01: Font micross.14using texture size 256x256
17:35:01: Info: Freetype returned null for character 32 in font micross.14
17:35:01: Info: Freetype returned null for character 160 in font micross.14
17:35:01: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:35:01: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
17:35:01: Font DejaVuSansCondensed.12using texture size 2048x1024
17:35:01: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.12
17:35:01: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.12
17:35:01: Texture: DejaVuSansCondensed.12Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
17:35:01: Font micross.16using texture size 512x256
17:35:01: Info: Freetype returned null for character 32 in font micross.16
17:35:01: Info: Freetype returned null for character 160 in font micross.16
17:35:01: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
17:35:01: Font DejaVuSansCondensed.14using texture size 2048x1024
17:35:01: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.14
17:35:01: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.14
17:35:01: Texture: DejaVuSansCondensed.14Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
17:35:01: Font DejaVuSansMono.12using texture size 1024x1024
17:35:01: Info: Freetype returned null for character 32 in font DejaVuSansMono.12
17:35:01: Info: Freetype returned null for character 160 in font DejaVuSansMono.12
17:35:01: Texture: DejaVuSansMono.12Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
17:35:01:  New Game: Nouvelle Partie
17:35:01: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
17:35:01: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
17:35:01: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
17:35:01: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
17:35:01: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'transparent2.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
17:35:06: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
17:35:08: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
17:35:09: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
17:35:09: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
17:35:09: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.unselected.dds' with 5 mip map levels
17:35:09: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
17:35:11: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.unselected.over.dds' with 5 mip map levels
17:35:11: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.unselected.down.dds' with 5 mip map levels
17:35:11: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.selected.over.dds' with 5 mip map levels
17:35:11: D3D9 : Loading 2D Texture, image name : 'menuskin.radiobutton.selected.dds' with 5 mip map levels
17:35:14: FileName Path./GearCity/SaveGames\1.db does this file exist: -1
17:35:14: createing DB
17:35:14: This is the DB Path:./GearCity/SaveGames/1.db
17:35:14: Parsing City DB
17:35:14: Leaving MenuState...
17:35:14: Entering NewGameState...
17:35:14: Font micross.20using texture size 512x256
17:35:14: Info: Freetype returned null for character 32 in font micross.20
17:35:14: Info: Freetype returned null for character 160 in font micross.20
17:35:14: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
17:35:14: Font DejaVuSansCondensed.20using texture size 2048x2048
17:35:14: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.20
17:35:14: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.20
17:35:14: Texture: DejaVuSansCondensed.20Texture: Loading 1 faces(PF_BYTE_LA,2048x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x2048x1.
17:35:14: Font DejaVuSansCondensed.16using texture size 2048x1024
17:35:14: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.16
17:35:14: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.16
17:35:14: Texture: DejaVuSansCondensed.16Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
17:35:14: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
17:35:14: D3D9 : Loading 2D Texture, image name : 'wm1900_worldmap.dds' with 5 mip map levels
17:35:14: Mesh: Loading wm1900_1.mesh.
17:35:14: WARNING: wm1900_1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
17:35:14: D3D9 : Loading 2D Texture, image name : 'wm1900_city.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : 'Brazil.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : 'City_Generic_Small.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : '1stars.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
17:35:15: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
17:35:16: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
17:35:16: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
17:35:16: D3D9 : Loading 2D Texture, image name : 'BlueOval.dds' with 5 mip map levels
17:35:16: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
17:35:18: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
17:35:20: Parsing AI DB
17:35:20: Parsing Components
17:35:20: t
17:35:20: u
17:35:20: u
17:35:20: u
17:35:20: u
17:35:20: u
17:35:20: u
17:35:20: u
17:35:20: u
17:35:20: v
17:35:20: w
17:35:20: x
17:35:20: 0
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 1
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 2
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 3
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 4
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 5
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 6
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 7
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 8
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 9
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 10
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 11
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 12
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 13
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 14
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 15
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 16
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 17
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 18
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 19
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 20
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 21
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 22
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 23
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 24
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 25
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 26
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 27
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 28
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 29
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 30
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 31
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 32
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 33
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 34
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 35
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 36
17:35:20: aa
17:35:20: bb
17:35:20: cc
17:35:20: cd
17:35:20: 37
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17:35:20: 51
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17:35:20: 55
17:35:20: aa
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17:35:20: cd
17:35:20: y
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17:35:20: 1
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17:35:20: Parsing reviews
17:35:20: Parsing Tips
17:35:20: 
 Attempting to save database
17:35:20: Leaving NewGameState...
17:35:20: Entering OfficeState...
17:35:20: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:35:20: Mesh: Loading Office1900BoxSpring.mesh.
17:35:20: D3D9 : Loading 2D Texture, image name : 'Office_1900_Spring.dds' with 5 mip map levels
17:35:20: Mesh: Loading 1900_Clock.mesh.
17:35:20: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
17:35:20: Mesh: Loading 1900_Radio.mesh.
17:35:20: Mesh: Loading 1900_Door.mesh.
17:35:20: Mesh: Loading 1900_File.mesh.
17:35:20: Mesh: Loading 1900_Paperwork.mesh.
17:35:20: Mesh: Loading 1900_Book.mesh.
17:35:20: Mesh: Loading 1900_Phone.mesh.
17:35:20: Mesh: Loading 1900_Paperwork_Bulk.mesh.
17:35:20: Mesh: Loading 1900_Computer.mesh.
17:35:20: Mesh: Loading 1900_Window.mesh.
17:35:20: Mesh: Loading 1900_Safe.mesh.
17:35:20: Mesh: Loading 1900_Newspaper.mesh.
17:35:20: Creating GUI in OFfice State
17:35:21: Font micross.28using texture size 512x512
17:35:21: Info: Freetype returned null for character 32 in font micross.28
17:35:21: Info: Freetype returned null for character 160 in font micross.28
17:35:21: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
17:35:21: Font micross.24using texture size 512x512
17:35:21: Info: Freetype returned null for character 32 in font micross.24
17:35:21: Info: Freetype returned null for character 160 in font micross.24
17:35:21: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
17:35:21: Font VeraMono.12using texture size 256x256
17:35:21: Info: Freetype returned null for character 32 in font VeraMono.12
17:35:21: Info: Freetype returned null for character 160 in font VeraMono.12
17:35:21: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
17:35:21: Font VeraMono.16using texture size 512x256
17:35:21: Info: Freetype returned null for character 32 in font VeraMono.16
17:35:21: Info: Freetype returned null for character 160 in font VeraMono.16
17:35:21: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
17:35:21: 17
17:35:21: 18
17:35:21: Font DejaVuSansCondensed.10using texture size 1024x1024
17:35:21: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.10
17:35:21: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.10
17:35:21: Texture: DejaVuSansCondensed.10Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
17:35:21: Font DejaVuSansCondensed.28using texture size 4096x2048
17:35:21: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.28
17:35:21: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.28
17:35:21: Texture: DejaVuSansCondensed.28Texture: Loading 1 faces(PF_BYTE_LA,4096x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,4096x2048x1.
17:35:21: 23
17:35:21: Finished Creating GUI in OFfice State
17:35:21: Loading Music
17:35:21: Made It
17:35:24: 
 Attempting to save database
17:35:28: Leaving OfficeState...
17:35:28: Parsing End of Turn Script
17:35:28: Start: 26863
17:35:28: XML DONE: 26865
17:35:28: Move & Clear: 26866
17:35:28: AI DONE: 26866
17:35:28: Fill End Turn List: 26866
17:35:28: Fill AI END TURN LIST: 26866
17:35:28: 3
17:35:28: Unions : 26866
17:35:28: Build: 26867
17:35:28: Processmarketing: 26867
17:35:28: generateMarketData
17:35:28: Generate Market: 26867
17:35:28: Cars Sold: 26867
17:35:28: Process Shipping: 26867
17:35:28: AI Process Shipping: 26867
17:35:28: etExpenditureBreakdowner: 26867
17:35:28: etRevenueBreakdowner: 26874
17:35:28: etNetProfits: 26877
17:35:28: etTaxMan: 26878
17:35:28: Market: 26915
17:35:28: processCityChange: 26916
17:35:28: rndUpdate: 26916
17:35:28: Moral Process: 26917
17:35:28: factoryBuildUpdate: 26917
17:35:28: generateAdminEmps: 26918
17:35:28: RAcing : 26918
17:35:28: etMonthlyBreakdown : 26919
17:35:28: delayedActions : 26919
17:35:28: 
 Attempting to Shutdown database
17:35:28: Save Game: ./GearCity/SaveGames/1.db
17:35:28: DefaultWorkQueue('Root') shutting down on thread main.
17:35:28: *-*-* OGRE Shutdown
17:35:28: Unregistering ResourceManager for type Compositor
17:35:28: Unregistering ResourceManager for type Font
17:35:28: Unregistering ResourceManager for type Skeleton
17:35:28: Unregistering ResourceManager for type Mesh
17:35:28: Unregistering ResourceManager for type HighLevelGpuProgram
17:35:28: Uninstalling plugin: OgreOggSound
17:35:28: Plugin successfully uninstalled
17:35:28: Unloading library .\OgreOggSound
17:35:28: Uninstalling plugin: Cg Program Manager
17:35:28: Plugin successfully uninstalled
17:35:28: Unloading library .\Plugin_CgProgramManager
17:35:28: Uninstalling plugin: ParticleFX
17:35:28: Plugin successfully uninstalled
17:35:28: Unloading library .\Plugin_ParticleFX
17:35:28: Uninstalling plugin: GL RenderSystem
17:35:28: *** Stopping Win32GL Subsystem ***
17:35:28: Plugin successfully uninstalled
17:35:28: Unloading library .\RenderSystem_GL
17:35:28: Uninstalling plugin: D3D9 RenderSystem
17:35:28: D3D9 device: 0x[04929B40] destroy. Releasing D3D9 texture: micross.12Texture
17:35:28: Released D3D9 texture: micross.12Texture
17:35:28: D3D9 device: 0x[04929B40] destroy. Releasing D3D9 texture: DejaVuSansMono.6Texture
17:35:28: Released D3D9 texture: DejaVuSansMono.6Texture
17:35:28: D3D9 : Shutting down cleanly.
17:35:28: Unregistering ResourceManager for type Texture
17:35:28: Unregistering ResourceManager for type GpuProgram
17:35:28: D3D9 : Direct3D9 Rendering Subsystem destroyed.
17:35:28: Plugin successfully uninstalled
17:35:28: Unloading library .\RenderSystem_Direct3D9
17:35:28: Unregistering ResourceManager for type Material
