16:54:21: Creating resource group General
16:54:21: Creating resource group Internal
16:54:21: Creating resource group Autodetect
16:54:21: SceneManagerFactory for type 'DefaultSceneManager' registered.
16:54:21: Registering ResourceManager for type Material
16:54:21: Registering ResourceManager for type Mesh
16:54:21: Registering ResourceManager for type Skeleton
16:54:21: MovableObjectFactory for type 'ParticleSystem' registered.
16:54:21: OverlayElementFactory for type Panel registered.
16:54:21: OverlayElementFactory for type BorderPanel registered.
16:54:21: OverlayElementFactory for type TextArea registered.
16:54:21: Registering ResourceManager for type Font
16:54:21: ArchiveFactory for archive type FileSystem registered.
16:54:21: ArchiveFactory for archive type Zip registered.
16:54:21: DDS codec registering
16:54:21: FreeImage version: 3.10.0
16:54:21: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
16:54:21: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
16:54:21: Registering ResourceManager for type HighLevelGpuProgram
16:54:21: Registering ResourceManager for type Compositor
16:54:21: MovableObjectFactory for type 'Entity' registered.
16:54:21: MovableObjectFactory for type 'Light' registered.
16:54:21: MovableObjectFactory for type 'BillboardSet' registered.
16:54:21: MovableObjectFactory for type 'ManualObject' registered.
16:54:21: MovableObjectFactory for type 'BillboardChain' registered.
16:54:21: MovableObjectFactory for type 'RibbonTrail' registered.
16:54:21: Loading library .\RenderSystem_Direct3D9
16:54:21: Installing plugin: D3D9 RenderSystem
16:54:21: D3D9 : Direct3D9 Rendering Subsystem created.
16:54:21: D3D9: Driver Detection Starts
16:54:21: D3D9: Driver Detection Ends
16:54:21: Plugin successfully installed
16:54:21: Loading library .\RenderSystem_GL
16:54:21: Installing plugin: GL RenderSystem
16:54:21: OpenGL Rendering Subsystem created.
16:54:21: Plugin successfully installed
16:54:21: Loading library .\Plugin_ParticleFX
16:54:21: Installing plugin: ParticleFX
16:54:21: Particle Emitter Type 'Point' registered
16:54:21: Particle Emitter Type 'Box' registered
16:54:21: Particle Emitter Type 'Ellipsoid' registered
16:54:21: Particle Emitter Type 'Cylinder' registered
16:54:21: Particle Emitter Type 'Ring' registered
16:54:21: Particle Emitter Type 'HollowEllipsoid' registered
16:54:21: Particle Affector Type 'LinearForce' registered
16:54:21: Particle Affector Type 'ColourFader' registered
16:54:21: Particle Affector Type 'ColourFader2' registered
16:54:21: Particle Affector Type 'ColourImage' registered
16:54:21: Particle Affector Type 'ColourInterpolator' registered
16:54:21: Particle Affector Type 'Scaler' registered
16:54:21: Particle Affector Type 'Rotator' registered
16:54:21: Particle Affector Type 'DirectionRandomiser' registered
16:54:21: Particle Affector Type 'DeflectorPlane' registered
16:54:21: Plugin successfully installed
16:54:21: Loading library .\Plugin_CgProgramManager
16:54:21: Installing plugin: Cg Program Manager
16:54:21: Plugin successfully installed
16:54:21: Loading library .\OgreOggSound
16:54:21: Installing plugin: OgreOggSound
16:54:21: MovableObjectFactory for type 'OgreOggISound' registered.
16:54:21: Plugin successfully installed
16:54:21: *-*-* OGRE Initialising
16:54:21: *-*-* Version 1.7.1 (Cthugha)
16:54:21: Added resource location './GearCity/Settings' of type 'FileSystem' to resource group 'General'
16:54:21: Added resource location 'localization' of type 'FileSystem' to resource group 'General'
16:54:21: Creating resource group gnuplot
16:54:21: Added resource location './GearCity/Plot' of type 'FileSystem' to resource group 'gnuplot'
16:54:21: Parsing Config Files
16:54:21: Direct3D9 Rendering Subsystem
16:54:21: D3D9 : RenderSystem Option: Allow NVPerfHUD = Yes
16:54:21: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
16:54:21: D3D9 : RenderSystem Option: FSAA = 8
16:54:21: D3D9 : RenderSystem Option: Floating-point mode = No
16:54:21: D3D9 : RenderSystem Option: Full Screen = No
16:54:21: D3D9 : RenderSystem Option: VSync = Yes
16:54:21: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 16-bit colour
16:54:21: CPU Identifier & Features
16:54:21: -------------------------
16:54:21:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
16:54:21:  *      SSE: yes
16:54:21:  *     SSE2: yes
16:54:21:  *     SSE3: yes
16:54:21:  *      MMX: yes
16:54:21:  *   MMXEXT: yes
16:54:21:  *    3DNOW: no
16:54:21:  * 3DNOWEXT: no
16:54:21:  *     CMOV: yes
16:54:21:  *      TSC: yes
16:54:21:  *      FPU: yes
16:54:21:  *      PRO: yes
16:54:21:  *       HT: no
16:54:21: -------------------------
16:54:21: D3D9 : Subsystem Initialising
16:54:21: Registering ResourceManager for type Texture
16:54:21: Registering ResourceManager for type GpuProgram
16:54:21: D3D9RenderSystem::_createRenderWindow "GearCity", 1920x1080 windowed  miscParams: FSAA=8 FSAAHint= colourDepth=16 gamma=false monitorIndex=0 useNVPerfHUD=true vsync=true vsyncInterval=1 
16:54:21: D3D9 : Created D3D9 Rendering Window 'GearCity' : 1904x1002, 16bpp
16:54:21: D3D9: Vertex texture format supported - PF_A8R8G8B8
16:54:21: D3D9: Vertex texture format supported - PF_B8G8R8A8
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
16:54:21: D3D9: Vertex texture format supported - PF_R8G8B8A8
16:54:21: D3D9: Vertex texture format supported - PF_DEPTH
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT16_R
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT32_R
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT16_GR
16:54:21: D3D9: Vertex texture format supported - PF_FLOAT32_GR
16:54:21: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
16:54:21: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
16:54:21: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
16:54:21: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
16:54:21: RenderSystem capabilities
16:54:21: -------------------------
16:54:21: RenderSystem Name: Direct3D9 Rendering Subsystem
16:54:21: GPU Vendor: nvidia
16:54:21: Device Name: Monitor-1-NVIDIA GeForce GTX 560 Ti
16:54:21: Driver Version: 9.18.13.4460
16:54:21:  * Fixed function pipeline: yes
16:54:21:  * Hardware generation of mipmaps: yes
16:54:21:  * Texture blending: yes
16:54:21:  * Anisotropic texture filtering: yes
16:54:21:  * Dot product texture operation: yes
16:54:21:  * Cube mapping: yes
16:54:21:  * Hardware stencil buffer: no
16:54:21:  * Hardware vertex / index buffers: yes
16:54:21:  * Vertex programs: yes
16:54:21:  * Number of floating-point constants for vertex programs: 256
16:54:21:  * Number of integer constants for vertex programs: 16
16:54:21:  * Number of boolean constants for vertex programs: 16
16:54:21:  * Fragment programs: yes
16:54:21:  * Number of floating-point constants for fragment programs: 224
16:54:21:  * Number of integer constants for fragment programs: 16
16:54:21:  * Number of boolean constants for fragment programs: 16
16:54:21:  * Geometry programs: no
16:54:21:  * Number of floating-point constants for geometry programs: 0
16:54:21:  * Number of integer constants for geometry programs: 0
16:54:21:  * Number of boolean constants for geometry programs: 0
16:54:21:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
16:54:21:  * Texture Compression: yes
16:54:21:    - DXT: yes
16:54:21:    - VTC: no
16:54:21:    - PVRTC: no
16:54:21:  * Scissor Rectangle: yes
16:54:21:  * Hardware Occlusion Query: yes
16:54:21:  * User clip planes: yes
16:54:21:  * VET_UBYTE4 vertex element type: yes
16:54:21:  * Infinite far plane projection: yes
16:54:21:  * Hardware render-to-texture: yes
16:54:21:  * Floating point textures: yes
16:54:21:  * Non-power-of-two textures: yes
16:54:21:  * Volume textures: yes
16:54:21:  * Multiple Render Targets: 4
16:54:21:    - With different bit depths: yes
16:54:21:  * Point Sprites: yes
16:54:21:  * Extended point parameters: yes
16:54:21:  * Max Point Size: 10
16:54:21:  * Vertex texture fetch: yes
16:54:21:  * Number of world matrices: 0
16:54:21:  * Number of texture units: 8
16:54:21:  * Stencil buffer depth: 8
16:54:21:  * Number of vertex blend matrices: 0
16:54:21:    - Max vertex textures: 4
16:54:21:    - Vertex textures shared: no
16:54:21:  * Render to Vertex Buffer : no
16:54:21:  * DirectX per stage constants: yes
16:54:21: ***************************************
16:54:21: *** D3D9 : Subsystem Initialised OK ***
16:54:21: ***************************************
16:54:21: DefaultWorkQueue('Root') initialising on thread main.
16:54:21: Particle Renderer Type 'billboard' registered
16:54:21: Creating resource group 3D_Art
16:54:21: Added resource location './media/Models/WorldMap/WorldMap.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/States/Office.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/States/Finance.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/States/DesignRoom.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/Cars/Cars.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/States/ShowRoom.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/States/Racing.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/States/Bankrupt.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Models/Accessories/Accessories.zip' of type 'Zip' to resource group '3D_Art'
16:54:21: Added resource location './media/Fonts/' of type 'FileSystem' to resource group 'General'
16:54:21: Added resource location './media/Music/' of type 'FileSystem' to resource group 'General'
16:54:21: Added resource location './media/Scripts/' of type 'FileSystem' to resource group 'General'
16:54:21: Added resource location './media/Shaders/' of type 'FileSystem' to resource group 'General'
16:54:21: Added resource location './media/Logos/Logos.zip' of type 'Zip' to resource group 'General'
16:54:21: Added resource location './media/QuickGui/QuickGui.zip' of type 'Zip' to resource group 'General'
16:54:21: Added resource location './media/Flags/Flags.zip' of type 'Zip' to resource group 'General'
16:54:21: Added resource location './media/CityInfo/CityInfo.zip' of type 'Zip' to resource group 'General'
16:54:21: Added resource location './media/ComponentImages/ComponentImages.zip' of type 'Zip' to resource group 'General'
16:54:21: Added resource location './media/Newspaper/Newspaper.zip' of type 'Zip' to resource group 'General'
16:54:21: Parsing scripts for resource group 3D_Art
16:54:21: Parsing script 1910WorldMap.material
16:54:21: Parsing script 1960WorldMap.material
16:54:21: Parsing script 1900WorldMap.material
16:54:21: Parsing script 1980WorldMap.material
16:54:21: Parsing script 1930WorldMap.material
16:54:21: Parsing script office1900.material
16:54:22: Parsing script 1900safe.material
16:54:22: Parsing script designroom.material
16:54:22: Parsing script paint.material
16:54:22: Parsing script showroom.material
16:54:22: Parsing script Racing.material
16:54:22: Parsing script bankrupt.material
16:54:22: Parsing script e20_taillight1.material
16:54:22: Parsing script e20_tire1.material
16:54:22: Parsing script e30_headlight1.material
16:54:22: Parsing script e30_mirror1.material
16:54:22: Parsing script e30_taillight1.material
16:54:22: Parsing script e30_tire1.material
16:54:22: Parsing script e30_tire2_offroad.material
16:54:22: Parsing script e40_headlight1.material
16:54:22: Parsing script e40_taillight1.material
16:54:22: Parsing script e40_tire1.material
16:54:22: Parsing script e00_headlight1.material
16:54:22: Parsing script e00_mirror1.material
16:54:22: Parsing script e00_taillight1.material
16:54:22: Parsing script e00_tire1.material
16:54:22: Parsing script e10_headlight1.material
16:54:22: Parsing script e10_mirror1.material
16:54:22: Parsing script e10_taillight1.material
16:54:22: Parsing script e10_tire1.material
16:54:22: Parsing script e20_headlight1.material
16:54:22: Parsing script e20_mirror1.material
16:54:22: Parsing script axle_addon.material
16:54:22: Parsing script e200_headlight1.material
16:54:22: Parsing script e200_mirror1.material
16:54:22: Parsing script e200_tire1.material
16:54:22: Parsing script e210_headlight1.material
16:54:22: Parsing script e210_mirror1.material
16:54:22: Parsing script e210_tire1.material
16:54:22: Parsing script e220_mirror1.material
16:54:22: Parsing script e220_tire1.material
16:54:22: Parsing script e40_mirror1.material
16:54:22: Parsing script e50_headlight1.material
16:54:22: Parsing script e50_mirror1.material
16:54:22: Parsing script e50_taillight1.material
16:54:22: Parsing script e50_tire1.material
16:54:22: Parsing script e50_tire2.material
16:54:22: Parsing script e60_headlight1.material
16:54:22: Parsing script e60_mirror1.material
16:54:22: Parsing script e60_taillight1.material
16:54:22: Parsing script e60_tire1.material
16:54:22: Parsing script e60_tire2.material
16:54:22: Parsing script e70_headlight1.material
16:54:22: Parsing script e70_mirror1.material
16:54:22: Parsing script e70_taillight1.material
16:54:22: Parsing script e70_tire1.material
16:54:22: Parsing script e80_headlight1.material
16:54:22: Parsing script e80_mirror1.material
16:54:22: Parsing script e80_taillight1.material
16:54:22: Parsing script e80_tire1.material
16:54:22: Parsing script e90_headlight1.material
16:54:22: Parsing script e90_mirror1.material
16:54:22: Parsing script e90_tire1.material
16:54:22: Parsing script e30_doorhandle.material
16:54:22: Parsing script e10_doorhandle.material
16:54:22: Parsing script e40_doorhandle1.material
16:54:22: Parsing script e80_doorhandle1.material
16:54:22: Parsing script decal_functions.material
16:54:22: Parsing script decal_functions_tailligts.material
16:54:22: Finished parsing scripts for resource group 3D_Art
16:54:22: Parsing scripts for resource group Autodetect
16:54:22: Finished parsing scripts for resource group Autodetect
16:54:22: Parsing scripts for resource group General
16:54:22: Parsing script DepthShadowmap.program
16:54:22: Parsing script glow.program
16:54:22: Parsing script DepthShadowMap.material
16:54:22: Parsing script Maps.material
16:54:22: Parsing script glow.compositor
16:54:22: Parsing script qgui.skinTypes
16:54:22: Parsing script dejavu.fontdef
16:54:22: Parsing script English.fontdef
16:54:22: Parsing script monitorica.fontdef
16:54:22: Parsing script Ogre.fontdef
16:54:22: Finished parsing scripts for resource group General
16:54:22: Parsing scripts for resource group Internal
16:54:22: Finished parsing scripts for resource group Internal
16:54:22: Parsing scripts for resource group gnuplot
16:54:22: Finished parsing scripts for resource group gnuplot
16:54:22: [QGUI] Loading SkinClass and SkinType definitions...
16:54:22: [QGUI] Skin definition for class "Button" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.close" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.comboboxdropdown" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.hscrollleft" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.hscrollright" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.hslider" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.expand" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.treeviewnode.minimize" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.vscrolldown" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.vscrollup" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "default.vslider" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "logbook" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "mag" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "paper" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "rndAdvanceButton" found.
16:54:22: [QGUI] Skin definition for class "Button" with ID "rndAssistedButton" found.
16:54:22: [QGUI] Skin definition for class "CheckBox" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "CheckBox" with ID "default.treeviewcheckboxnode" found.
16:54:22: [QGUI] Skin definition for class "ColorPicker" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "ComboBox" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Console" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "ContextMenu" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "HScrollBar" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Image" with ID "ColorPallette" found.
16:54:22: [QGUI] Skin definition for class "Image" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Label" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Label" with ID "hoverable" found.
16:54:22: [QGUI] Skin definition for class "Label" with ID "paper" found.
16:54:22: [QGUI] Skin definition for class "Label" with ID "transparent" found.
16:54:22: [QGUI] Skin definition for class "List" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "List" with ID "leather2" found.
16:54:22: [QGUI] Skin definition for class "List" with ID "logbook" found.
16:54:22: [QGUI] Skin definition for class "ListImageItem" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "ListPanelItem" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "ListTextItem" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Menu" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "MenuImageItem" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "MenuPanel" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "MenuPanel" with ID "default.dropdownlist" found.
16:54:22: [QGUI] Skin definition for class "MenuTextItem" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "ModalWindow" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "diag1resize" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "diag2resize" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "grabable" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "grabbed" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "hresize" found.
16:54:22: [QGUI] Skin definition for class "MouseCursor" with ID "vresize" found.
16:54:22: [QGUI] Skin definition for class "Panel" with ID "blueprint" found.
16:54:22: [QGUI] Skin definition for class "Panel" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Panel" with ID "editor.tabpage.area" found.
16:54:22: [QGUI] Skin definition for class "Panel" with ID "leather2" found.
16:54:22: [QGUI] Skin definition for class "Panel" with ID "transparent" found.
16:54:22: [QGUI] Skin definition for class "ProgressBar" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "PropertyGrid" with ID "QuickGUIEditor" found.
16:54:22: [QGUI] Skin definition for class "PropertyGrid" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "PropertyGridBoolProperty" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "PropertyGridComboBoxProperty" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "PropertyGridSection" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "PropertyGridTextProperty" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "RadioButton" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "RadioButton" with ID "default.treeviewradiobuttonnode" found.
16:54:22: [QGUI] Skin definition for class "Sheet" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Tab" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TabControl" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TabControl" with ID "editor" found.
16:54:22: [QGUI] Skin definition for class "TabPage" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TabPage" with ID "editor" found.
16:54:22: [QGUI] Skin definition for class "TextArea" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TextBox" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TextCursor" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TextCursor" with ID "test1" found.
16:54:22: [QGUI] Skin definition for class "TextCursor" with ID "test2" found.
16:54:22: [QGUI] Skin definition for class "TitleBar" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TitleBar" with ID "transparent" found.
16:54:22: [QGUI] Skin definition for class "ToolBar" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TreeView" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TreeViewCheckBoxNode" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TreeViewNode" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "TreeViewRadioButtonNode" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "VScrollBar" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "FolderWindow" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "PaperFresh" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_BottomLeft" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_BottomRight" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_DownLeft" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_DownRight" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_Normal" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_TopLeft" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_TopRight" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_UpLeft" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "Tutorial_UpRight" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "default" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "logbook" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "magazine" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "paper" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "paperwindow1" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "paperwindow2" found.
16:54:22: [QGUI] Skin definition for class "Window" with ID "popup" found.
16:54:22: Creating resource group RTShaderSystem
16:54:22: Added resource location './media/Shaders/RTShaderLib/' of type 'FileSystem' to resource group 'RTShaderSystem'
16:54:22: Initialising resource group RTShaderSystem
16:54:22: Parsing scripts for resource group RTShaderSystem
16:54:22: Finished parsing scripts for resource group RTShaderSystem
16:54:22: Loading resource group 'RTShaderSystem' - Resources: 1 World Geometry: 1
16:54:22: Finished loading resource group RTShaderSystem
16:54:22: Creating resource group ShaderGeneratorResourceGroup
16:54:22: Added resource location 'E:\steam\steamapps\common\GearCity\/GearCity/Cache/' of type 'FileSystem' to resource group 'ShaderGeneratorResourceGroup'
16:54:22: *****************************************
16:54:22: *** --- Initialising OgreOggSound --- ***
16:54:22: *** ---     OgreOggSound v1.22    --- ***
16:54:22: *****************************************
16:54:22: *** --- OpenAL version 1.1
16:54:22: *** --- AVAILABLE DEVICES --- ***
16:54:23: *** --- Generic Software
16:54:23: *** --- Choosing: Generic Software (Default device)
16:54:23: *** --- OpenAL Device successfully created
16:54:23: *** --- OpenAL Context successfully created
16:54:23: *** --- SUPPORTED FORMATS
16:54:23: *** --- AL_FORMAT_MONO16 -- Monophonic Sound
16:54:23: *** --- AL_FORMAT_STEREO16 -- Stereo Sound
16:54:23: *** --- AL_FORMAT_QUAD16 -- 4 Channel Sound
16:54:23: *** --- AL_FORMAT_51CHN16 -- 5.1 Surround Sound
16:54:23: *** --- AL_FORMAT_61CHN16 -- 6.1 Surround Sound
16:54:23: *** --- AL_FORMAT_71CHN16 -- 7.1 Surround Sound
16:54:23: *** --- EFX Detected
16:54:23: *** --- 1 Auxiliary Effect Slot(s)
16:54:23: *** --- 1 Auxiliary Send(s) per Source
16:54:23: *** --- EFFECTS SUPPORTED:
16:54:23: *** --- 'Reverb' Support: YES
16:54:23: *** --- 'EAX Reverb' Support: YES
16:54:23: *** --- 'Chorus' Support: NO
16:54:23: *** --- 'Distortion' Support: NO
16:54:23: *** --- 'Echo' Support: NO
16:54:23: *** --- 'Flanger' Support: NO
16:54:23: *** --- 'Frequency shifter' Support: NO
16:54:23: *** --- 'Vocal Morpher' Support: NO
16:54:23: *** --- 'Pitch shifter' Support: NO
16:54:23: *** --- 'Ring modulator' Support: NO
16:54:23: *** --- 'Autowah' Support: NO
16:54:23: *** --- 'Compressor' Support: NO
16:54:23: *** --- 'Equalizer' Support: NO
16:54:23: *** --- FILTERS SUPPORTED: 
16:54:23: *** --- 'Low Pass' Support: YES
16:54:23: *** --- 'High Pass' Support: NO
16:54:23: *** --- 'Band Pass' Support: NO
16:54:23: *** --- XRAM NOT Detected
16:54:23: *** --- EAX 2.0 Detected
16:54:23: *** --- Created 100 sources for simultaneous sounds
16:54:23: *** --- Using BOOST threads for streaming
16:54:23: *** --- Recording devices available:
16:54:23: ***--- 'Mikrofon (Samson GoMic)'
16:54:23: ***--- 'Linje (Apowersoft_AudioDevice)'
16:54:23: *****************************************
16:54:23: *** ---  OgreOggSound Initialised --- ***
16:54:23: *****************************************
16:54:23: GearCity initialized!
16:54:23: Entering MenuState...
16:54:23: Font micross.12using texture size 256x256
16:54:23: Info: Freetype returned null for character 32 in font micross.12
16:54:23: Info: Freetype returned null for character 160 in font micross.12
16:54:23: Texture: micross.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
16:54:23: Font DejaVuSansMono.6using texture size 512x512
16:54:23: Info: Freetype returned null for character 32 in font DejaVuSansMono.6
16:54:23: Info: Freetype returned null for character 160 in font DejaVuSansMono.6
16:54:23: Texture: DejaVuSansMono.6Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:54:23: Font micross.10using texture size 256x256
16:54:23: Info: Freetype returned null for character 32 in font micross.10
16:54:23: Info: Freetype returned null for character 160 in font micross.10
16:54:23: Texture: micross.10Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
16:54:23: Font micross.14using texture size 256x256
16:54:23: Info: Freetype returned null for character 32 in font micross.14
16:54:23: Info: Freetype returned null for character 160 in font micross.14
16:54:23: Texture: micross.14Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
16:54:23: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.text.dds' with 0 mip map levels
16:54:23: Font DejaVuSansCondensed.12using texture size 2048x1024
16:54:23: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.12
16:54:23: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.12
16:54:23: Texture: DejaVuSansCondensed.12Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
16:54:23: Font micross.16using texture size 512x256
16:54:23: Info: Freetype returned null for character 32 in font micross.16
16:54:23: Info: Freetype returned null for character 160 in font micross.16
16:54:23: Texture: micross.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
16:54:23: Font DejaVuSansCondensed.14using texture size 2048x1024
16:54:23: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.14
16:54:23: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.14
16:54:23: Texture: DejaVuSansCondensed.14Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
16:54:24: Font DejaVuSansMono.12using texture size 1024x1024
16:54:24: Info: Freetype returned null for character 32 in font DejaVuSansMono.12
16:54:24: Info: Freetype returned null for character 160 in font DejaVuSansMono.12
16:54:24: Texture: DejaVuSansMono.12Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
16:54:24:  New Game: New Game
16:54:24: 6
16:54:24: D3D9 : Loading 2D Texture, image name : 'GearCityMainLogo.dds' with 5 mip map levels
16:54:24: D3D9 : Loading 2D Texture, image name : 'menuskin.window.panel.dds' with 5 mip map levels
16:54:24: D3D9 : Loading 2D Texture, image name : 'menuskin.button.dds' with 5 mip map levels
16:54:24: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.dds' with 5 mip map levels
16:54:24: D3D9 : Loading 2D Texture, image name : 'VentLogo.dds' with 5 mip map levels
16:54:24: D3D9 : Loading 2D Texture, image name : 'menuskin.cursor.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.window.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.panel2.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.dds' with 5 mip map levels
16:54:28: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.dds' with 5 mip map levels
16:57:48: D3D9 : Loading 2D Texture, image name : 'menuskin.button.over.dds' with 5 mip map levels
16:57:49: D3D9 : Loading 2D Texture, image name : 'menuskin.button.down.dds' with 5 mip map levels
16:57:51: E:\steam\steamapps\common\GearCity\GearCity\SaveGames\31.db
16:57:51: E:\steam\steamapps\common\GearCity\GearCity\SaveGames\Autosave.db
16:57:51: E:\steam\steamapps\common\GearCity\GearCity\SaveGames\Sarch.db
16:57:51: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.dds' with 5 mip map levels
16:57:51: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.highlight.dds' with 5 mip map levels
16:57:52: D3D9 : Loading 2D Texture, image name : 'menuskin.toolbar.background.dds' with 5 mip map levels
16:57:53: Loading: 31.db
16:57:53: loading DB: 31.db
16:57:53: DirLoading: E:\steam\steamapps\common\GearCity\\GearCity\SaveGames\31.db
16:57:54: SaveVersion: 1.162
16:57:54: Leaving MenuState...
16:57:54: Entering OfficeState...
16:57:54: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
16:57:54: Mesh: Loading Office1950BoxSummer.mesh.
16:57:54: D3D9 : Loading 2D Texture, image name : 'Office_1950_Summer.dds' with 5 mip map levels
16:57:54: Mesh: Loading 1950_Clock.mesh.
16:57:54: D3D9 : Loading 2D Texture, image name : 'glow.dds' with 5 mip map levels
16:57:54: Mesh: Loading 1950_Radio.mesh.
16:57:54: Mesh: Loading 1950_Door.mesh.
16:57:54: Mesh: Loading 1950_File.mesh.
16:57:54: Mesh: Loading 1950_Paperwork.mesh.
16:57:54: Mesh: Loading 1950_Book.mesh.
16:57:54: Mesh: Loading 1950_Phone.mesh.
16:57:54: Mesh: Loading 1950_Paperwork_Bulk.mesh.
16:57:54: Mesh: Loading 1950_Computer.mesh.
16:57:54: Mesh: Loading 1950_Window.mesh.
16:57:54: Mesh: Loading 1950_Safe.mesh.
16:57:54: Mesh: Loading 1950_Newspaper.mesh.
16:57:54: Creating GUI in OFfice State
16:57:54: Font micross.20using texture size 512x256
16:57:54: Info: Freetype returned null for character 32 in font micross.20
16:57:54: Info: Freetype returned null for character 160 in font micross.20
16:57:54: Texture: micross.20Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
16:57:54: Font micross.28using texture size 512x512
16:57:54: Info: Freetype returned null for character 32 in font micross.28
16:57:54: Info: Freetype returned null for character 160 in font micross.28
16:57:54: Texture: micross.28Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:57:54: Font micross.24using texture size 512x512
16:57:54: Info: Freetype returned null for character 32 in font micross.24
16:57:54: Info: Freetype returned null for character 160 in font micross.24
16:57:54: Texture: micross.24Texture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:57:55: Font VeraMono.12using texture size 256x256
16:57:55: Info: Freetype returned null for character 32 in font VeraMono.12
16:57:55: Info: Freetype returned null for character 160 in font VeraMono.12
16:57:55: Texture: VeraMono.12Texture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
16:57:55: Font VeraMono.16using texture size 512x256
16:57:55: Info: Freetype returned null for character 32 in font VeraMono.16
16:57:55: Info: Freetype returned null for character 160 in font VeraMono.16
16:57:55: Texture: VeraMono.16Texture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
16:57:55: 17
16:57:55: Font DejaVuSansCondensed.20using texture size 2048x2048
16:57:55: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.20
16:57:55: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.20
16:57:55: Texture: DejaVuSansCondensed.20Texture: Loading 1 faces(PF_BYTE_LA,2048x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x2048x1.
16:57:55: 18
16:57:55: Font DejaVuSansCondensed.10using texture size 1024x1024
16:57:55: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.10
16:57:55: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.10
16:57:55: Texture: DejaVuSansCondensed.10Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
16:57:55: Font DejaVuSansCondensed.28using texture size 4096x2048
16:57:55: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.28
16:57:55: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.28
16:57:55: Texture: DejaVuSansCondensed.28Texture: Loading 1 faces(PF_BYTE_LA,4096x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,4096x2048x1.
16:57:55: Font DejaVuSansCondensed.16using texture size 2048x1024
16:57:55: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.16
16:57:55: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.16
16:57:55: Texture: DejaVuSansCondensed.16Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
16:57:55: 23
16:57:55: Finished Creating GUI in OFfice State
16:57:55: Generating car Reviews
16:57:55: Loading Music
16:57:55: Made It
16:58:00: D3D9 : Loading 2D Texture, image name : 'window.log.book.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.black.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'logbook_salesinfoTextFiller.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.button.logbook.over.dds' with 5 mip map levels
16:58:00: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.over.dds' with 5 mip map levels
16:59:01: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.over.dds' with 5 mip map levels
16:59:05: D3D9 : Loading 2D Texture, image name : 'logbook_reportTextFiller.dds' with 5 mip map levels
16:59:07: Font DejaVuSansMono.16using texture size 2048x1024
16:59:07: Info: Freetype returned null for character 32 in font DejaVuSansMono.16
16:59:07: Info: Freetype returned null for character 160 in font DejaVuSansMono.16
16:59:07: Texture: DejaVuSansMono.16Texture: Loading 1 faces(PF_BYTE_LA,2048x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x1024x1.
16:59:07: D3D9 : Loading 2D Texture, image name : 'paperwindow2.dds' with 5 mip map levels
16:59:10: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.over.dds' with 5 mip map levels
16:59:10: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.top.over.dds' with 5 mip map levels
16:59:14: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.slider.down.dds' with 5 mip map levels
16:59:32: D3D9 : Loading 2D Texture, image name : 'menuskin.window.titlebar.close.down.dds' with 5 mip map levels
16:59:39: Leaving OfficeState...
16:59:39: Entering FinancialState...
16:59:39: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
16:59:39: Mesh: Loading Safe1950.mesh.
16:59:39: D3D9 : Loading 2D Texture, image name : 'Office_1950_Safe.dds' with 5 mip map levels
16:59:39: Mesh: Loading 1950Finance_Money.mesh.
16:59:39: Mesh: Loading 1950Finance_Stocks.mesh.
16:59:39: Mesh: Loading 1950Finance_Gun.mesh.
16:59:39: Mesh: Loading 1950Teddy.mesh.
16:59:41: ytdincome: 607726006 lastyear income:  ytd cost: 643337392 lastyearCost: 923316574 loan 0 loan term 0 loan interest 0 loan monthly 0 credit ratings 8 Assists 3213585032 Funds 289915658 banked 4003382409 offer loan 2938135040 offer_interest 1.04344 offer_term 72 globalInterest 1.021 cityInterest 1.06587
16:59:41: D3D9 : Loading 2D Texture, image name : 'menuskin.horizontal.bar.dds' with 5 mip map levels
16:59:42: ytdincome: 607726006 lastyear income:  ytd cost: 643337392 lastyearCost: 923316574 loan 0 loan term 0 loan interest 0 loan monthly 0 credit ratings 8 Assists 3213585032 Funds 2241564642 banked 2001691145 offer loan 2938135040 offer_interest 1.04344 offer_term 48 globalInterest 1.021 cityInterest 1.06587
16:59:47: Leaving FinancialState...
16:59:47: Entering OfficeState...
16:59:47: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
16:59:47: Creating GUI in OFfice State
16:59:47: 17
16:59:47: 18
16:59:47: 23
16:59:47: Finished Creating GUI in OFfice State
16:59:47: Generating car Reviews
16:59:47: Loading Music
16:59:47: Made It
16:59:49: Leaving OfficeState...
16:59:49: Entering WorldMapState...
16:59:50: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
16:59:50: D3D9 : Loading 2D Texture, image name : 'wm1930_WorldMap.dds' with 5 mip map levels
16:59:50: Mesh: Loading WM1930_1.mesh.
16:59:50: WARNING: WM1930_1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
16:59:50: D3D9 : Loading 2D Texture, image name : 'WM1930_City.dds' with 5 mip map levels
16:59:50: D3D9 : Loading 2D Texture, image name : 'wm1930_CityPresence.dds' with 5 mip map levels
16:59:50: D3D9 : Loading 2D Texture, image name : 'map_green.dds' with 5 mip map levels
16:59:52: D3D9 : Loading 2D Texture, image name : 'menuskin.popup.top_left.dds' with 5 mip map levels
16:59:53: Leaving WorldMapState...
16:59:53: Entering OfficeState...
16:59:53: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
16:59:53: Creating GUI in OFfice State
16:59:54: 17
16:59:54: 18
16:59:54: 23
16:59:54: Finished Creating GUI in OFfice State
16:59:54: Generating car Reviews
16:59:54: Loading Music
16:59:54: Made It
16:59:56: Leaving OfficeState...
16:59:56: Entering FinancialState...
16:59:56: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
16:59:57: D3D9 : Loading 2D Texture, image name : 'menuskin.panel.dds' with 5 mip map levels
16:59:57: D3D9 : Loading 2D Texture, image name : 'PurpleCheck.dds' with 5 mip map levels
16:59:57: D3D9 : Loading 2D Texture, image name : 'ablion.dds' with 5 mip map levels
16:59:57: D3D9 : Loading 2D Texture, image name : 'ballet.dds' with 5 mip map levels
16:59:57: D3D9 : Loading 2D Texture, image name : 'bammani.dds' with 5 mip map levels
16:59:57: D3D9 : Loading 2D Texture, image name : 'United_States.dds' with 5 mip map levels
16:59:57: D3D9 : Loading 2D Texture, image name : 'blueequal.dds' with 5 mip map levels
16:59:58: D3D9 : Loading 2D Texture, image name : 'United_Kingdom.dds' with 5 mip map levels
16:59:58: D3D9 : Loading 2D Texture, image name : 'greenuparrow.dds' with 5 mip map levels
16:59:59: D3D9 : Loading 2D Texture, image name : 'France.dds' with 5 mip map levels
16:59:59: D3D9 : Loading 2D Texture, image name : 'Italy.dds' with 5 mip map levels
16:59:59: D3D9 : Loading 2D Texture, image name : 'reddownarrow.dds' with 5 mip map levels
17:00:02: Destroying resource group gnuplot
17:00:02: Unloading resource group gnuplot
17:00:02: Finished unloading resource group gnuplot
17:00:02: Creating resource group gnuplot
17:00:02: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
17:00:02: Initialising resource group gnuplot
17:00:02: Parsing scripts for resource group gnuplot
17:00:02: Finished parsing scripts for resource group gnuplot
17:00:02: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
17:00:05: D3D9 : Loading 2D Texture, image name : 'binley.dds' with 5 mip map levels
17:00:06: D3D9 : Loading 2D Texture, image name : 'james.dds' with 5 mip map levels
17:00:07: D3D9 : Loading 2D Texture, image name : 'barstool.dds' with 5 mip map levels
17:00:11: D3D9 : Loading 2D Texture, image name : 'bratwurst.dds' with 5 mip map levels
17:00:12: D3D9 : Loading 2D Texture, image name : 'cayalili.dds' with 5 mip map levels
17:00:13: D3D9 : Loading 2D Texture, image name : 'chungfung.dds' with 5 mip map levels
17:00:16: D3D9 : Loading 2D Texture, image name : 'WestGermany.dds' with 5 mip map levels
17:00:17: D3D9 : Loading 2D Texture, image name : 'China.dds' with 5 mip map levels
17:00:20: D3D9 : Loading 2D Texture, image name : 'cherun.dds' with 5 mip map levels
17:00:22: Destroying resource group gnuplot
17:00:22: Unloading resource group gnuplot
17:00:22: Finished unloading resource group gnuplot
17:00:22: Creating resource group gnuplot
17:00:22: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
17:00:22: Initialising resource group gnuplot
17:00:22: Parsing scripts for resource group gnuplot
17:00:22: Finished parsing scripts for resource group gnuplot
17:00:22: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
17:00:27: D3D9 : Loading 2D Texture, image name : 'draughts.dds' with 5 mip map levels
17:00:28: D3D9 : Loading 2D Texture, image name : 'crytilla.dds' with 5 mip map levels
17:00:30: D3D9 : Loading 2D Texture, image name : 'crammer.dds' with 5 mip map levels
17:00:48: D3D9 : Loading 2D Texture, image name : 'menuskin.textbox.dds' with 5 mip map levels
17:00:49: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.slider.down.dds' with 5 mip map levels
17:00:50: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.over.dds' with 5 mip map levels
17:00:52: D3D9 : Loading 2D Texture, image name : 'colonial.dds' with 5 mip map levels
17:00:56: D3D9 : Loading 2D Texture, image name : 'dooboo.dds' with 5 mip map levels
17:00:56: D3D9 : Loading 2D Texture, image name : 'dayhotso.dds' with 5 mip map levels
17:00:57: D3D9 : Loading 2D Texture, image name : 'damelurbends.dds' with 5 mip map levels
17:00:57: D3D9 : Loading 2D Texture, image name : 'South_Korea.dds' with 5 mip map levels
17:00:58: D3D9 : Loading 2D Texture, image name : 'Japan.dds' with 5 mip map levels
17:00:59: D3D9 : Loading 2D Texture, image name : 'durack.dds' with 5 mip map levels
17:00:59: D3D9 : Loading 2D Texture, image name : 'ledeon.dds' with 5 mip map levels
17:01:06: Destroying resource group gnuplot
17:01:06: Unloading resource group gnuplot
17:01:06: Finished unloading resource group gnuplot
17:01:06: Creating resource group gnuplot
17:01:06: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
17:01:06: Initialising resource group gnuplot
17:01:06: Parsing scripts for resource group gnuplot
17:01:06: Finished parsing scripts for resource group gnuplot
17:01:06: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
17:01:10: D3D9 : Loading 2D Texture, image name : 'deluge.dds' with 5 mip map levels
17:01:11: D3D9 : Loading 2D Texture, image name : 'bellow.dds' with 5 mip map levels
17:01:19: D3D9 : Loading 2D Texture, image name : 'MEW.dds' with 5 mip map levels
17:01:20: Destroying resource group gnuplot
17:01:20: Unloading resource group gnuplot
17:01:20: Finished unloading resource group gnuplot
17:01:20: Creating resource group gnuplot
17:01:20: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
17:01:20: Initialising resource group gnuplot
17:01:20: Parsing scripts for resource group gnuplot
17:01:20: Finished parsing scripts for resource group gnuplot
17:01:21: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
17:01:33: D3D9 : Loading 2D Texture, image name : 'EastGermany.dds' with 5 mip map levels
17:01:35: D3D9 : Loading 2D Texture, image name : 'ahsux.dds' with 5 mip map levels
17:01:35: D3D9 : Loading 2D Texture, image name : 'filbore.dds' with 5 mip map levels
17:01:35: D3D9 : Loading 2D Texture, image name : 'fun.dds' with 5 mip map levels
17:01:37: D3D9 : Loading 2D Texture, image name : 'Austria.dds' with 5 mip map levels
17:01:37: D3D9 : Loading 2D Texture, image name : 'Brazil.dds' with 5 mip map levels
17:01:39: D3D9 : Loading 2D Texture, image name : 'fronznesh.dds' with 5 mip map levels
17:01:39: D3D9 : Loading 2D Texture, image name : 'fudamobile.dds' with 5 mip map levels
17:01:39: D3D9 : Loading 2D Texture, image name : 'zag.dds' with 5 mip map levels
17:01:44: D3D9 : Loading 2D Texture, image name : 'genericmotors.dds' with 5 mip map levels
17:01:44: D3D9 : Loading 2D Texture, image name : 'gahampage.dds' with 5 mip map levels
17:01:45: D3D9 : Loading 2D Texture, image name : 'Soviet.dds' with 5 mip map levels
17:01:51: D3D9 : Loading 2D Texture, image name : 'manmotor.dds' with 5 mip map levels
17:01:52: D3D9 : Loading 2D Texture, image name : 'haulsteve.dds' with 5 mip map levels
17:01:52: D3D9 : Loading 2D Texture, image name : 'hangman.dds' with 5 mip map levels
17:01:52: D3D9 : Loading 2D Texture, image name : 'heyo.dds' with 5 mip map levels
17:01:58: D3D9 : Loading 2D Texture, image name : 'espanolsuzer.dds' with 5 mip map levels
17:01:59: D3D9 : Loading 2D Texture, image name : 'hopkiss.dds' with 5 mip map levels
17:01:59: D3D9 : Loading 2D Texture, image name : 'rgh.dds' with 5 mip map levels
17:02:04: Destroying resource group gnuplot
17:02:04: Unloading resource group gnuplot
17:02:04: Finished unloading resource group gnuplot
17:02:04: Creating resource group gnuplot
17:02:04: Added resource location './GearCity/Plot/' of type 'FileSystem' to resource group 'gnuplot'
17:02:04: Initialising resource group gnuplot
17:02:04: Parsing scripts for resource group gnuplot
17:02:04: Finished parsing scripts for resource group gnuplot
17:02:04: Texture: plot.png: Loading 1 faces(PF_A8R8G8B8,800x600x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,800x600x1.
17:02:20: Leaving FinancialState...
17:02:20: Entering OfficeState...
17:02:20: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:02:20: Creating GUI in OFfice State
17:02:21: 17
17:02:21: 18
17:02:21: 23
17:02:21: Finished Creating GUI in OFfice State
17:02:21: Generating car Reviews
17:02:21: Loading Music
17:02:21: Made It
17:02:34: D3D9 : Loading 2D Texture, image name : 'menuskin.label.dds' with 5 mip map levels
17:02:34: D3D9 : Loading 2D Texture, image name : 'noFactoryWindowEtching.dds' with 5 mip map levels
17:02:34: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.dds' with 5 mip map levels
17:03:08: Not registering Clicks?
17:03:09: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.over.dds' with 5 mip map levels
17:03:19: Not registering Clicks?
17:04:25: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.vertical.bottom.over.dds' with 5 mip map levels
17:04:32: Not registering Clicks?
17:05:01: Not registering Clicks?
17:05:30: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.x-ed.over.dds' with 5 mip map levels
17:05:43: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.left.over.dds' with 5 mip map levels
17:05:53: Not registering Clicks?
17:05:59: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.over.dds' with 5 mip map levels
17:06:03: Not registering Clicks?
17:06:07: Leaving OfficeState...
17:06:07: Parsing End of Turn Script
17:06:07: Start: 704563
17:06:07: XML DONE: 704589
17:06:07: Move & Clear: 704610
17:06:07: AI DONE: 704610
17:06:07: Fill End Turn List: 704624
17:06:07: Fill AI END TURN LIST: 704624
17:06:07: 3
17:06:07: Unions : 704631
17:06:07: Build: 704641
17:06:07: Processmarketing: 704743
17:06:07: generateMarketData
17:06:07: Generate Market: 704750
17:06:09: Cars Sold: 706323
17:06:09: Process Shipping: 706484
17:06:09: AI Process Shipping: 706551
17:06:09: etExpenditureBreakdowner: 706551
17:06:09: etRevenueBreakdowner: 706633
17:06:09: etNetProfits: 706770
17:06:09: etTaxMan: 706772
17:06:10: Market: 707237
17:06:10: processCityChange: 707238
17:06:10: rndUpdate: 707239
17:06:10: Moral Process: 707385
17:06:10: factoryBuildUpdate: 707386
17:06:10: generateAdminEmps: 707390
17:06:10: RAcing : 707554
17:06:10: etMonthlyBreakdown : 707588
17:06:10: delayedActions : 707588
17:06:10: Memos: 707610
17:06:10: CleanUp: 707610
17:06:10: Fin: 707622
17:06:10: Leaving EndTurnState...
17:06:10: Entering OfficeState...
17:06:10: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:06:10: Creating GUI in OFfice State
17:06:11: 17
17:06:11: 18
17:06:11: 23
17:06:11: Finished Creating GUI in OFfice State
17:06:11: Generating car Reviews
17:06:11: Loading Music
17:06:11: Made It
17:06:13: Font DejaVuSansCondensed.24using texture size 2048x2048
17:06:13: Info: Freetype returned null for character 32 in font DejaVuSansCondensed.24
17:06:13: Info: Freetype returned null for character 160 in font DejaVuSansCondensed.24
17:06:13: Texture: DejaVuSansCondensed.24Texture: Loading 1 faces(PF_BYTE_LA,2048x2048x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,2048x2048x1.
17:06:13: D3D9 : Loading 2D Texture, image name : 'window.paper.dds' with 5 mip map levels
17:06:13: D3D9 : Loading 2D Texture, image name : 'button.alpha.dds' with 5 mip map levels
17:06:14: D3D9 : Loading 2D Texture, image name : 'paper.glow.dds' with 5 mip map levels
17:07:20: Not registering Clicks?
17:07:28: Not registering Clicks?
17:07:35: Not registering Clicks?
17:08:18: Not registering Clicks?
17:08:45: Not registering Clicks?
17:08:51: Not registering Clicks?
17:09:07: 
 Attempting to save database
17:09:11: Leaving OfficeState...
17:09:11: Entering RnDState...
17:09:11: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
17:09:11: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:09:11: Mesh: Loading Lift_L.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Lift_Blue_DIF.dds' with 5 mip map levels
17:09:11: Mesh: Loading Lift_R.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Lift_Orange_DIF.dds' with 5 mip map levels
17:09:11: Mesh: Loading ToolBox_Large.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'ToolBox_Large.dds' with 5 mip map levels
17:09:11: Mesh: Loading ToolBox_Small.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'ToolBox_Small.dds' with 5 mip map levels
17:09:11: Mesh: Loading ToolBox_Large01.mesh.
17:09:11: Mesh: Loading ToolBox_Large02.mesh.
17:09:11: Mesh: Loading BP_Board.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'BP_Board.dds' with 5 mip map levels
17:09:11: Mesh: Loading Office_Desk.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Wood.dds' with 5 mip map levels
17:09:11: Mesh: Loading Poster.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Poster_e00.dds' with 5 mip map levels
17:09:11: Mesh: Loading Notes_Board.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Notes_Board.dds' with 5 mip map levels
17:09:11: Mesh: Loading Hangar.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls_Dirty.dds' with 5 mip map levels
17:09:11: Mesh: Loading Pallete1.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Pallete1.dds' with 5 mip map levels
17:09:11: Mesh: Loading Pallete2.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Pallete2.dds' with 5 mip map levels
17:09:11: Mesh: Loading Wheels1.mesh.
17:09:11: Mesh: Loading CardboardBox.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'CardboardBox.dds' with 5 mip map levels
17:09:11: Mesh: Loading Computer.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Computer.dds' with 5 mip map levels
17:09:11: Mesh: Loading ToolBox_Small01.mesh.
17:09:11: Mesh: Loading ToolBox_Small02.mesh.
17:09:11: Mesh: Loading ToolBox_Large03.mesh.
17:09:11: Mesh: Loading ToolBox_Small03.mesh.
17:09:11: D3D9 : Loading 2D Texture, image name : 'Hangar_Walls.dds' with 5 mip map levels
17:09:11: D3D9 : Loading 2D Texture, image name : 'Poster_e50.dds' with 5 mip map levels
17:09:11: D3D9 : Loading 2D Texture, image name : 'Office_Desk_Metal.dds' with 5 mip map levels
17:09:13: Creating resource group DecalGroup
17:09:13: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
17:09:13: Initialising resource group DecalGroup
17:09:13: Parsing scripts for resource group DecalGroup
17:09:13: Finished parsing scripts for resource group DecalGroup
17:09:16: D3D9 : Loading 2D Texture, image name : 'ModRedesign.dds' with 5 mip map levels
17:09:45: Destroying resource group DecalGroup
17:09:45: Unloading resource group DecalGroup
17:09:45: Finished unloading resource group DecalGroup
17:09:45: Leaving RnDState...
17:09:45: Entering OfficeState...
17:09:45: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:09:45: Creating GUI in OFfice State
17:09:46: 17
17:09:46: 18
17:09:46: 23
17:09:46: Finished Creating GUI in OFfice State
17:09:46: Generating car Reviews
17:09:46: Loading Music
17:09:46: Made It
17:10:01: Leaving OfficeState...
17:10:01: Entering WorldMapState...
17:10:01: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
17:10:10: D3D9 : Loading 2D Texture, image name : 'City_Generic_Small.dds' with 5 mip map levels
17:10:10: D3D9 : Loading 2D Texture, image name : '4hstars.dds' with 5 mip map levels
17:10:10: D3D9 : Loading 2D Texture, image name : 'hstars.dds' with 5 mip map levels
17:10:10: D3D9 : Loading 2D Texture, image name : '1stars.dds' with 5 mip map levels
17:10:10: D3D9 : Loading 2D Texture, image name : '3stars.dds' with 5 mip map levels
17:10:10: D3D9 : Loading 2D Texture, image name : '2hstars.dds' with 5 mip map levels
17:10:12: D3D9 : Loading 2D Texture, image name : 'BranchWindowEtching.dds' with 5 mip map levels
17:10:19: D3D9 : Loading 2D Texture, image name : 'City_Generic.dds' with 5 mip map levels
17:10:19: D3D9 : Loading 2D Texture, image name : '5stars.dds' with 5 mip map levels
17:10:46: D3D9 : Loading 2D Texture, image name : 'EgyptRev.dds' with 5 mip map levels
17:10:46: D3D9 : Loading 2D Texture, image name : 'City_Generic_Large.dds' with 5 mip map levels
17:10:46: D3D9 : Loading 2D Texture, image name : '3hstars.dds' with 5 mip map levels
17:11:01: D3D9 : Loading 2D Texture, image name : 'Lebanon.dds' with 5 mip map levels
17:11:01: D3D9 : Loading 2D Texture, image name : '1hstars.dds' with 5 mip map levels
17:11:08: D3D9 : Loading 2D Texture, image name : 'OldIraq.dds' with 5 mip map levels
17:11:15: D3D9 : Loading 2D Texture, image name : 'Belarus.dds' with 5 mip map levels
17:11:22: D3D9 : Loading 2D Texture, image name : 'Latvia.dds' with 5 mip map levels
17:11:28: D3D9 : Loading 2D Texture, image name : 'Finland.dds' with 5 mip map levels
17:11:28: D3D9 : Loading 2D Texture, image name : '4stars.dds' with 5 mip map levels
17:11:32: D3D9 : Loading 2D Texture, image name : 'Hungary.dds' with 5 mip map levels
17:11:32: D3D9 : Loading 2D Texture, image name : '2stars.dds' with 5 mip map levels
17:11:44: D3D9 : Loading 2D Texture, image name : 'Yugoslavia.dds' with 5 mip map levels
17:11:50: Leaving WorldMapState...
17:11:50: Entering OfficeState...
17:11:50: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:11:50: Creating GUI in OFfice State
17:11:51: 17
17:11:51: 18
17:11:51: 23
17:11:51: Finished Creating GUI in OFfice State
17:11:51: Generating car Reviews
17:11:51: Loading Music
17:11:51: Made It
17:11:53: 
 Attempting to save database
17:11:58: 
 Attempting to save database
17:12:01: Leaving OfficeState...
17:12:01: Entering WorldMapState...
17:12:01: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
17:12:06: D3D9 : Loading 2D Texture, image name : 'Mexico.dds' with 5 mip map levels
17:12:24: D3D9 : Loading 2D Texture, image name : 'Turkey.dds' with 5 mip map levels
17:12:41: Leaving WorldMapState...
17:12:41: Entering OfficeState...
17:12:41: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:12:41: Creating GUI in OFfice State
17:12:41: 17
17:12:41: 18
17:12:41: 23
17:12:41: Finished Creating GUI in OFfice State
17:12:41: Generating car Reviews
17:12:41: Loading Music
17:12:41: Made It
17:13:23: D3D9 : Loading 2D Texture, image name : 'menuskin.checkbox.unchecked.dds' with 5 mip map levels
17:13:25: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.down.dds' with 5 mip map levels
17:13:25: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.list.dds' with 5 mip map levels
17:13:48: Leaving OfficeState...
17:13:48: Parsing End of Turn Script
17:13:48: Start: 1164997
17:13:48: XML DONE: 1164999
17:13:48: Move & Clear: 1165020
17:13:48: AI DONE: 1165020
17:13:48: Fill End Turn List: 1165034
17:13:48: Fill AI END TURN LIST: 1165034
17:13:48: 3
17:13:48: Unions : 1165040
17:13:48: Build: 1165050
17:13:48: Processmarketing: 1165149
17:13:48: generateMarketData
17:13:48: Generate Market: 1165156
17:13:49: Cars Sold: 1166711
17:13:49: Process Shipping: 1166881
17:13:50: AI Process Shipping: 1166944
17:13:50: etExpenditureBreakdowner: 1166944
17:13:50: etRevenueBreakdowner: 1167026
17:13:50: etNetProfits: 1167166
17:13:50: etTaxMan: 1167167
17:13:50: Market: 1167319
17:13:50: processCityChange: 1167320
17:13:50: rndUpdate: 1167321
17:13:50: Moral Process: 1167390
17:13:50: factoryBuildUpdate: 1167390
17:13:50: generateAdminEmps: 1167395
17:13:50: RAcing : 1167547
17:13:50: etMonthlyBreakdown : 1167581
17:13:50: delayedActions : 1167581
17:13:50: Memos: 1167602
17:13:50: CleanUp: 1167602
17:13:50: Fin: 1167613
17:13:50: Leaving EndTurnState...
17:13:50: Entering OfficeState...
17:13:50: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:13:50: Creating GUI in OFfice State
17:13:51: 17
17:13:51: 18
17:13:51: 23
17:13:51: Finished Creating GUI in OFfice State
17:13:51: Generating car Reviews
17:13:51: Loading Music
17:13:51: Made It
17:14:58: Not registering Clicks?
17:15:03: Not registering Clicks?
17:15:23: Not registering Clicks?
17:15:29: Not registering Clicks?
17:16:04: Leaving OfficeState...
17:16:04: Entering RnDState...
17:16:04: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
17:16:04: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:16:05: Creating resource group DecalGroup
17:16:05: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
17:16:05: Initialising resource group DecalGroup
17:16:05: Parsing scripts for resource group DecalGroup
17:16:05: Finished parsing scripts for resource group DecalGroup
17:16:15: Destroying resource group DecalGroup
17:16:15: Unloading resource group DecalGroup
17:16:15: Finished unloading resource group DecalGroup
17:16:15: Leaving RnDState...
17:16:15: Entering OfficeState...
17:16:15: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:16:15: Creating GUI in OFfice State
17:16:15: 17
17:16:15: 18
17:16:15: 23
17:16:15: Finished Creating GUI in OFfice State
17:16:15: Generating car Reviews
17:16:15: Loading Music
17:16:15: Made It
17:17:43: Not registering Clicks?
17:18:07: D3D9 : Loading 2D Texture, image name : 'window.hrNoteBook.dds' with 5 mip map levels
17:18:17: Leaving OfficeState...
17:18:17: Entering RnDState...
17:18:17: WARNING: Stencil shadows were requested, but this device does not have a hardware stencil. Shadows disabled.
17:18:17: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:18:18: Creating resource group DecalGroup
17:18:18: Added resource location 'DecalGroup' of type 'FileSystem' to resource group 'DecalGroup'
17:18:18: Initialising resource group DecalGroup
17:18:18: Parsing scripts for resource group DecalGroup
17:18:18: Finished parsing scripts for resource group DecalGroup
17:18:21: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_Up.dds' with 5 mip map levels
17:18:21: D3D9 : Loading 2D Texture, image name : 'rndDesignAssisted.dds' with 5 mip map levels
17:18:21: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_over.dds' with 5 mip map levels
17:18:22: D3D9 : Loading 2D Texture, image name : 'rndDesignAdvance_down.dds' with 5 mip map levels
17:18:22: D3D9 : Loading 2D Texture, image name : 'DesignChassisBaseImage.dds' with 5 mip map levels
17:18:27: D3D9 : Loading 2D Texture, image name : 'UniBodyFrame.dds' with 5 mip map levels
17:18:36: D3D9 : Loading 2D Texture, image name : 'FFDrivetrain.dds' with 5 mip map levels
17:18:41: D3D9 : Loading 2D Texture, image name : 'FRDrivetrain.dds' with 5 mip map levels
17:18:48: D3D9 : Loading 2D Texture, image name : 'AirSuspension.dds' with 5 mip map levels
17:18:58: D3D9 : Loading 2D Texture, image name : 'blueprints.dds' with 5 mip map levels
17:19:02: D3D9 : Loading 2D Texture, image name : 'transparent2.dds' with 5 mip map levels
17:19:13: D3D9 : Loading 2D Texture, image name : 'SwingAxleSuspension.dds' with 5 mip map levels
17:19:22: D3D9 : Loading 2D Texture, image name : 'MacPhersonStrutSuspension.dds' with 5 mip map levels
17:21:51: D3D9 : Loading 2D Texture, image name : 'SuperleggeraFrame.dds' with 5 mip map levels
17:22:21: D3D9 : Loading 2D Texture, image name : 'DoubleWishboneSuspension.dds' with 5 mip map levels
17:25:00: D3D9 : Loading 2D Texture, image name : 'PerimeterFrame.dds' with 5 mip map levels
17:25:54: D3D9 : Loading 2D Texture, image name : 'menuskin.scrollbar.horizontal.right.down.dds' with 5 mip map levels
17:27:05: D3D9 : Loading 2D Texture, image name : 'menuskin.combobox.button.down.dds' with 5 mip map levels
17:27:08: D3D9 : Loading 2D Texture, image name : 'BackBoneFrame.dds' with 5 mip map levels
17:27:15: D3D9 : Loading 2D Texture, image name : 'LadderFrame.dds' with 5 mip map levels
17:27:32: D3D9 : Loading 2D Texture, image name : 'SlidingPillarSuspension.dds' with 5 mip map levels
17:29:39: Destroying resource group DecalGroup
17:29:39: Unloading resource group DecalGroup
17:29:39: Finished unloading resource group DecalGroup
17:29:39: Leaving RnDState...
17:29:39: Entering OfficeState...
17:29:39: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:29:39: Creating GUI in OFfice State
17:29:40: 17
17:29:40: 18
17:29:40: 23
17:29:40: Finished Creating GUI in OFfice State
17:29:40: Generating car Reviews
17:29:40: Loading Music
17:29:40: Made It
17:29:42: 
 Attempting to save database
17:29:46: Leaving OfficeState...
17:29:46: Parsing End of Turn Script
17:29:46: Start: 2123898
17:29:46: XML DONE: 2123900
17:29:47: AI CHECKER 2123920
17:29:47: PROCESS2123921
17:29:47: 	Value Goals Start:13  Time: 2123921
17:29:47: 	 First   Time: 2123921
17:29:47: 	 Second  Time: 2123921
17:29:47: 	 Third  Time: 2123922
17:29:47: 	 A  Time: 2123922
17:29:47: 	 B  Time: 2123922
17:29:47: 	 C  Time: 2123922
17:29:47: 	 Forth  Time: 2123922
17:29:47: 	 C  Time: 2123922
17:29:47: 	 Fifth  Time: 2123922
17:29:47: 		 Not at war Time: 2123922
17:29:47: 		Value Goals should be sorted Time: 2123923
17:29:47: 		 Start processing goals Time: 2123923
17:29:47: 			 Goal: ReduceCarPrice Time: 2123923
17:29:47: 			 Goal: ReduceProduction Time: 2123923
17:29:47: 			 Goal: BuildBranch Time: 2123924
17:29:47: 			 Goal: Racing Time: 2123926
17:29:47: 		 Goals done, clean up Time: 2124007
17:29:47: Datalized:13  Time: 2124007
17:29:47: 	Value Goals Start:49  Time: 2124007
17:29:47: 	 First   Time: 2124007
17:29:47: 	 Second  Time: 2124007
17:29:47: 	 Third  Time: 2124007
17:29:47: 	 A  Time: 2124007
17:29:47: 	 B  Time: 2124007
17:29:47: 	 C  Time: 2124007
17:29:47: 	 Forth  Time: 2124008
17:29:47: 	 C  Time: 2124008
17:29:47: 	 Fifth  Time: 2124008
17:29:47: 		 Not at war Time: 2124008
17:29:47: 		Value Goals should be sorted Time: 2124009
17:29:47: 		 Start processing goals Time: 2124009
17:29:47: 			 Goal: ReduceCarPrice Time: 2124009
17:29:47: 			 Goal: ReduceProduction Time: 2124009
17:29:47: 			 Goal: StockIPO Time: 2124010
17:29:47: 		 Goals done, clean up Time: 2124010
17:29:47: Datalized:49  Time: 2124010
17:29:47: 	Value Goals Start:57  Time: 2124010
17:29:47: 	 First   Time: 2124010
17:29:47: 	 Second  Time: 2124010
17:29:47: 	 Third  Time: 2124010
17:29:47: 	 A  Time: 2124010
17:29:47: 	 B  Time: 2124010
17:29:47: 	 C  Time: 2124010
17:29:47: 	 Forth  Time: 2124010
17:29:47: 	 C  Time: 2124010
17:29:47: 	 Fifth  Time: 2124010
17:29:47: 	 six  Time: 2124014
17:29:47: 		 Not at war Time: 2124017
17:29:47: 		Value Goals should be sorted Time: 2124018
17:29:47: 		 Start processing goals Time: 2124018
17:29:47: 			 Goal: ReduceCarPrice Time: 2124018
17:29:47: 			 Goal: ReduceProduction Time: 2124018
17:29:47: 			 Goal: BuildBranch Time: 2124019
17:29:47: 		 Goals done, clean up Time: 2124019
17:29:47: Datalized:57  Time: 2124019
17:29:47: 	Value Goals Start:60  Time: 2124020
17:29:47: 	 First   Time: 2124020
17:29:47: 	 Second  Time: 2124020
17:29:47: 	 Third  Time: 2124020
17:29:47: 	 A  Time: 2124020
17:29:47: 	 B  Time: 2124020
17:29:47: 	 C  Time: 2124020
17:29:47: 	 Forth  Time: 2124020
17:29:47: 	 C  Time: 2124021
17:29:47: 	 Fifth  Time: 2124021
17:29:47: 	 six  Time: 2124024
17:29:47: 		 Not at war Time: 2124027
17:29:47: 		Value Goals should be sorted Time: 2124028
17:29:47: 		 Start processing goals Time: 2124028
17:29:47: 			 Goal: SellDesign Time: 2124028
17:29:47: 			 Goal: IncreaseProduction Time: 2124028
17:29:47: 			 Goal: ReduceCarPrice Time: 2124029
17:29:47: 			 Goal: BuildBranch Time: 2124030
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124037
17:29:47: 			 Goal: ModFactory Time: 2124038
17:29:47: 			 Goal: KillComponent Time: 2124038
17:29:47: 			 Goal: AdjustBanking Time: 2124039
17:29:47: 			 Goal: Racing Time: 2124039
17:29:47: 			 Goal: KillCar Time: 2124119
17:29:47: 			 Goal: StockTakeOver Time: 2124120
17:29:47: 			 Goal: StockBuy Time: 2124123
17:29:47: 		 Goals done, clean up Time: 2124127
17:29:47: Datalized:60  Time: 2124127
17:29:47: 	Value Goals Start:61  Time: 2124128
17:29:47: 	 First   Time: 2124128
17:29:47: 	 Second  Time: 2124128
17:29:47: 	 Third  Time: 2124128
17:29:47: 	 A  Time: 2124128
17:29:47: 	 B  Time: 2124128
17:29:47: 	 C  Time: 2124128
17:29:47: 	 Forth  Time: 2124128
17:29:47: 	 C  Time: 2124129
17:29:47: 	 Fifth  Time: 2124129
17:29:47: 	 six  Time: 2124132
17:29:47: 		 Not at war Time: 2124135
17:29:47: 		Value Goals should be sorted Time: 2124136
17:29:47: 		 Start processing goals Time: 2124136
17:29:47: 			 Goal: ReduceCarPrice Time: 2124136
17:29:47: 			 Goal: SellDesign Time: 2124137
17:29:47: 			 Goal: ReduceProduction Time: 2124137
17:29:47: 			 Goal: IncreaseProduction Time: 2124138
17:29:47: 			 Goal: ModFactory Time: 2124139
17:29:47: 			 Goal: AdjustBanking Time: 2124139
17:29:47: 			 Goal: DesignCar Time: 2124139
17:29:47: Prefered: Coupe Current: Roadster
17:29:47: Prefered: Coupe Current: Coupe
17:29:47: Prefered: Coupe Current: Roadster 2+2
17:29:47: Prefered: Coupe Current: Coupe Utility
17:29:47: Prefered: Coupe Current: Fastback
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: frame focus: Overall_Performance
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: suspension focus: Overall_Performance
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: suspension focus: Overall_Performance
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: drivetrain focus: Overall_Performance
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: layout focus: enginePower
17:29:47: LookUpName: Straight Skillz: -1
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: fuel focus: enginePower
17:29:47:  Engine Layout Straight
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: induction focus: enginePower
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: gears focus: Manual
17:29:47: FocusManualDerp
17:29:47: selectedComponent6Derp
17:29:47: DESIGN SKILLS: 26.9
17:29:47: type: gearfor focus: 
17:29:47: FocusDerp
17:29:47: selectedComponentAccelerationDerp
17:29:47: Prefered: Coupe Current: Roadster
17:29:47: Prefered: Coupe Current: Coupe
17:29:47: Prefered: Coupe Current: Roadster 2+2
17:29:47: Prefered: Coupe Current: Coupe Utility
17:29:47: Prefered: Coupe Current: Fastback
17:29:47: Prefered: Coupe Current: Coupe
17:29:47: Prefered: Coupe 2+2 Current: Roadster
17:29:47: Prefered: Coupe 2+2 Current: Coupe
17:29:47: Prefered: Coupe 2+2 Current: Roadster 2+2
17:29:47: Prefered: Coupe 2+2 Current: Coupe Utility
17:29:47: Prefered: Coupe 2+2 Current: Fastback
17:29:47: Prefered: Coupe 2+2 Current: Coupe
17:29:47: 			 Goal: CloseBranch Time: 2124156
17:29:47: 			 Goal: KillCar Time: 2124157
17:29:47: 			 Goal: StockBuy Time: 2124158
17:29:47: 			 Goal: BuildBranch Time: 2124163
17:29:47: 		 Goals done, clean up Time: 2124164
17:29:47: Datalized:61  Time: 2124164
17:29:47: 	Value Goals Start:71  Time: 2124164
17:29:47: 	 First   Time: 2124165
17:29:47: 	 Second  Time: 2124165
17:29:47: 	 Third  Time: 2124165
17:29:47: 	 A  Time: 2124165
17:29:47: 	 B  Time: 2124165
17:29:47: 	 C  Time: 2124165
17:29:47: 	 Forth  Time: 2124165
17:29:47: 	 C  Time: 2124166
17:29:47: 	 Fifth  Time: 2124166
17:29:47: 	 six  Time: 2124169
17:29:47: 		 Not at war Time: 2124172
17:29:47: 		Value Goals should be sorted Time: 2124173
17:29:47: 		 Start processing goals Time: 2124173
17:29:47: 			 Goal: SellDesign Time: 2124173
17:29:47: 			 Goal: ReduceProduction Time: 2124173
17:29:47: 			 Goal: IncreaseProduction Time: 2124174
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124174
17:29:47: 			 Goal: ModFactory Time: 2124175
17:29:47: 			 Goal: BuildBranch Time: 2124175
17:29:47: 			 Goal: KillComponent Time: 2124179
17:29:47: 			 Goal: AdjustBanking Time: 2124180
17:29:47: 			 Goal: KillCar Time: 2124180
17:29:47: 			 Goal: StockBuy Time: 2124181
17:29:47: 		 Goals done, clean up Time: 2124183
17:29:47: Datalized:71  Time: 2124183
17:29:47: 	Value Goals Start:81  Time: 2124183
17:29:47: 	 First   Time: 2124183
17:29:47: 	 Second  Time: 2124184
17:29:47: 	 Third  Time: 2124184
17:29:47: 	 A  Time: 2124184
17:29:47: 	 B  Time: 2124184
17:29:47: 	 C  Time: 2124184
17:29:47: 	 Forth  Time: 2124184
17:29:47: 	 C  Time: 2124184
17:29:47: 	 Fifth  Time: 2124184
17:29:47: 		 Not at war Time: 2124184
17:29:47: 		Value Goals should be sorted Time: 2124185
17:29:47: 		 Start processing goals Time: 2124185
17:29:47: 			 Goal: ReduceCarPrice Time: 2124185
17:29:47: 			 Goal: IncreaseProduction Time: 2124185
17:29:47: 			 Goal: AdjustBanking Time: 2124186
17:29:47: 		 Goals done, clean up Time: 2124186
17:29:47: Datalized:81  Time: 2124186
17:29:47: 	Value Goals Start:85  Time: 2124186
17:29:47: 	 First   Time: 2124186
17:29:47: 	 Second  Time: 2124186
17:29:47: 	 Third  Time: 2124187
17:29:47: 	 A  Time: 2124187
17:29:47: 	 B  Time: 2124187
17:29:47: 	 C  Time: 2124187
17:29:47: 	 Forth  Time: 2124187
17:29:47: 	 C  Time: 2124187
17:29:47: 	 Fifth  Time: 2124187
17:29:47: 	 six  Time: 2124190
17:29:47: 		 Not at war Time: 2124193
17:29:47: 		Value Goals should be sorted Time: 2124194
17:29:47: 		 Start processing goals Time: 2124194
17:29:47: 			 Goal: ReduceCarPrice Time: 2124194
17:29:47: 			 Goal: SellDesign Time: 2124195
17:29:47: 			 Goal: ReduceProduction Time: 2124195
17:29:47: 			 Goal: IncreaseProduction Time: 2124195
17:29:47: 			 Goal: BuildBranch Time: 2124196
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124198
17:29:47: 			 Goal: AdjustBanking Time: 2124198
17:29:47: 			 Goal: KillCar Time: 2124198
17:29:47: 		 Goals done, clean up Time: 2124199
17:29:47: Datalized:85  Time: 2124199
17:29:47: 	Value Goals Start:93  Time: 2124199
17:29:47: 	 First   Time: 2124199
17:29:47: 	 Second  Time: 2124199
17:29:47: 	 Third  Time: 2124199
17:29:47: 	 A  Time: 2124199
17:29:47: 	 B  Time: 2124199
17:29:47: 	 C  Time: 2124199
17:29:47: 	 Forth  Time: 2124200
17:29:47: 	 C  Time: 2124200
17:29:47: 	 Fifth  Time: 2124200
17:29:47: 		 Not at war Time: 2124200
17:29:47: 		Value Goals should be sorted Time: 2124201
17:29:47: 		 Start processing goals Time: 2124201
17:29:47: 			 Goal: SellDesign Time: 2124201
17:29:47: 			 Goal: ReduceProduction Time: 2124201
17:29:47: 			 Goal: IncreaseProduction Time: 2124201
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124202
17:29:47: 			 Goal: ModFactory Time: 2124202
17:29:47: 			 Goal: BuildBranch Time: 2124202
17:29:47: 			 Goal: KillCar Time: 2124205
17:29:47: 		 Goals done, clean up Time: 2124205
17:29:47: Datalized:93  Time: 2124205
17:29:47: 	Value Goals Start:97  Time: 2124205
17:29:47: 	 First   Time: 2124206
17:29:47: 	 Second  Time: 2124206
17:29:47: 	 Third  Time: 2124206
17:29:47: 	 A  Time: 2124206
17:29:47: 	 B  Time: 2124206
17:29:47: 	 C  Time: 2124206
17:29:47: 	 Forth  Time: 2124206
17:29:47: 	 C  Time: 2124206
17:29:47: 	 Fifth  Time: 2124206
17:29:47: 	 six  Time: 2124209
17:29:47: 		 Not at war Time: 2124212
17:29:47: 		Value Goals should be sorted Time: 2124214
17:29:47: 		 Start processing goals Time: 2124214
17:29:47: 			 Goal: SellDesign Time: 2124214
17:29:47: 			 Goal: IncreaseProduction Time: 2124214
17:29:47: 			 Goal: BuildFactory Time: 2124214
17:29:47:  Company: 97 Is building a cost: 159930512 with 25424003
17:29:47:  Company: 97 Is building a cost: 79965256 with 25424003
17:29:47:  Company: 97 Is building a cost: 13138806 with 25424003
17:29:47:  Company: 97 Is building a factory: $13138806
17:29:47: 			 Goal: AdjustBanking Time: 2124216
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124216
17:29:47: 		 Goals done, clean up Time: 2124216
17:29:47: Datalized:97  Time: 2124216
17:29:47: 	Value Goals Start:98  Time: 2124216
17:29:47: 	 First   Time: 2124217
17:29:47: 	 Second  Time: 2124217
17:29:47: 	 Third  Time: 2124217
17:29:47: 	 A  Time: 2124217
17:29:47: 	 B  Time: 2124217
17:29:47: 	 C  Time: 2124217
17:29:47: 	 Forth  Time: 2124217
17:29:47: 	 C  Time: 2124217
17:29:47: 	 Fifth  Time: 2124217
17:29:47: 		 Not at war Time: 2124217
17:29:47: 		Value Goals should be sorted Time: 2124218
17:29:47: 		 Start processing goals Time: 2124218
17:29:47: 			 Goal: ReduceCarPrice Time: 2124218
17:29:47: 			 Goal: ReduceProduction Time: 2124218
17:29:47: 			 Goal: BuildBranch Time: 2124219
17:29:47: 			 Goal: StockIPO Time: 2124220
17:29:47: 		 Goals done, clean up Time: 2124220
17:29:47: Datalized:98  Time: 2124220
17:29:47: 	Value Goals Start:109  Time: 2124220
17:29:47: 	 First   Time: 2124221
17:29:47: 	 Second  Time: 2124221
17:29:47: 	 Third  Time: 2124221
17:29:47: 	 A  Time: 2124221
17:29:47: 	 B  Time: 2124221
17:29:47: 	 C  Time: 2124221
17:29:47: 	 Forth  Time: 2124221
17:29:47: 	 C  Time: 2124222
17:29:47: 	 Fifth  Time: 2124222
17:29:47: 	 six  Time: 2124225
17:29:47: 		 Not at war Time: 2124228
17:29:47: 		Value Goals should be sorted Time: 2124229
17:29:47: 		 Start processing goals Time: 2124229
17:29:47: 			 Goal: SellDesign Time: 2124229
17:29:47: 			 Goal: ReduceProduction Time: 2124229
17:29:47: 			 Goal: IncreaseProduction Time: 2124230
17:29:47: 			 Goal: ModFactory Time: 2124231
17:29:47: 			 Goal: ReduceCarPrice Time: 2124231
17:29:47: 			 Goal: KillComponent Time: 2124232
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124233
17:29:47: 			 Goal: BuildBranch Time: 2124233
17:29:47: 			 Goal: CloseBranch Time: 2124237
17:29:47: 			 Goal: KillCar Time: 2124241
17:29:47: 			 Goal: StockSell Time: 2124241
17:29:47: 		 Goals done, clean up Time: 2124246
17:29:47: Datalized:109  Time: 2124246
17:29:47: 	Value Goals Start:117  Time: 2124246
17:29:47: 	 First   Time: 2124247
17:29:47: 	 Second  Time: 2124247
17:29:47: 	 Third  Time: 2124247
17:29:47: 	 A  Time: 2124247
17:29:47: 	 B  Time: 2124247
17:29:47: 	 C  Time: 2124247
17:29:47: 	 Forth  Time: 2124247
17:29:47: 	 C  Time: 2124247
17:29:47: 	 Fifth  Time: 2124247
17:29:47: 		 Not at war Time: 2124247
17:29:47: 		Value Goals should be sorted Time: 2124248
17:29:47: 		 Start processing goals Time: 2124248
17:29:47: 			 Goal: SellDesign Time: 2124248
17:29:47: 			 Goal: ReduceProduction Time: 2124248
17:29:47: 			 Goal: ReduceCarPrice Time: 2124249
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124249
17:29:47: 			 Goal: KillCar Time: 2124249
17:29:47: 			 Goal: BuildBranch Time: 2124250
17:29:47: 			 Goal: Racing Time: 2124251
17:29:47: 		 Goals done, clean up Time: 2124329
17:29:47: Datalized:117  Time: 2124329
17:29:47: 	Value Goals Start:120  Time: 2124329
17:29:47: 	 First   Time: 2124329
17:29:47: 	 Second  Time: 2124330
17:29:47: 	 Third  Time: 2124330
17:29:47: 	 A  Time: 2124330
17:29:47: 	 B  Time: 2124330
17:29:47: 	 C  Time: 2124330
17:29:47: 	 Forth  Time: 2124330
17:29:47: 	 C  Time: 2124330
17:29:47: 	 Fifth  Time: 2124330
17:29:47: 	 six  Time: 2124334
17:29:47: 		 Not at war Time: 2124337
17:29:47: 		Value Goals should be sorted Time: 2124338
17:29:47: 		 Start processing goals Time: 2124338
17:29:47: 			 Goal: SellDesign Time: 2124338
17:29:47: 			 Goal: ReduceProduction Time: 2124338
17:29:47: 			 Goal: ReduceCarPrice Time: 2124340
17:29:47: 			 Goal: ModFactory Time: 2124341
17:29:47: 			 Goal: AdjustBanking Time: 2124341
17:29:47: 			 Goal: Racing Time: 2124341
17:29:47: 			 Goal: BuildBranch Time: 2124420
17:29:47: 			 Goal: StockBuy Time: 2124421
17:29:47: 			 Goal: KillCar Time: 2124425
17:29:47: 		 Goals done, clean up Time: 2124426
17:29:47: Datalized:120  Time: 2124426
17:29:47: 	Value Goals Start:121  Time: 2124426
17:29:47: 	 First   Time: 2124427
17:29:47: 	 Second  Time: 2124427
17:29:47: 	 Third  Time: 2124427
17:29:47: 	 A  Time: 2124427
17:29:47: 	 B  Time: 2124427
17:29:47: 	 C  Time: 2124427
17:29:47: 	 Forth  Time: 2124427
17:29:47: 	 C  Time: 2124428
17:29:47: 	 Fifth  Time: 2124428
17:29:47: 		 Not at war Time: 2124428
17:29:47: 		Value Goals should be sorted Time: 2124429
17:29:47: 		 Start processing goals Time: 2124429
17:29:47: 			 Goal: SellDesign Time: 2124429
17:29:47: 			 Goal: ReduceProduction Time: 2124429
17:29:47: 			 Goal: IncreaseProduction Time: 2124430
17:29:47: 			 Goal: BuildBranch Time: 2124431
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124433
17:29:47: 			 Goal: ModFactory Time: 2124433
17:29:47: 			 Goal: KillComponent Time: 2124433
17:29:47: 			 Goal: AdjustBanking Time: 2124434
17:29:47: 			 Goal: KillCar Time: 2124434
17:29:47: 		 Goals done, clean up Time: 2124434
17:29:47: Datalized:121  Time: 2124435
17:29:47: 	Value Goals Start:128  Time: 2124435
17:29:47: 	 First   Time: 2124435
17:29:47: 	 Second  Time: 2124435
17:29:47: 	 Third  Time: 2124435
17:29:47: 	 A  Time: 2124435
17:29:47: 	 B  Time: 2124435
17:29:47: 	 C  Time: 2124435
17:29:47: 	 Forth  Time: 2124435
17:29:47: 	 C  Time: 2124435
17:29:47: 	 Fifth  Time: 2124436
17:29:47: 	 six  Time: 2124439
17:29:47: 		 Not at war Time: 2124442
17:29:47: 		Value Goals should be sorted Time: 2124443
17:29:47: 		 Start processing goals Time: 2124443
17:29:47: 			 Goal: ReduceCarPrice Time: 2124443
17:29:47: 			 Goal: SellDesign Time: 2124443
17:29:47: 			 Goal: IncreaseProduction Time: 2124443
17:29:47: 			 Goal: ModFactory Time: 2124444
17:29:47: 			 Goal: AdjustBanking Time: 2124444
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124444
17:29:47: 			 Goal: StockBuy Time: 2124444
17:29:47: 			 Goal: KillCar Time: 2124449
17:29:47: 			 Goal: BuildBranch Time: 2124449
17:29:47: 		 Goals done, clean up Time: 2124453
17:29:47: Datalized:128  Time: 2124453
17:29:47: 	Value Goals Start:139  Time: 2124453
17:29:47: 	 First   Time: 2124454
17:29:47: 	 Second  Time: 2124454
17:29:47: 	 Third  Time: 2124454
17:29:47: 	 A  Time: 2124454
17:29:47: 	 B  Time: 2124454
17:29:47: 	 C  Time: 2124454
17:29:47: 	 Forth  Time: 2124454
17:29:47: 	 C  Time: 2124455
17:29:47: 	 Fifth  Time: 2124455
17:29:47: 	 six  Time: 2124458
17:29:47: 		 Not at war Time: 2124461
17:29:47: 		Value Goals should be sorted Time: 2124462
17:29:47: 		 Start processing goals Time: 2124462
17:29:47: 			 Goal: ReduceCarPrice Time: 2124462
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124463
17:29:47: 			 Goal: SellDesign Time: 2124463
17:29:47: 			 Goal: ReduceProduction Time: 2124463
17:29:47: 			 Goal: IncreaseProduction Time: 2124465
17:29:47: 			 Goal: ModFactory Time: 2124466
17:29:47: 			 Goal: KillComponent Time: 2124466
17:29:47: 			 Goal: AdjustBanking Time: 2124467
17:29:47: 			 Goal: KillCar Time: 2124467
17:29:47: 			 Goal: Racing Time: 2124467
17:29:47: 			 Goal: StockBuy Time: 2124547
17:29:47: 			 Goal: BuildBranch Time: 2124551
17:29:47: 			 Goal: DesignCar Time: 2124554
17:29:47: Prefered: Full Sized Van Current: Pickup Truck
17:29:47: Prefered: Full Sized Van Current: Full Sized Van
17:29:47: Prefered: Full Sized Van Current: Coupe Utility
17:29:47: Prefered: Full Sized Van Current: Minivan
17:29:47: Prefered: Full Sized Van Current: Sports
17:29:47: Prefered: Full Sized Van Current: Coupe Utility
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: frame focus: Overall_Strength
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: suspension focus: Overall_Strength
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: suspension focus: Overall_Strength
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: drivetrain focus: Overall_Strength
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: layout focus: enginePower
17:29:47: LookUpName: Flat Skillz: -1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: fuel focus: enginePower
17:29:47:  Engine Layout Flat
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: induction focus: enginePower
17:29:47: DESIGN SKILLS: 37.15
17:29:47: type: gears focus: Automatic
17:29:47: FocusAutomaticDerp
17:29:47: selectedComponent2Derp
17:29:47: DESIGN SKILLS: 37.15
17:29:47: type: gearfor focus: 
17:29:47: FocusDerp
17:29:47: selectedComponentAccelerationDerp
17:29:47: Prefered: Full Sized Van Current: Pickup Truck
17:29:47: Prefered: Full Sized Van Current: Full Sized Van
17:29:47: Prefered: Full Sized Van Current: Coupe Utility
17:29:47: Prefered: Full Sized Van Current: Minivan
17:29:47: Prefered: Full Sized Van Current: Sports
17:29:47: Prefered: Full Sized Van Current: Coupe Utility
17:29:47: Prefered: Full Sized Van Current: Full Sized Van
17:29:47: Prefered: Pickup Truck Current: Pickup Truck
17:29:47: Prefered: Pickup Truck Current: Full Sized Van
17:29:47: Prefered: Pickup Truck Current: Coupe Utility
17:29:47: Prefered: Pickup Truck Current: Minivan
17:29:47: Prefered: Pickup Truck Current: Sports
17:29:47: Prefered: Pickup Truck Current: Coupe Utility
17:29:47: Prefered: Pickup Truck Current: Full Sized Van
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: frame focus: Overall_Strength
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: suspension focus: Overall_Strength
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: suspension focus: Overall_Strength
17:29:47: DESIGN SKILLS: 45.1
17:29:47: type: drivetrain focus: Overall_Strength
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: layout focus: enginePower
17:29:47: LookUpName: W Skillz: -1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: cylinder focus: enginePower
17:29:47: CR1
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: fuel focus: enginePower
17:29:47:  Engine Layout W
17:29:47: DESIGN SKILLS: 42.6
17:29:47: type: induction focus: enginePower
17:29:47: DESIGN SKILLS: 37.15
17:29:47: type: gears focus: Manual
17:29:47: FocusManualDerp
17:29:47: selectedComponent4Derp
17:29:47: DESIGN SKILLS: 37.15
17:29:47: type: gearfor focus: 
17:29:47: FocusDerp
17:29:47: selectedComponentFuelDerp
17:29:47: 		 Goals done, clean up Time: 2124580
17:29:47: Datalized:139  Time: 2124581
17:29:47: 	Value Goals Start:140  Time: 2124581
17:29:47: 	 First   Time: 2124581
17:29:47: 	 Second  Time: 2124581
17:29:47: 	 Third  Time: 2124581
17:29:47: 	 A  Time: 2124581
17:29:47: 	 B  Time: 2124581
17:29:47: 	 C  Time: 2124581
17:29:47: 	 Forth  Time: 2124581
17:29:47: 	 C  Time: 2124582
17:29:47: 	 Fifth  Time: 2124582
17:29:47: 	 six  Time: 2124585
17:29:47: 		 Not at war Time: 2124588
17:29:47: 		Value Goals should be sorted Time: 2124590
17:29:47: 		 Start processing goals Time: 2124590
17:29:47: 			 Goal: SellDesign Time: 2124590
17:29:47: 			 Goal: ReduceProduction Time: 2124590
17:29:47: 			 Goal: IncreaseProduction Time: 2124591
17:29:47: 			 Goal: ModFactory Time: 2124592
17:29:47: 			 Goal: KillCar Time: 2124592
17:29:47: 			 Goal: AdjustBanking Time: 2124592
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124592
17:29:47: 			 Goal: Racing Time: 2124593
17:29:47: 			 Goal: BuildBranch Time: 2124673
17:29:47: 			 Goal: StockBuy Time: 2124678
17:29:47: 		 Goals done, clean up Time: 2124682
17:29:47: Datalized:140  Time: 2124682
17:29:47: 	Value Goals Start:149  Time: 2124682
17:29:47: 	 First   Time: 2124683
17:29:47: 	 Second  Time: 2124683
17:29:47: 	 Third  Time: 2124683
17:29:47: 	 A  Time: 2124683
17:29:47: 	 B  Time: 2124683
17:29:47: 	 C  Time: 2124683
17:29:47: 	 Forth  Time: 2124683
17:29:47: 	 C  Time: 2124683
17:29:47: 	 Fifth  Time: 2124683
17:29:47: 		 Not at war Time: 2124683
17:29:47: 		Value Goals should be sorted Time: 2124684
17:29:47: 		 Start processing goals Time: 2124684
17:29:47: 			 Goal: BuildFactory Time: 2124684
17:29:47:  Company: 149 Is building a cost: 550837528 with 39345817
17:29:47:  Company: 149 Is building a cost: 275418764 with 39345817
17:29:47:  Company: 149 Is building a cost: 39407115 with 39345817
17:29:47:  Company: 149 Is building a cost: 15543064 with 39345817
17:29:47:  Company: 149 Is building a factory: $15543064
17:29:47: 			 Goal: SellDesign Time: 2124686
17:29:47: 			 Goal: IncreaseProduction Time: 2124686
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124686
17:29:47: 			 Goal: ReduceCarPrice Time: 2124686
17:29:47: 			 Goal: KillComponent Time: 2124687
17:29:47: 			 Goal: KillCar Time: 2124688
17:29:47: 		 Goals done, clean up Time: 2124688
17:29:47: Datalized:149  Time: 2124688
17:29:47: 	Value Goals Start:151  Time: 2124688
17:29:47: 	 First   Time: 2124688
17:29:47: 	 Second  Time: 2124689
17:29:47: 	 Third  Time: 2124689
17:29:47: 	 A  Time: 2124689
17:29:47: 	 B  Time: 2124689
17:29:47: 	 C  Time: 2124689
17:29:47: 	 Forth  Time: 2124689
17:29:47: 	 C  Time: 2124689
17:29:47: 	 Fifth  Time: 2124690
17:29:47: 	 six  Time: 2124693
17:29:47: 		 Not at war Time: 2124696
17:29:47: 		Value Goals should be sorted Time: 2124697
17:29:47: 		 Start processing goals Time: 2124697
17:29:47: 			 Goal: ReduceCarPrice Time: 2124697
17:29:47: 			 Goal: SellDesign Time: 2124698
17:29:47: 			 Goal: ReduceProduction Time: 2124698
17:29:47: 			 Goal: IncreaseProduction Time: 2124699
17:29:47: 			 Goal: BuildBranch Time: 2124702
17:29:47: 			 Goal: ModFactory Time: 2124706
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124706
17:29:47: 			 Goal: KillComponent Time: 2124707
17:29:47: 			 Goal: AdjustBanking Time: 2124708
17:29:47: 			 Goal: KillCar Time: 2124708
17:29:47: 			 Goal: Racing Time: 2124709
17:29:47: 			 Goal: StockBuy Time: 2124789
17:29:47: 		 Goals done, clean up Time: 2124793
17:29:47: Datalized:151  Time: 2124794
17:29:47: 	Value Goals Start:152  Time: 2124794
17:29:47: 	 First   Time: 2124794
17:29:47: 	 Second  Time: 2124794
17:29:47: 	 Third  Time: 2124794
17:29:47: 	 A  Time: 2124794
17:29:47: 	 B  Time: 2124794
17:29:47: 	 C  Time: 2124794
17:29:47: 	 Forth  Time: 2124794
17:29:47: 	 C  Time: 2124795
17:29:47: 	 Fifth  Time: 2124795
17:29:47: 	 six  Time: 2124798
17:29:47: 		 Not at war Time: 2124801
17:29:47: 		Value Goals should be sorted Time: 2124802
17:29:47: 		 Start processing goals Time: 2124802
17:29:47: 			 Goal: SellDesign Time: 2124802
17:29:47: 			 Goal: ReduceProduction Time: 2124802
17:29:47: 			 Goal: ReduceCarPrice Time: 2124803
17:29:47: 			 Goal: IncreaseCarPrice Time: 2124803
17:29:47: 			 Goal: ModFactory Time: 2124803
17:29:47: 			 Goal: KillComponent Time: 2124803
17:29:47: 			 Goal: KillCar Time: 2124804
17:29:47: 		 Goals done, clean up Time: 2124804
17:29:47: Datalized:152  Time: 2124804
17:29:47: 	Value Goals Start:154  Time: 2124804
17:29:47: 	 First   Time: 2124805
17:29:47: 	 Second  Time: 2124805
17:29:47: 	 Third  Time: 2124805
17:29:47: 	 A  Time: 2124805
17:29:47: 	 B  Time: 2124805
17:29:47: 	 C  Time: 2124805
17:29:47: 	 Forth  Time: 2124805
17:29:47: 	 C  Time: 2124807
17:29:47: 	 Fifth  Time: 2124807
17:29:47: 	 six  Time: 2124810
17:29:47: 		 Not at war Time: 2124813
17:29:47: 		Value Goals should be sorted Time: 2124814
17:29:47: 		 Start processing goals Time: 2124814
17:29:47: 			 Goal: ReduceCarPrice Time: 2124814
17:29:47: 			 Goal: SellDesign Time: 2124815
17:29:47: 			 Goal: ReduceProduction Time: 2124815
17:29:47: 			 Goal: IncreaseProduction Time: 2124818
17:29:47: 			 Goal: ModFactory Time: 2124819
17:29:47: 			 Goal: KillComponent Time: 2124819
17:29:47: 			 Goal: AdjustBanking Time: 2124819
17:29:47: 			 Goal: Racing Time: 2124819
17:29:47: 			 Goal: StockBuy Time: 2124899
17:29:47: 			 Goal: KillCar Time: 2124902
17:29:47: 		 Goals done, clean up Time: 2124903
17:29:47: Datalized:154  Time: 2124903
17:29:47: 	Value Goals Start:156  Time: 2124903
17:29:47: 	 First   Time: 2124903
17:29:47: 	 Second  Time: 2124904
17:29:47: 	 Third  Time: 2124904
17:29:47: 	 A  Time: 2124904
17:29:47: 	 B  Time: 2124904
17:29:47: 	 C  Time: 2124904
17:29:47: 	 Forth  Time: 2124904
17:29:47: 	 C  Time: 2124905
17:29:47: 	 Fifth  Time: 2124905
17:29:47: 	 six  Time: 2124908
17:29:47: 		 Not at war Time: 2124911
17:29:47: 		Value Goals should be sorted Time: 2124912
17:29:47: 		 Start processing goals Time: 2124912
17:29:47: 			 Goal: SellDesign Time: 2124912
17:29:47: 			 Goal: ReduceProduction Time: 2124912
17:29:47: 			 Goal: BuildBranch Time: 2124914
17:29:48: 			 Goal: ReduceCarPrice Time: 2124916
17:29:48: 			 Goal: ModFactory Time: 2124917
17:29:48: 			 Goal: KillComponent Time: 2124917
17:29:48: 			 Goal: AdjustBanking Time: 2124918
17:29:48: 			 Goal: KillCar Time: 2124918
17:29:48: 			 Goal: CloseFactory Time: 2124919
17:29:48: 			 Goal: Racing Time: 2124919
17:29:48: 			 Goal: StockBuy Time: 2124999
17:29:48: 		 Goals done, clean up Time: 2125002
17:29:48: Datalized:156  Time: 2125002
17:29:48: 	Value Goals Start:160  Time: 2125002
17:29:48: 	 First   Time: 2125002
17:29:48: 	 Second  Time: 2125002
17:29:48: 	 Third  Time: 2125002
17:29:48: 	 A  Time: 2125002
17:29:48: 	 B  Time: 2125003
17:29:48: 	 C  Time: 2125003
17:29:48: 	 Forth  Time: 2125003
17:29:48: 	 C  Time: 2125003
17:29:48: 	 Fifth  Time: 2125003
17:29:48: 	 six  Time: 2125006
17:29:48: 		 Not at war Time: 2125009
17:29:48: 		Value Goals should be sorted Time: 2125010
17:29:48: 		 Start processing goals Time: 2125010
17:29:48: 			 Goal: ReduceCarPrice Time: 2125010
17:29:48: 			 Goal: IncreaseProduction Time: 2125010
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125011
17:29:48: 			 Goal: BuildBranch Time: 2125011
17:29:48: 			 Goal: KillCar Time: 2125012
17:29:48: 		 Goals done, clean up Time: 2125012
17:29:48: Datalized:160  Time: 2125012
17:29:48: 	Value Goals Start:162  Time: 2125012
17:29:48: 	 First   Time: 2125012
17:29:48: 	 Second  Time: 2125013
17:29:48: 	 Third  Time: 2125013
17:29:48: 	 A  Time: 2125013
17:29:48: 	 B  Time: 2125013
17:29:48: 	 C  Time: 2125013
17:29:48: 	 Forth  Time: 2125013
17:29:48: 	 C  Time: 2125013
17:29:48: 	 Fifth  Time: 2125013
17:29:48: 		 Not at war Time: 2125013
17:29:48: 		Value Goals should be sorted Time: 2125014
17:29:48: 		 Start processing goals Time: 2125014
17:29:48: 			 Goal: ReduceCarPrice Time: 2125014
17:29:48: 			 Goal: SellDesign Time: 2125015
17:29:48: 			 Goal: ModFactory Time: 2125015
17:29:48: 			 Goal: BuildBranch Time: 2125015
17:29:48: 			 Goal: AdjustBanking Time: 2125016
17:29:48: 			 Goal: KillCar Time: 2125017
17:29:48: 			 Goal: StockIPO Time: 2125017
17:29:48: 		 Goals done, clean up Time: 2125017
17:29:48: Datalized:162  Time: 2125017
17:29:48: 	Value Goals Start:163  Time: 2125017
17:29:48: 	 First   Time: 2125017
17:29:48: 	 Second  Time: 2125018
17:29:48: 	 Third  Time: 2125018
17:29:48: 	 A  Time: 2125018
17:29:48: 	 B  Time: 2125018
17:29:48: 	 C  Time: 2125018
17:29:48: 	 Forth  Time: 2125018
17:29:48: 	 C  Time: 2125018
17:29:48: 	 Fifth  Time: 2125018
17:29:48: 	 six  Time: 2125021
17:29:48: 		 Not at war Time: 2125024
17:29:48: 		Value Goals should be sorted Time: 2125025
17:29:48: 		 Start processing goals Time: 2125025
17:29:48: 			 Goal: SellDesign Time: 2125025
17:29:48: 			 Goal: IncreaseProduction Time: 2125025
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125026
17:29:48: 			 Goal: ReduceCarPrice Time: 2125027
17:29:48: 			 Goal: BuildBranch Time: 2125027
17:29:48: 		 Goals done, clean up Time: 2125030
17:29:48: Datalized:163  Time: 2125030
17:29:48: 	Value Goals Start:187  Time: 2125030
17:29:48: 	 First   Time: 2125030
17:29:48: 	 Second  Time: 2125031
17:29:48: 	 Third  Time: 2125031
17:29:48: 	 A  Time: 2125031
17:29:48: 	 B  Time: 2125031
17:29:48: 	 C  Time: 2125031
17:29:48: 	 Forth  Time: 2125031
17:29:48: 	 C  Time: 2125031
17:29:48: 	 Fifth  Time: 2125031
17:29:48: 		 Not at war Time: 2125031
17:29:48: 		Value Goals should be sorted Time: 2125032
17:29:48: 		 Start processing goals Time: 2125032
17:29:48: 			 Goal: IncreaseProduction Time: 2125032
17:29:48: 			 Goal: ModFactory Time: 2125032
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125032
17:29:48: 			 Goal: Racing Time: 2125033
17:29:48: 			 Goal: ReduceCarPrice Time: 2125111
17:29:48: 			 Goal: BuildBranch Time: 2125111
17:29:48: 			 Goal: StockIPO Time: 2125113
17:29:48: 		 Goals done, clean up Time: 2125113
17:29:48: Datalized:187  Time: 2125113
17:29:48: 	Value Goals Start:200  Time: 2125113
17:29:48: 	 First   Time: 2125114
17:29:48: 	 Second  Time: 2125114
17:29:48: 	 Third  Time: 2125114
17:29:48: 	 A  Time: 2125114
17:29:48: 	 B  Time: 2125114
17:29:48: 	 C  Time: 2125114
17:29:48: 	 Forth  Time: 2125114
17:29:48: 	 C  Time: 2125114
17:29:48: 	 Fifth  Time: 2125114
17:29:48: 		 Not at war Time: 2125114
17:29:48: 		Value Goals should be sorted Time: 2125116
17:29:48: 		 Start processing goals Time: 2125116
17:29:48: 			 Goal: ReduceCarPrice Time: 2125116
17:29:48: 			 Goal: BuildBranch Time: 2125116
17:29:48: 			 Goal: AdjustBanking Time: 2125117
17:29:48: 		 Goals done, clean up Time: 2125117
17:29:48: Datalized:200  Time: 2125117
17:29:48: 	Value Goals Start:203  Time: 2125117
17:29:48: 	 First   Time: 2125118
17:29:48: 	 Second  Time: 2125118
17:29:48: 	 Third  Time: 2125118
17:29:48: 	 A  Time: 2125118
17:29:48: 	 B  Time: 2125118
17:29:48: 	 C  Time: 2125118
17:29:48: 	 Forth  Time: 2125118
17:29:48: 	 C  Time: 2125120
17:29:48: 	 Fifth  Time: 2125120
17:29:48: 		 Not at war Time: 2125120
17:29:48: 		Value Goals should be sorted Time: 2125121
17:29:48: 		 Start processing goals Time: 2125121
17:29:48: 			 Goal: ReduceCarPrice Time: 2125121
17:29:48: 			 Goal: IncreaseProduction Time: 2125122
17:29:48: 			 Goal: ModFactory Time: 2125123
17:29:48: 			 Goal: KillComponent Time: 2125123
17:29:48: 			 Goal: CloseFactory Time: 2125124
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125124
17:29:48: 		 Goals done, clean up Time: 2125124
17:29:48: Datalized:203  Time: 2125124
17:29:48: 	Value Goals Start:218  Time: 2125124
17:29:48: 	 First   Time: 2125125
17:29:48: 	 Second  Time: 2125125
17:29:48: 	 Third  Time: 2125125
17:29:48: 	 A  Time: 2125125
17:29:48: 	 B  Time: 2125125
17:29:48: 	 C  Time: 2125125
17:29:48: 	 Forth  Time: 2125125
17:29:48: 	 C  Time: 2125125
17:29:48: 	 Fifth  Time: 2125125
17:29:48: 		 Not at war Time: 2125125
17:29:48: 		Value Goals should be sorted Time: 2125126
17:29:48: 		 Start processing goals Time: 2125126
17:29:48: 			 Goal: ReduceCarPrice Time: 2125126
17:29:48: 			 Goal: ReduceProduction Time: 2125127
17:29:48: 			 Goal: IncreaseProduction Time: 2125127
17:29:48: 			 Goal: BuildBranch Time: 2125128
17:29:48: 			 Goal: AdjustBanking Time: 2125129
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125129
17:29:48: 			 Goal: KillCar Time: 2125129
17:29:48: 		 Goals done, clean up Time: 2125129
17:29:48: Datalized:218  Time: 2125129
17:29:48: 	Value Goals Start:224  Time: 2125129
17:29:48: 	 First   Time: 2125130
17:29:48: 	 Second  Time: 2125130
17:29:48: 	 Third  Time: 2125130
17:29:48: 	 A  Time: 2125130
17:29:48: 	 B  Time: 2125130
17:29:48: 	 C  Time: 2125130
17:29:48: 	 Forth  Time: 2125130
17:29:48: 	 C  Time: 2125131
17:29:48: 	 Fifth  Time: 2125131
17:29:48: 		 Not at war Time: 2125131
17:29:48: 		Value Goals should be sorted Time: 2125132
17:29:48: 		 Start processing goals Time: 2125132
17:29:48: 			 Goal: SellDesign Time: 2125132
17:29:48: 			 Goal: ReduceProduction Time: 2125132
17:29:48: 			 Goal: ReduceCarPrice Time: 2125133
17:29:48: 			 Goal: BuildBranch Time: 2125133
17:29:48: 			 Goal: ModFactory Time: 2125135
17:29:48: 			 Goal: KillComponent Time: 2125135
17:29:48: 			 Goal: AdjustBanking Time: 2125136
17:29:48: 		 Goals done, clean up Time: 2125136
17:29:48: Datalized:224  Time: 2125136
17:29:48: 	Value Goals Start:231  Time: 2125136
17:29:48: 	 First   Time: 2125137
17:29:48: 	 Second  Time: 2125137
17:29:48: 	 Third  Time: 2125137
17:29:48: 	 A  Time: 2125137
17:29:48: 	 B  Time: 2125137
17:29:48: 	 C  Time: 2125137
17:29:48: 	 Forth  Time: 2125137
17:29:48: 	 C  Time: 2125138
17:29:48: 	 Fifth  Time: 2125138
17:29:48: 	 six  Time: 2125141
17:29:48: 		 Not at war Time: 2125144
17:29:48: 		Value Goals should be sorted Time: 2125145
17:29:48: 		 Start processing goals Time: 2125145
17:29:48: 			 Goal: SellDesign Time: 2125145
17:29:48: 			 Goal: ReduceProduction Time: 2125145
17:29:48: 			 Goal: IncreaseProduction Time: 2125146
17:29:48: 			 Goal: ReduceCarPrice Time: 2125147
17:29:48: 			 Goal: BuildBranch Time: 2125148
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125153
17:29:48: 			 Goal: ModFactory Time: 2125154
17:29:48: 			 Goal: KillComponent Time: 2125154
17:29:48: 			 Goal: AdjustBanking Time: 2125155
17:29:48: 			 Goal: Racing Time: 2125155
17:29:48: 			 Goal: KillCar Time: 2125236
17:29:48: 			 Goal: StockBuy Time: 2125237
17:29:48: 		 Goals done, clean up Time: 2125239
17:29:48: Datalized:231  Time: 2125239
17:29:48: 	Value Goals Start:235  Time: 2125239
17:29:48: 	 First   Time: 2125239
17:29:48: 	 Second  Time: 2125239
17:29:48: 	 Third  Time: 2125240
17:29:48: 	 A  Time: 2125240
17:29:48: 	 B  Time: 2125240
17:29:48: 	 C  Time: 2125240
17:29:48: 	 Forth  Time: 2125240
17:29:48: 	 C  Time: 2125240
17:29:48: 	 Fifth  Time: 2125240
17:29:48: 		 Not at war Time: 2125240
17:29:48: 		Value Goals should be sorted Time: 2125241
17:29:48: 		 Start processing goals Time: 2125241
17:29:48: 			 Goal: ReduceCarPrice Time: 2125241
17:29:48: 			 Goal: SellDesign Time: 2125241
17:29:48: 			 Goal: ReduceProduction Time: 2125241
17:29:48: 			 Goal: BuildBranch Time: 2125242
17:29:48: 			 Goal: AdjustBanking Time: 2125242
17:29:48: 		 Goals done, clean up Time: 2125242
17:29:48: Datalized:235  Time: 2125242
17:29:48: 	Value Goals Start:237  Time: 2125243
17:29:48: 	 First   Time: 2125243
17:29:48: 	 Second  Time: 2125243
17:29:48: 	 Third  Time: 2125243
17:29:48: 	 A  Time: 2125243
17:29:48: 	 B  Time: 2125243
17:29:48: 	 C  Time: 2125243
17:29:48: 	 Forth  Time: 2125243
17:29:48: 	 C  Time: 2125243
17:29:48: 	 Fifth  Time: 2125243
17:29:48: 		 Not at war Time: 2125243
17:29:48: 		Value Goals should be sorted Time: 2125245
17:29:48: 		 Start processing goals Time: 2125245
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125245
17:29:48: 			 Goal: SellDesign Time: 2125245
17:29:48: 			 Goal: IncreaseProduction Time: 2125245
17:29:48: 			 Goal: ReduceCarPrice Time: 2125245
17:29:48: 		 Goals done, clean up Time: 2125246
17:29:48: Datalized:237  Time: 2125246
17:29:48: 	Value Goals Start:240  Time: 2125246
17:29:48: 	 First   Time: 2125246
17:29:48: 	 Second  Time: 2125246
17:29:48: 	 Third  Time: 2125246
17:29:48: 	 A  Time: 2125247
17:29:48: 	 B  Time: 2125247
17:29:48: 	 C  Time: 2125247
17:29:48: 	 Forth  Time: 2125247
17:29:48: 	 C  Time: 2125247
17:29:48: 	 Fifth  Time: 2125247
17:29:48: 	 six  Time: 2125250
17:29:48: 		 Not at war Time: 2125253
17:29:48: 		Value Goals should be sorted Time: 2125254
17:29:48: 		 Start processing goals Time: 2125254
17:29:48: 			 Goal: SellDesign Time: 2125254
17:29:48: 			 Goal: ReduceProduction Time: 2125254
17:29:48: 			 Goal: IncreaseProduction Time: 2125255
17:29:48: 			 Goal: ModFactory Time: 2125255
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125255
17:29:48: 			 Goal: KillComponent Time: 2125255
17:29:48: 			 Goal: AdjustBanking Time: 2125256
17:29:48: 			 Goal: StockBuy Time: 2125256
17:29:48: 			 Goal: StockSell Time: 2125259
17:29:48: 			 Goal: KillCar Time: 2125263
17:29:48: 		 Goals done, clean up Time: 2125264
17:29:48: Datalized:240  Time: 2125264
17:29:48: 	Value Goals Start:247  Time: 2125264
17:29:48: 	 First   Time: 2125264
17:29:48: 	 Second  Time: 2125264
17:29:48: 	 Third  Time: 2125264
17:29:48: 	 A  Time: 2125264
17:29:48: 	 B  Time: 2125264
17:29:48: 	 C  Time: 2125264
17:29:48: 	 Forth  Time: 2125264
17:29:48: 	 C  Time: 2125265
17:29:48: 	 Fifth  Time: 2125265
17:29:48: 		 Not at war Time: 2125265
17:29:48: 		Value Goals should be sorted Time: 2125266
17:29:48: 		 Start processing goals Time: 2125266
17:29:48: 			 Goal: ReduceCarPrice Time: 2125266
17:29:48: 			 Goal: ReduceProduction Time: 2125266
17:29:48: 			 Goal: BuildBranch Time: 2125267
17:29:48: 			 Goal: AdjustBanking Time: 2125268
17:29:48: 			 Goal: DesignCar Time: 2125268
17:29:48: Prefered: Subcompact Current: Microcar
17:29:48: Prefered: Subcompact Current: Sedan
17:29:48: 			 Goal: StockIPO Time: 2125272
17:29:48: 		 Goals done, clean up Time: 2125272
17:29:48: Datalized:247  Time: 2125272
17:29:48: 	Value Goals Start:248  Time: 2125272
17:29:48: 	 First   Time: 2125273
17:29:48: 	 Second  Time: 2125273
17:29:48: 	 Third  Time: 2125273
17:29:48: 	 A  Time: 2125273
17:29:48: 	 B  Time: 2125273
17:29:48: 	 C  Time: 2125273
17:29:48: 	 Forth  Time: 2125273
17:29:48: 	 C  Time: 2125274
17:29:48: 	 Fifth  Time: 2125274
17:29:48: 	 six  Time: 2125277
17:29:48: 		 Not at war Time: 2125280
17:29:48: 		Value Goals should be sorted Time: 2125281
17:29:48: 		 Start processing goals Time: 2125281
17:29:48: 			 Goal: ReduceCarPrice Time: 2125281
17:29:48: 			 Goal: SellDesign Time: 2125281
17:29:48: 			 Goal: IncreaseProduction Time: 2125281
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125282
17:29:48: 			 Goal: ModFactory Time: 2125282
17:29:48: 			 Goal: KillComponent Time: 2125282
17:29:48: 			 Goal: AdjustBanking Time: 2125283
17:29:48: 			 Goal: StockBuy Time: 2125283
17:29:48: 			 Goal: StockSell Time: 2125285
17:29:48: 		 Goals done, clean up Time: 2125290
17:29:48: Datalized:248  Time: 2125290
17:29:48: 	Value Goals Start:255  Time: 2125290
17:29:48: 	 First   Time: 2125291
17:29:48: 	 Second  Time: 2125291
17:29:48: 	 Third  Time: 2125291
17:29:48: 	 A  Time: 2125291
17:29:48: 	 B  Time: 2125291
17:29:48: 	 C  Time: 2125291
17:29:48: 	 Forth  Time: 2125291
17:29:48: 	 C  Time: 2125292
17:29:48: 	 Fifth  Time: 2125292
17:29:48: 		 Not at war Time: 2125292
17:29:48: 		Value Goals should be sorted Time: 2125293
17:29:48: 		 Start processing goals Time: 2125293
17:29:48: 			 Goal: ReduceProduction Time: 2125293
17:29:48: 			 Goal: ReduceCarPrice Time: 2125294
17:29:48: 			 Goal: ModFactory Time: 2125294
17:29:48: 			 Goal: BuildBranch Time: 2125294
17:29:48: 			 Goal: KillComponent Time: 2125298
17:29:48: 			 Goal: AdjustBanking Time: 2125299
17:29:48: 			 Goal: KillCar Time: 2125299
17:29:48: 		 Goals done, clean up Time: 2125300
17:29:48: Datalized:255  Time: 2125300
17:29:48: 	Value Goals Start:265  Time: 2125300
17:29:48: 	 First   Time: 2125300
17:29:48: 	 Second  Time: 2125301
17:29:48: 	 Third  Time: 2125301
17:29:48: 	 A  Time: 2125301
17:29:48: 	 B  Time: 2125301
17:29:48: 	 C  Time: 2125301
17:29:48: 	 Forth  Time: 2125301
17:29:48: 	 C  Time: 2125301
17:29:48: 	 Fifth  Time: 2125301
17:29:48: 	 six  Time: 2125304
17:29:48: 		 Not at war Time: 2125307
17:29:48: 		Value Goals should be sorted Time: 2125308
17:29:48: 		 Start processing goals Time: 2125308
17:29:48: 			 Goal: SellDesign Time: 2125308
17:29:48: 			 Goal: ReduceProduction Time: 2125308
17:29:48: 			 Goal: ModFactory Time: 2125309
17:29:48: 			 Goal: KillComponent Time: 2125309
17:29:48: 			 Goal: ReduceCarPrice Time: 2125310
17:29:48: 			 Goal: AdjustBanking Time: 2125311
17:29:48: 			 Goal: KillCar Time: 2125311
17:29:48: 			 Goal: Racing Time: 2125311
17:29:48: 		 Goals done, clean up Time: 2125393
17:29:48: Datalized:265  Time: 2125393
17:29:48: 	Value Goals Start:268  Time: 2125393
17:29:48: 	 First   Time: 2125393
17:29:48: 	 Second  Time: 2125394
17:29:48: 	 Third  Time: 2125394
17:29:48: 	 A  Time: 2125394
17:29:48: 	 B  Time: 2125394
17:29:48: 	 C  Time: 2125394
17:29:48: 	 Forth  Time: 2125394
17:29:48: 	 C  Time: 2125394
17:29:48: 	 Fifth  Time: 2125394
17:29:48: 		 Not at war Time: 2125394
17:29:48: 		Value Goals should be sorted Time: 2125395
17:29:48: 		 Start processing goals Time: 2125395
17:29:48: 			 Goal: SellDesign Time: 2125395
17:29:48: 			 Goal: ReduceProduction Time: 2125395
17:29:48: 			 Goal: ModFactory Time: 2125397
17:29:48: 			 Goal: KillComponent Time: 2125397
17:29:48: 			 Goal: KillCar Time: 2125398
17:29:48: 			 Goal: CloseFactory Time: 2125399
17:29:48: 		 Goals done, clean up Time: 2125399
17:29:48: Datalized:268  Time: 2125399
17:29:48: 	Value Goals Start:269  Time: 2125399
17:29:48: 	 First   Time: 2125400
17:29:48: 	 Second  Time: 2125400
17:29:48: 	 Third  Time: 2125400
17:29:48: 	 A  Time: 2125400
17:29:48: 	 B  Time: 2125400
17:29:48: 	 C  Time: 2125400
17:29:48: 	 Forth  Time: 2125400
17:29:48: 	 C  Time: 2125401
17:29:48: 	 Fifth  Time: 2125401
17:29:48: 	 six  Time: 2125405
17:29:48: 		 Not at war Time: 2125408
17:29:48: 		Value Goals should be sorted Time: 2125408
17:29:48: 		 Start processing goals Time: 2125408
17:29:48: 			 Goal: ReduceCarPrice Time: 2125408
17:29:48: 			 Goal: SellDesign Time: 2125409
17:29:48: 			 Goal: ReduceProduction Time: 2125409
17:29:48: 			 Goal: BuildBranch Time: 2125410
17:29:48: 			 Goal: ModFactory Time: 2125414
17:29:48: 			 Goal: KillComponent Time: 2125414
17:29:48: 			 Goal: KillCar Time: 2125415
17:29:48: 		 Goals done, clean up Time: 2125415
17:29:48: Datalized:269  Time: 2125415
17:29:48: 	Value Goals Start:280  Time: 2125415
17:29:48: 	 First   Time: 2125416
17:29:48: 	 Second  Time: 2125416
17:29:48: 	 Third  Time: 2125416
17:29:48: 	 A  Time: 2125416
17:29:48: 	 B  Time: 2125416
17:29:48: 	 C  Time: 2125416
17:29:48: 	 Forth  Time: 2125416
17:29:48: 	 C  Time: 2125416
17:29:48: 	 Fifth  Time: 2125416
17:29:48: 	 six  Time: 2125420
17:29:48: 		 Not at war Time: 2125423
17:29:48: 		Value Goals should be sorted Time: 2125423
17:29:48: 		 Start processing goals Time: 2125423
17:29:48: 			 Goal: ReduceCarPrice Time: 2125423
17:29:48: 			 Goal: SellDesign Time: 2125424
17:29:48: 			 Goal: ReduceProduction Time: 2125424
17:29:48: 			 Goal: IncreaseProduction Time: 2125426
17:29:48: 			 Goal: ModFactory Time: 2125429
17:29:48: 			 Goal: KillComponent Time: 2125429
17:29:48: 			 Goal: AdjustBanking Time: 2125429
17:29:48: 			 Goal: KillCar Time: 2125430
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125430
17:29:48: 			 Goal: StockSell Time: 2125431
17:29:48: 		 Goals done, clean up Time: 2125436
17:29:48: Datalized:280  Time: 2125436
17:29:48: 	Value Goals Start:281  Time: 2125436
17:29:48: 	 First   Time: 2125436
17:29:48: 	 Second  Time: 2125436
17:29:48: 	 Third  Time: 2125436
17:29:48: 	 A  Time: 2125436
17:29:48: 	 B  Time: 2125436
17:29:48: 	 C  Time: 2125436
17:29:48: 	 Forth  Time: 2125437
17:29:48: 	 C  Time: 2125437
17:29:48: 	 Fifth  Time: 2125437
17:29:48: 		 Not at war Time: 2125437
17:29:48: 		Value Goals should be sorted Time: 2125438
17:29:48: 		 Start processing goals Time: 2125438
17:29:48: 			 Goal: ReduceCarPrice Time: 2125438
17:29:48: 			 Goal: SellDesign Time: 2125439
17:29:48: 			 Goal: ReduceProduction Time: 2125439
17:29:48: 			 Goal: IncreaseProduction Time: 2125441
17:29:48: 			 Goal: BuildBranch Time: 2125441
17:29:48: 			 Goal: ModFactory Time: 2125446
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125446
17:29:48: 			 Goal: KillComponent Time: 2125446
17:29:48: 			 Goal: KillCar Time: 2125447
17:29:48: 		 Goals done, clean up Time: 2125447
17:29:48: Datalized:281  Time: 2125447
17:29:48: 	Value Goals Start:290  Time: 2125447
17:29:48: 	 First   Time: 2125448
17:29:48: 	 Second  Time: 2125448
17:29:48: 	 Third  Time: 2125448
17:29:48: 	 A  Time: 2125448
17:29:48: 	 B  Time: 2125449
17:29:48: 	 C  Time: 2125449
17:29:48: 	 Forth  Time: 2125449
17:29:48: 	 C  Time: 2125449
17:29:48: 	 Fifth  Time: 2125449
17:29:48: 	 six  Time: 2125453
17:29:48: 		 Not at war Time: 2125456
17:29:48: 		Value Goals should be sorted Time: 2125456
17:29:48: 		 Start processing goals Time: 2125456
17:29:48: 			 Goal: SellDesign Time: 2125456
17:29:48: 			 Goal: ReduceProduction Time: 2125456
17:29:48: 			 Goal: IncreaseProduction Time: 2125458
17:29:48: 			 Goal: IncreaseCarPrice Time: 2125459
17:29:48: 			 Goal: BuildFactory Time: 2125459
17:29:48:  Company: 290 Is building a cost: 145821815 with 61353941
17:29:48:  Company: 290 Is building a cost: 72910907 with 61353941
17:29:48:  Company: 290 Is building a cost: 11413217 with 61353941
17:29:48:  Company: 290 Is building a factory: $11413217
17:29:48: 			 Goal: ModFactory Time: 2125461
17:29:48: 			 Goal: KillComponent Time: 2125461
17:29:48: 			 Goal: AdjustBanking Time: 2125462
17:29:48: 			 Goal: Racing Time: 2125462
17:29:48: 			 Goal: KillCar Time: 2125542
17:29:48: 			 Goal: StockBuy Time: 2125543
17:29:48: 		 Goals done, clean up Time: 2125547
17:29:48: Datalized:290  Time: 2125547
17:29:48: Move & Clear: 2125547
17:29:48: AI DONE: 2125547
17:29:48: Fill End Turn List: 2125562
17:29:48: Fill AI END TURN LIST: 2125562
17:29:48: 3
17:29:48: Unions : 2125568
17:29:48: Build: 2125579
17:29:48: Processmarketing: 2125678
17:29:48: generateMarketData
17:29:48: Generate Market: 2125684
17:29:50: Cars Sold: 2127283
17:29:50: Process Shipping: 2127462
17:29:50: AI Process Shipping: 2127535
17:29:50: etExpenditureBreakdowner: 2127535
17:29:50: etRevenueBreakdowner: 2127618
17:29:50: etNetProfits: 2127756
17:29:50: etTaxMan: 2127758
17:29:50: Market: 2127910
17:29:50: processCityChange: 2127911
17:29:50: rndUpdate: 2127912
17:29:51: Moral Process: 2128060
17:29:51: factoryBuildUpdate: 2128060
17:29:51: generateAdminEmps: 2128065
17:29:51: RAcing : 2128200
17:29:51: etMonthlyBreakdown : 2128235
17:29:51: delayedActions : 2128235
17:29:51: Taxes : 2128257
17:29:51: degraderStats: 2128288
17:29:51: dearshipIncrease: 2128300
17:29:51: imageMaker : 2128708
17:29:51: Memos: 2128843
17:29:51: CleanUp: 2128843
17:29:51: Fin: 2128855
17:29:51: Leaving EndTurnState...
17:29:51: Entering OfficeState...
17:29:51: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:29:51: Mesh: Loading Office1950BoxFall.mesh.
17:29:52: D3D9 : Loading 2D Texture, image name : 'Office_1950_Fall.dds' with 5 mip map levels
17:29:52: Creating GUI in OFfice State
17:29:52: 17
17:29:52: 18
17:29:52: 23
17:29:52: Finished Creating GUI in OFfice State
17:29:52: Generating car Reviews
17:29:52: Loading Music
17:29:52: Made It
17:30:50: Not registering Clicks?
17:32:30: Not registering Clicks?
17:32:36: Not registering Clicks?
17:32:42: Not registering Clicks?
17:32:45: Not registering Clicks?
17:34:00: 
 Attempting to save database
17:34:04: Leaving OfficeState...
17:34:04: Entering WorldMapState...
17:34:05: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.6, author OgreMax Scene Exporter (www.ogremax.com)
17:34:10: Leaving WorldMapState...
17:34:10: Entering OfficeState...
17:34:10: [DotSceneLoader] Parsing dotScene file with version 1.0, min. Ogre version 1.7, author EasyOgreExporter
17:34:10: Creating GUI in OFfice State
17:34:11: 17
17:34:11: 18
17:34:11: 23
17:34:11: Finished Creating GUI in OFfice State
17:34:11: Generating car Reviews
17:34:11: Loading Music
17:34:11: Made It
17:37:23: 
 Attempting to Shutdown database
17:37:23: Save Game: ./GearCity/SaveGames/31.db
17:37:27: DefaultWorkQueue('Root') shutting down on thread main.
17:37:27: *-*-* OGRE Shutdown
17:37:27: Unregistering ResourceManager for type Compositor
17:37:27: Unregistering ResourceManager for type Font
17:37:27: Unregistering ResourceManager for type Skeleton
17:37:27: Unregistering ResourceManager for type Mesh
17:37:27: Unregistering ResourceManager for type HighLevelGpuProgram
17:37:27: Uninstalling plugin: OgreOggSound
17:37:27: Plugin successfully uninstalled
17:37:27: Unloading library .\OgreOggSound
17:37:27: Uninstalling plugin: Cg Program Manager
17:37:27: Plugin successfully uninstalled
17:37:27: Unloading library .\Plugin_CgProgramManager
17:37:27: Uninstalling plugin: ParticleFX
17:37:27: Plugin successfully uninstalled
17:37:27: Unloading library .\Plugin_ParticleFX
17:37:27: Uninstalling plugin: GL RenderSystem
17:37:27: *** Stopping Win32GL Subsystem ***
17:37:27: Plugin successfully uninstalled
17:37:27: Unloading library .\RenderSystem_GL
17:37:27: Uninstalling plugin: D3D9 RenderSystem
17:37:27: D3D9 device: 0x[03106FE0] destroy. Releasing D3D9 texture: micross.12Texture
17:37:27: Released D3D9 texture: micross.12Texture
17:37:27: D3D9 device: 0x[03106FE0] destroy. Releasing D3D9 texture: DejaVuSansMono.6Texture
17:37:27: Released D3D9 texture: DejaVuSansMono.6Texture
17:37:27: D3D9 device: 0x[03106FE0] destroy. Releasing D3D9 texture: DejaVuSansCondensed.12Texture
17:37:27: Released D3D9 texture: DejaVuSansCondensed.12Texture
17:37:27: D3D9 device: 0x[03106FE0] destroy. Releasing D3D9 texture: DejaVuSansMono.12Texture
17:37:27: Released D3D9 texture: DejaVuSansMono.12Texture
17:37:27: D3D9 : Shutting down cleanly.
17:37:27: Unregistering ResourceManager for type Texture
17:37:27: Unregistering ResourceManager for type GpuProgram
17:37:27: D3D9 : Direct3D9 Rendering Subsystem destroyed.
17:37:27: Plugin successfully uninstalled
17:37:27: Unloading library .\RenderSystem_Direct3D9
17:37:27: Unregistering ResourceManager for type Material
